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Rogue Professions?Follow

#1 Jan 26 2008 at 11:08 AM Rating: Decent
32 posts
I've browsed most of the threads around here and I have yet to find an explanation for suitable professions for Rogues.

I've rolled an Undead Rogue and my only question is what are the most necessary professions for Rogues?

Gold making is not an issue. So I guess 2 gathering professions are pointless.

Thanks in advance.
#2 Jan 26 2008 at 11:30 AM Rating: Excellent
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2,826 posts
Pretty much any crafting prof but tailoring will provide some nice items for personal use.

Blacksmithing: Phantom Blade around level 50, epic BOP oh swords or mh maces at endgame

Enchanting: this one should be obvious

Engineering: cool gadgets that can help you in sticky situations, the awesome deathblow goggles, and even the mote cloud extractor thing for making money

Leatherworking: decent gear to make as you level and a fairly nice 3 piece epic BOP set once you get to 70

Alchemy: everybody needs potions, and being able to make your own health pots and agility elixrs is very nice. Also, herbalism makes some very nice money at 70, almost as much as mining.
#3 Jan 26 2008 at 1:06 PM Rating: Decent
Its important to point out that the normal Tailoring/Enchanting setup can setup some favorable trades for you in terms of crafted items. Other than that, you'll just be making bags for your alts.

Engineering/Mining - for Bombs that interrupt and stun, Deathblow is a bonus and the Khorium Destroyer is one of the better guns in terms of stats, except you'll always be using Thrown at 70. Add Jumper Cables and Repair Bot, not a bad combination.

LW/Skinning - horrible for anyone that has played the game before.

BS/Mining - for the Maces in PvP and the throwing knives at 70

Jewelcrafting has good and useful trinkets.

Alchemy has useful potions as well.

Edited, Jan 26th 2008 4:07pm by ElementHuman
#4 Jan 26 2008 at 1:26 PM Rating: Decent
32 posts
what do you mean nomal tailor/enchant setup?
#5 Jan 26 2008 at 1:43 PM Rating: Decent
Quote:
what do you mean nomal tailor/enchant setup?


you DE the greens made by tailoring, it is alot easier to do than LW/enchanting
#6 Jan 26 2008 at 8:40 PM Rating: Decent
eng and lw till out of kara. then drop LW once primal set is useless and pick up enchant for the +2 wpn damage for pve or +4 stats for pvp. Eng is good still s3 helm or tier5
#7 Jan 26 2008 at 8:50 PM Rating: Good
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13,048 posts
Skinning and mining are money.
#8 Jan 26 2008 at 9:31 PM Rating: Decent
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3,909 posts
Engineering's fun. Not profitable.

If you want money, either pick up two gathering professions like skinning/mining (mining makes more money in my experience) or get Enchanting then run lower-level instances to d/e the boss loot. Rogues can do this better because they stealth past most of the trash.

Edit: since I just realised you don't want money, I'd advise engineering for the fun factor in PvP. Blacksmithing is a waste of time. Phantom Blade is easily outdone by Thrash Blade at 50, and Thrash Blade is easier to get.

Edited, Jan 27th 2008 12:33am by zepoodle
#9 Jan 27 2008 at 12:40 PM Rating: Decent
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103 posts
I need a suggestion too. I'm leveling in the outlands already. I have 375 herbalism and 320 alchemy. Making money is very hard. I got my epic mount at level 61 and still with help of friends. They say they make tons of money with mining/bs. I don't know if I should drop herb/alch and take maybe mining/engineering? I had skining/lw already and didn't like it. Any suggestions what to do? I don't want to wait ages to get my epic flying mount
#10 Jan 29 2008 at 1:04 PM Rating: Decent
21 posts
Arukomp, in your case I would stick it out until you can get transmute spec in alchemy. Mining is probably a better money maker than herbalism but herbal compliments your alchemy very well.

My warlock is maxed on herb/alch and makes more money than my rogue (mining/enchanting) now, but it took a while. You can make good money when a transmute procs.

