First off, i know 1v1 is NOT where pvp is balanced, but its small arena situations & lucky small fights in BG's that i'm dicussing.
I know 16/3/42 has got its ups and downs (just like every other build) but in one on one type situations, with a mix of pvp gear & t4, i have about 1760 AP (1800 with a different throwing weap).
Its fun being able to kill pretty much anyone whose dumb enough to wander off by themselves. I've found that regardless of spec/gear the opponent has I don't really run into problems unless all my Cd's are well, down.
and Cheat death is rediculous. I've lived WAY longer than anyone should have while attacking, i'm talking 4+ horde attacking me at once and i STILL kill a healer.
I know with full pvp gear my AP is going to drop, while i'll gain HP/resilience, but as deep sub rogue in a Mage/mage/rogue (or mage/Mswar/rogue when we wanna change it up) 3v3, I'm worried that the loss in AP will hurt more than help us.
Should i keep a piece or two of T4 for the AP, or should i re-spec combat maces when i get more vengeful? Any opinions welcome.