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#1 Jan 25 2008 at 2:14 PM Rating: Decent
I was just checking to see if this build was any good would like some feedback

http://www.wowhead.com/?talent=0zZxGGsfroeuioVx0z
#2 Jan 25 2008 at 3:00 PM Rating: Good
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Yeah, it's pretty much the cookie-cutter feral build. The only difference in most feral builds is the last 4 points. The choices are usually Natural Shapeshifter, Intensity, Primal Tenacity, or Nature's Grasp. Sometimes Imp MotW pops up too.
#3 Jan 25 2008 at 3:58 PM Rating: Decent
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That is what most ferals dr00ds do. Same as me. Nothing more, nothing less. Covers both PVE(thick hide for tanking) and PVP(primal tenacity+predatory instincts). Well, these two I find important.
#4 Jan 25 2008 at 4:28 PM Rating: Good
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The Good News: Your build has THREE talents points that differ from the stock feral PvE build in this forum's fantastic "READ THIS FIRST" sticky, which means that A)Your build is just fine, and B)Since you supposedly arrived at the build on your own you are apparently pretty smart and know your class pretty well. Astarin already pointed out the points that shift by preference and purpose. Welcome to the forum.

The Bad News: You didn't say what you want to do, so we can't really help beyond the above-mentioned comments about how close it is to cookie-cutter which means it doesn't suck. Some talents are more valuable for PvE, some for PvP, some for solo play some more for dungeons and raids. And you clearly didn't read the sticky or you would have seen the talent builds and how close yours is. It's fantastic, and this druid forum is a phenomenally helpful and polite corner of the web that will make you the best druid you can be. So read that sticky a couple times, and once you've done so please dive into the conversation with questions and suggestions that extend -- but don't repeat -- the great info that's in there.




Edited, Jan 25th 2008 4:32pm by JeeBar
#5 Jan 25 2008 at 4:45 PM Rating: Decent
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Now what would a Feral Druid need Intensity for? In PvE you should never EVER run out of mana and in PvP you probably won't live long enough to utilize 30% mana regen in combat. And if you do, well...

Innervate became a core spell a while back.

Edit: I'd rather blow the three points on Natural Shapeshifter or Primal Tenacity. Either is good, but I'd go with Natural Shapeshifter if you have the PvP Medallion trinket.

Edited, Jan 26th 2008 1:46am by Mazra
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#6 Jan 25 2008 at 5:05 PM Rating: Good
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Mazra wrote:
Now what would a Feral Druid need Intensity for? In PvE you should never EVER run out of mana and in PvP you probably won't live long enough to utilize 30% mana regen in combat. And if you do, well...Innervate became a core spell a while back.

The logic for Intensity for ferals is not the mana half of the talent but the little bit of instant rage you get when you pop Enrage. I'm not into it myself, as evidenced by the fact that when Intensity came up in the OTHER "rate my build" post on the home page at the moment...
I wrote:
I'd move the Intensity point somewhere...never been an Intensity guy myself. Especially now that you can instantaneously powershift from bear-back-to-bear and get the 10 rage from Furor, Intensity seems kinda myeh. I'd say for the PvP side of skrib's action either Natural Shapeshifter or Nature's Focus would be nice, but 1 point won't make much difference in either place. Personally I sacrificed the last 2 points of Predatory Instincts to give myself the heal-myself-even-when-I'm-getting-wailed-on benefit of 3/5 in Nature's Focus.

and then
he wrote:
I think what I'll do is keep the point in intensity, because even with power-shifting I can still get even MORE rage from enrage. The point in intensity I really only put because I had 1 point left to put, and since intensity gives an extra rage for the first talent point (4, 3, 3 if you go by point) I figured that would be a point better spent than 3/3.





Edited, Jan 25th 2008 5:06pm by JeeBar

Edited, Jan 25th 2008 5:07pm by JeeBar
#7 Jan 25 2008 at 7:51 PM Rating: Good
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Mazra wrote:
In PvE you should never EVER run out of mana


Why not?

I run out of mana on long fights vs. lots of mobs, less now that I have natural shapeshifter filled out but it still happens. That mana all goes to shifting, barkskin, and healing, I don't cast offensive spells. I guess I tend to shift a lot. But frenzied regen has a long cooldown.

So you're saying I'm doing something weird then? Does this not happen to other people? I don't want to waste slots on more caster gear just to increase my mana pool for those few occasions. I also don't want to bother counting the mobs before I go in, cause you know, that's for other classes. :)
#8 Jan 26 2008 at 4:12 AM Rating: Decent
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teacake wrote:
Mazra wrote:
In PvE you should never EVER run out of mana


Why not?

I run out of mana on long fights vs. lots of mobs, less now that I have natural shapeshifter filled out but it still happens. That mana all goes to shifting, barkskin, and healing, I don't cast offensive spells. I guess I tend to shift a lot. But frenzied regen has a long cooldown.

So you're saying I'm doing something weird then? Does this not happen to other people? I don't want to waste slots on more caster gear just to increase my mana pool for those few occasions. I also don't want to bother counting the mobs before I go in, cause you know, that's for other classes. :)


What level are you? Smiley: dubious

I've got three words for you: Dire Bear form. Use it when there's more than two mobs.

Why are you shifting so much? My Druid is by no means a well-equipped Druid. A few S1 pieces and some blues (even have some greens mixed into it), but he still has 12,000ish health, 13,000ish armor, 30% crit and 25%ish dodge in Dire Bear form. Improved Leader of the Pack returns around 400 health every time it procs. Unless you're fighting elites, that's the damage of two-three swings from the mob.

Edited, Jan 26th 2008 1:13pm by Mazra
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#9 Jan 26 2008 at 7:11 AM Rating: Good
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Mazra wrote:


What level are you? Smiley: dubious

I've got three words for you: Dire Bear form. Use it when there's more than two mobs.

Why are you shifting so much? My Druid is by no means a well-equipped Druid. A few S1 pieces and some blues (even have some greens mixed into it), but he still has 12,000ish health, 13,000ish armor, 30% crit and 25%ish dodge in Dire Bear form. Improved Leader of the Pack returns around 400 health every time it procs. Unless you're fighting elites, that's the damage of two-three swings from the mob.


I'm level 66. In dire bear form, I've only got about 6.5k health, and just under 9k armor, 26% crit and 27% dodge. My eq sucks (almost all green) because I don't run instances. OTOH my equipment can suck because I don't run instances. :) I also wear a hybrid set of eq because I'm running solo, so not nearly as much stamina as you'd have in a tanking set.

I shift a lot mainly to shift out and heal (obviously I use frenzied regen first) when fighting lots of mobs, and those big fights are the only time mana is an issue, but as I said, it does happen occasionally. It isn't a problem for me; that's why I have innervate. :) I don't die, and I don't even stop to drink after. I just kill a few singles or doubles in cat til the mana is back. The only reason I asked is that you said never EVER and I supposed that meant I was missing something.

Edited, Jan 26th 2008 10:12am by teacake
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