Don't forget about farming motes to turn into primals.
#11 Jan 29 2008 at 1:37 PM Rating: Decent
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169 posts
alchemy transmutes cover my respecs every week and i dont gotta quest or farm much
if at all.

mining/enchanting would be my next choice. if i were to level another rogue.

eng is a fun profession. LW isnt bad either. all depends on your personal preference.
#12 Jan 30 2008 at 1:03 PM Rating: Decent
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103 posts
Are you sure transmute spec is good? I could transmute only every 23 hours and if they don't proc then there's not much profit. maybe no profit at all.
#13 Jan 30 2008 at 1:22 PM Rating: Good
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704 posts
I chose skinning and leatherworking. When I get all my Leather stuff created I plan on dropping skinning for mining, getting all the stuff I need to up engineering and the drop mining for engineering. Should be a fun grind.
#14 Jan 30 2008 at 1:49 PM Rating: Decent
21 posts
Regarding transmutes, admittedly my friend is a jewelcrafter. I make skyfire diamonds, he cuts them for free. The mats run @ 85-90g for the transmute and a single cut gem sells between 145-160g - Swift Skyfire IIRC.

Even if I had to pay 5g/cut (average on my server) it would still be worth it.

If there are also good endgame items from Jewelcrafting, I have also heard that there is a lot of money once you have the ability to make a bunch of different cuts (having rep w/ various factions helps). I just didn't get into it because my bud does all the cuts for free. With JC you can basically scan the AH for low priced Fel Iron or better, Adamantite Ore and prospect it for blue gems to cut. Even easier, buy low priced blue or meta gems and recut them to good stones when the market isn't flooded = significant profit for minimal time.

Edited, Jan 30th 2008 4:50pm by dimworks
#15 Jan 30 2008 at 1:58 PM Rating: Decent
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169 posts
even if it doesnt proc you can make decent money transmuting primal earth to primal water.

i make most of my money from earthstorm diamonds (having a JC friend to cut them helps)

this is just a lazy way for me to get enough gold for respecs/repairs every week without farming too much. if you want to make a lot of money you should go with skinning/mining.

#16 Jan 30 2008 at 2:03 PM Rating: Decent
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103 posts
Thanks. And should I drop herbalism for another profession once I reach 375 alchemy?
#17 Jan 30 2008 at 2:07 PM Rating: Decent
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169 posts
i dropped herbs for eng after i had enough money from selling herbs to power level eng to 350 for the goggles. also stashed multiple stacks of herbs in the bank for my haste pots.
#18 Jan 30 2008 at 2:17 PM Rating: Decent
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3,761 posts
If money were literally no issue, I'd be leatherworking/engineering until I got my T5 helm. After T5, I'd drop engineering and powerlevel enchanting for ring enchants. A handful of good LW patterns drop in the later raids, some you can find for sale from guilds on your server for the right price.

For PVP, enchanting is pretty nice (ring enchants), engineering is meh unless you world PVP or lol @ bombs in bg's. But for real PVP (arena) the only thing that would matter are the ring enchants. I'd probably just go for gold instead (mining/skinning) or possibly the ring enchants + gold (mining/enchanting).

BTW mining + herbalism + mana tombs chest farming = true ******* win. Jewelcrafting would be nice too (mining/JC) to cut all those freaking uncut blues you get. Seriously, 2 days of being 70 I have 10 uncut rare gems in the bank. I'll probably have my epic flyer in a week.

Edited, Jan 30th 2008 5:20pm by mikelolol
#19 Jan 30 2008 at 2:22 PM Rating: Decent
I started with enchanting. It was fun to be able to have enchants on everything without asking, and it *was* a good money maker. Its slowed down now that people are wising up though. You used to be able to make pretty good money just buying greens and some blues off the AH, disenchanting and reposting the components, but now so many people do that, the profit is pretty marginal.

I'm alchemy now, and its good for money. People like potions. Since I'm also max herb, I have lots of herbs around to make extras with. Its nice for BGs to have that extra healing pot, or AGI pots in instances, or hand a few pots to your party.

When I started a non-healing class, I though alchemy would be really useful for healing potions, but I find first-aid covers that plenty well that you don't need it.
#20 Jan 30 2008 at 2:54 PM Rating: Decent
Terrorfiend
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12,905 posts
im enchant/herb. herb to make monies and enchant cuz i wanted to try something new. its an expensive craft to level but its nice being able to DE stuff and do your own enchants. if you are an active raider/pvper you will be changing weapons fairly frequently and its convenient. of course you can usually get a guildy to do the enchants for you anyway. /shrug.

basically anything but tailoring.
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