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Panzerkin in ZA?Follow

#1 Jan 25 2008 at 5:06 PM Rating: Decent
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From what I understand, there are 2 things that would really help a raid in ZA: hibernate, and an off-tank. As such, I was wondering if the panzerkin build - while utterly failing at main-tanking (unless way overgeared) - would perform the task of CCing a beast while keeping the aggro from 1 mob off a healer. Granted, it wouldn't be AS GOOD of an off-tank as a feral druid, but it'd be a lot easier to keep hibernate up if I'm in a balance casting form.
#2 Jan 25 2008 at 5:58 PM Rating: Good
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unless you have the arena balance pvp set, i wouldnt even bother trying it. you need to be uncrittable with at least 15-16k armor, or else youll just get pwnt in three hits.

the question then becomes, can you get those necessary stats while also maintaining enough spell hit to not get owned by base spell resist?
#3 Jan 25 2008 at 6:01 PM Rating: Decent
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Entangling Roots also works in ZA, being an outside instance. While I don't know how effective a Panzerkin would be in ZA, I'm gonna go ahead and say those mounted guys are among the hardest-hitting mobs I've ever seen in my raiding career, right up there with Prince and Nightbane. I got crited for about 5 digits while in Moonkin form when we went last week. Hell, our MT stands up against Prince better than those bears.

Edit: Added a statement.

Edited, Jan 25th 2008 9:03pm by Borkin
#4 Jan 25 2008 at 11:53 PM Rating: Decent
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Quote:
Entangling Roots also works in ZA, being an outside instance.


Yeah, didn't think of that, but it makes sense (also didn't know ZA was outside). I probably will end up going moonkin, just gearing up for boomkin from BG's, and probably going back to feral once we're onto the T5 content.
#5 Jan 26 2008 at 7:51 PM Rating: Decent
My druid has 13-4k armour with only 3 parts of the PvP set. I think a good pazerkin could easily get about 20k. At least 18k. ;D
#6 Jan 26 2008 at 8:16 PM Rating: Good
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but can he be uncrittable with high hp and armor while also maintaining high damage and spell hit/crit?

thats the question.
#7 Jan 27 2008 at 9:04 AM Rating: Decent
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Well, mad props to him if he can. Madder props if he can establish aggro and hold it against mobs that aggro before he has time to launch a Starfire (such as the ones that the bear boss sends after you when you reach a certain point). Maddest. Props. Evar. if he can off-tank one of the bosses without a Taunt (since, as I understand it, you pretty much NEED it for at least one of them, and I'm pretty sure there's probably no time to switch to Bear and use Growl, based on the horror stories).



Edited, Jan 27th 2008 12:06pm by Borkin
#8 Jan 27 2008 at 12:38 PM Rating: Decent
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Eh, even if it phails at OTing, I still get 2 forms of CC (which in most circumstances is BETTER than an OT anyway).
#9 Jan 28 2008 at 8:23 AM Rating: Good
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I find it quite easy to tank and keep hibernate up. Just reapply it between mobs or off-tank when it breaks loose. Same with roots I guess, but I've not tried that yet.

If I was raid leading I'd take a feral druid to off-tank and a balance druid as dps, not try and fit a moonking into a role that they aren't suited for.
#10 Jan 28 2008 at 11:39 AM Rating: Decent
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Why the need of a OT to do the CC? Why not that druid offhealing? Or maybe the DPS-Moonkin itself? Not that you shouldn't try to do this Panzerkin in ZA, but I see no use to it then prove it's doable. If you just want to be able to take care of those mobs by CC, why not just go as dps and Hibernate away?
#11 Jan 28 2008 at 11:38 PM Rating: Good
A boomkin in arena gear can OT if their target isn't the first DPS target. They need more time to build up enough agro to hold the mob against the DPS or you are slowing the raid down. Especially as, if you do lose the mob, you can't taunt it back.

#12 Jan 28 2008 at 11:53 PM Rating: Decent
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All I'd intend to do is hold it against healing aggro until the tank is free to taunt it.
#13 Jan 29 2008 at 4:06 AM Rating: Decent
The hibernate-able mobs can be sheeped by a mage also.
#14 Jan 29 2008 at 4:04 PM Rating: Decent
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196 posts
This is true, although the benefit of sleeping them is that, for the cost of a slightly shorter CC time (meaning MAYBE an extra cast or two), your mob doesn't regen health like crazy if you have to CC it after it's been beaten on a bit, and also it leaves a sheep open for a humanoid target.
#15 Jan 29 2008 at 4:50 PM Rating: Decent
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I'm not just looking at hibernate, but also roots. I don't want to have to shift out of form every time roots/hibernate breaks just to resheep. In moonkin form I can just fire one off, and I'll have the talents to fire off roots while taking damage (albeit not hibernate).
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