Forum Settings
       
Reply To Thread

ResilienceFollow

#1 Jan 19 2008 at 3:37 PM Rating: Decent
**
343 posts
Quote:
By raising your total Miss, Dodge, Parry and Block chance to 100% or higher, there is not space left for Critical Hit, Crushing Blow and Regular Hit.


Stright from the Defence and Mig FAQ... love our FAQ's. Thanks again Jack and all those who put the work into them.

Now the question. I'm looking at getting +40 spell damage to my wep so that I can change out my gear and get my last 43 pts in defence (or as close as I can for now). I just have so much +spell damage littered through my gear and can condence with the enchant. OH? Should I spend the money on this wep? Or am I'm going to trade it up too soon? Mostly, change out some gems, or the whole piece (as I've come across some new stuff while questing today). I see the Thick Dawnstone, but I also see Mystic Dawnstone.

Which is better? And does Resilience factor into the uncrit/crush factor?

Thanks guys!
#2 Jan 19 2008 at 4:22 PM Rating: Good
21 posts
Mystic is for PVP.
#3 Jan 19 2008 at 6:02 PM Rating: Good
Well that was a useless reply.

Resil does factor into uncrit, HOWEVER, it does nothing for your avoidance wheras defense will.

Defense increases your chance to be missed, decreases your chance to be critted, and increases your dodge, parry, and block.

Resil just decreases your chance to be critted, reduces the damage you take from crit (and if you are at 5%, you shouldn't be critted anyway) and reduces damage from DoTs (but that's what healers are for).

So Defense is by far the better stat to shoot for and will help you a lot more than resil.


As for your weapon, I don't know what weapon you have, but if you aren't 70, wait until are and get a crystalforged sword or a continuum blade before enchantinng.
#4 Jan 19 2008 at 6:45 PM Rating: Decent
**
343 posts
Thanks again Jack.

Does your defence auto factor into your parry/dodge/block stats on your charater sheet? So when I add up my %'s I factor in the stats dispayed on def/parry/dodge/block OR all -def?

Sorry if I seem newbe... but in all reality this is my first toon. Really tryint to push that uncrit/crush.

Just dinged 67 today, and I'm using Mogor's Anointing Club and I checked out the price on the mats for +40 spell... I'll stick to using Wizard Oil.

Oh, and just broke 8200 health!! Got Enchant Shield - Greater Staminatoday.

LOL. Almost feel as I should be posting this on the Paladin News/Accomplishments Thread!!
#5 Jan 19 2008 at 7:23 PM Rating: Decent
Are you using a healing mace to tank with?
#6 Jan 19 2008 at 8:51 PM Rating: Good
**
343 posts
Sure. Seeing as with a Prot Pally, hitting something is great for refreshing your judgements... and refreshing your judgements.

My +spell damage is only at +128, and that's with the mace. I use wizard oil and that sets me at +152. Still shy, but it seems to work for the instances I'm running right now.

And your Holy? Ever run Prot past 60?

Pass the rum fokes!!!
#7 Jan 19 2008 at 9:01 PM Rating: Good
It auto factors in, just add up the stats and add 5 for your miss.
#8 Jan 19 2008 at 9:15 PM Rating: Decent
*
134 posts
Don't bother too much about all that for now, Spending money on expensive enchants and gems is a waste at the moment, seeing as you'll dump all your gear once you hit 70. Run CoT a bit for now till you get revered, so you can immediately switch to the continuum blade once you ding 70. Unless your current gear is enough to let you have about 14k HP and still be uncrushable, you're best not thinking about gear at the moment. Spend too much time and effort into gearing up for your current level and you'll be cursing yourself once you hit 70, seeing as you can't tank kara in pre 70 gear.

So yeah, don't think about it too much. Just get whatever's readily available for now, and once you're 70 you can think about it in greater detail. In fact i recommend using blue gems only on epics, anything else would be swapped out fairly quickly after a few kara runs.
#9 Jan 19 2008 at 9:23 PM Rating: Decent
I never ran it pre-60, but yes I've been prot and tanked at 70. I'd wager my prot set is as good as, if not better than, a lot of people. Its amazing what epics you can pick up once your tanks are geared out. I haven't raided as prot, but I haven't wanted to either. One day I'll switch to prot and record my stats, especially since I've enchanted everything (except my sword) with the best enchants you can get. All that aside, there should be many better choices for weapons than something that only gives you 54 damage on it. Since you're not 70 you can't get the real good stuff, but there should be an AH green or two that are better.
#10 Jan 21 2008 at 10:51 AM Rating: Decent
**
375 posts
Quote:
Are you using a healing mace to tank with?


That mace can go either way, I use it for tanking (pre-70)

Quote:
All that aside, there should be many better choices for weapons than something that only gives you 54 damage on it. Since you're not 70 you can't get the real good stuff, but there should be an AH green or two that are better.


No green in the AH will give more +spell damage than that mace... unlses I've been decived. Granted for prot tanking there are other weapons you can use depending on your gear set-up. I'll switch between the mace linked in the above post & this sword.

I carry some Adept's Elixirs and Brute Force with me. If agro is an issue I switch to the Adept's. Otherwise I use +stam. Same goes for gear... I'll play with heavy stam - spell damage gear if things get tricky. So far with +120-150 spell damage runs seem to go just fine, pending the condition of the PUG.

Kz
#11 Jan 21 2008 at 11:06 AM Rating: Decent
*
124 posts
Dilbrt wrote:
Are you using a healing mace to tank with?


Looks like he's using a +magic damage mace to tank with, which is exactly what a prot pally uses to keep threat, more holy damage.

magic damage > physical damage for tankadins
#12 Jan 21 2008 at 9:23 PM Rating: Decent
***
2,183 posts
hcddog wrote:
Dilbrt wrote:
Are you using a healing mace to tank with?


Looks like he's using a +magic damage mace to tank with, which is exactly what a prot pally uses to keep threat, more holy damage.

magic damage > physical damage for tankadins


+54 spell damage from a weapon that gives +160 healing in no ways constitutes a "spell damage weapon". Almost all items that give +healing now give +spell damage as well (reading patch notes FTW). Any equivalent weapon that is made for spell damage will have a higher amount than a weapon which focuses on healing.

EDIT: just noticed the OP has since switched to a sword with no spell stats at all. That's ok, I used a similar sword for a while, but you'll want to get another weapon with spell damage soon as you can.

Edited, Jan 21st 2008 9:27pm by Maulgak
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 146 All times are in CST
Anonymous Guests (146)