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10% more strength is 10% more whether it comes from Divine Strength or Kings i suppose. hmm, i'm gonna have to do some thinking on this haha. i'll post again when i've got this straightened out....
thats true untill you realize that if your using kings, then your not using Might. 10% more str from kings is less AP then you would get from might. AND it took you 11 talent points to get it. . . and 10% agility is points less as most your crit comes from talents and crit rating. 10% stam, well, paladins have great survivability by default. you need damage, plain and simple. Rets have a DPS handicap already. dont make it worse.
also, 3% more damage is the same as 3% more crit if i remember correctly, they both add up to 3% more DPS. yet if it was 3% more crit, that talent would be taken without question. Edit: Actually, 3% more damage is even better as its less effected by Resiliance then the hypothetical 3% crit.
kings is never better then any blessing(exeptions for tanks). its nearly always 3rd on the list for a reason. in PVP, it should be second.
in addition.
from my expirience, if there is ever a pally handing out blessings in a BG, its always a Healadin, and its always kings for everyone.
if your Ret, again my rather strong opinion, dont spec into prot. precision is for raids at best and the rest is trash. Offensence is the best defence, yada yada yada. . .
Edited, Jan 24th 2008 10:04am by RuenBahamut Edited, Jan 24th 2008 10:07am by RuenBahamut