Luckybone wrote:
I am now 0/31/30 and this build is good for PvP and raids
It's far from good for raids, especially with the lack of double AR and vastly nerfed hemo. Anything the build had going for it is long gone.
Quote:
11/27/23(or 11/26/24)
Both are terrible now, see hemo nerf.
/win. Look at my armory profile for the cookie cutter Combat Swords build.
Raiding as shadowstep is just plain bad. Specializing in the tree with the worst damage increasing talents in a setting where all you need to do is damage is a very, very bad idea.
Quote:
0/20/41(or 0/21/40)
See above.
Quote:
Buying Brooch of Deftness can resolve a problem of expertise so build 0/20/41(or 0/21/40)start looking more friendly and AR is not essential durning raids in my opinion especially after 2.3.2 changes
People don't go combat to get epxertise. Expertise didn't even exist until a couple patches back, and people had been combat since the dawn of time for raids. Combat also was not changed in any way by the AR/Prep nerf, I have no idea why you thought that makes AR less attractive. The problem with Subtlety isn't the lack of AR or Expertise, it's the complete lack of damage increasing talents. You get Serrated Blades (about 4% damage), Deadliness (250 AP with good raid gear in an optimal setting) and Sinister Calling (a couple points of crit and a little AP). Combat gives you the following.
+5% Hit
+50% OH weapon damage (that alone is better than everything in Subtlety combined)
Weapon Spec Talents
+10 Expertise
+150 Energy every 5 minutes
+20% Haste for 15 seconds every 2 minutes
+3 Energy on every OH swing (average)
+6% Damage to specials
+10% Damage to SS/Backstab
And a few other things I can't think of off the top of my head, or aren't important enough to mention.
If you look at combat and only see AR and Weapon Expertise as being of interest, then you need to reevaluate your understanding of the class mechanics.