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When he uses his Captain America shield, just nuke the target that wasn't affected by it.
The problem with that(that I have, atleast), is one of two things. Either they don't like adapting, or I'm in a multi-hunter group.
The first is a pain to deal with. You get the stubborn people that don't like to adapt. This really only pertains to mages and warlocks. Not to say other classes don't have people that don't like to adapt, but these two classes are the only CC classes that I personally have to deal with in this particular problem(aside from other hunters, but that would fall into the multi-hunter group category). They basically go in, Skull is kill, X is second kill, Moon is sheep/banish(if aplicable), and Square is Freeze trap. That's all they see, their target is moon and be damned if it is easier for me to trap the moon since it wasn't hit with the captain america toss, because they are CCing moon, no if, ands, or buts.
They refuse to adapt to the circumstances and see that I have to get aggro to trap my mob, and since their target is only coming because of link, and the tank has no real theat, I could /poke them and get aggro and trap it, that it would be easier for us all if we switched CC targets. No sir, instead they are going to trap their marked mob and leave me to my devises thinking I'm the ****-up because I can't get aggro right away to trap my mob.
The second is multi-hunter parties, where someone is going to have to gain aggro to trap the mob. So it really doesn't matter what mob is hit with the shield toss, someone is going to have to pull it off the tank.
As far as how to do it. When I am grouped up with my paly friend, he makes it as hard as possible on me, and usually targets my mob to toss the shield just to be an ***, and make my life hard.
But I still get aggro. Instant shots are your friend, but and Aimed shot before hand can be a blessing. I usually start casting Aimed Shot while the paladin is trying to get within range of his shield. So I'm already casting when he begins casting his. Since his has a 1 second cast and Aimed is 2.5, the shield usually goes off first, hitting my target. If I'm lucky, Aimed will crit, and an arcane shot is enough to seal the deal even if the mob runs through consecration. If I'm not lucky enough to get a crit after the Aimed I will shoot and arcane then distracting, then an auto and if I need a steady. If I don't have it by the steady shot(which is extremely rare) I will just switch over to the kill target.
I won't ever use a multi-shot, but if you feel comfortable, use that instead of distracting shot. I have had some serious bad luck with multi-shot. I will fire and I don't care where the mob is, be it 20 yards away or 40, one arrow
will find it's way to the sheeped/seduced mob, so that's a no for me on the multi-shot.