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#1 Jan 16 2008 at 5:48 PM Rating: Decent
Fun idea I had. I have no idea if it has been said before. But, I think it would be cool if you could "sit" in the stands and observe areana fights. I have no clue how it would get decided what battles get to be in the spotlight. I just think it would be kinda fun to pop over to Nagrand and catch a fight or two.

Discuss? Maybe?

Hyrdophobia

#2 Jan 16 2008 at 5:50 PM Rating: Decent
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902 posts
Wrong forum, but it seems like a good idea, to be a spectator. You could see tactics that other hunters use, etc.
#3 Jan 16 2008 at 5:53 PM Rating: Decent
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1,235 posts
Interesting idea...

They'd obviously have to make it so spectators couldn't interfere in any way, including communicating with the combatants... I could just see someone trying to buff their buddy, or /w smack-talk or helping find a hiding opponent... :P

There was something similar in a MUD I used to play, way back in high school. There was a coliseum, and when two people dueled the other players could be "spectators." (Not literally spectators, since we're talking text-based here, but you get the idea.) It was quite entertaining, really... :)
#4 Jan 16 2008 at 8:38 PM Rating: Good
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137 posts
This actually does seem a valid idea, as long as the spectators couldn't communicate with the combatants or interfere with the fight. It would be really good to watch how some of the better teams play and any good strategies they deploy. You could even pick up some new strategies for your team. I would love to sit in on a game and see how some of the better hunters play arena.
#5 Jan 16 2008 at 9:45 PM Rating: Decent
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405 posts
Well, there would virtually be no way to stop the spectators from communicating with the players. Sure, they can control it in game, but there's ventrilo plus simply being in the same room... too much room for people to get outside help.

BUT, it's still a stellar idea. I'd watch as much for fun as I would to learn strategies.
#6 Jan 17 2008 at 1:05 AM Rating: Decent
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2,717 posts
Wrong forum, good idea. Few questions/comments:

1. Could the spectators see stealthed opponents? The pros is that rogues/druids (or people who have problems against them) could develop strategies based on what they see. The cons is obviously "hey Jim he's 20 yards behind you watch out for [sap/garrote/ambush]."
2. Could you choose to not have your arenas spectated, or only spectated by certain people? Copywriting frapsed arenas comes to mind, as well as guilds not wanting their strats let out.
3. How would it choose which fights to watch? Sometimes random would be nice to watch random fights, or you could pick specific matchups (i.e. teams with your spec of player, teams with your setup of team, teams with similar rating and/or gear level of yours), or even watching a specific team so you can fraps it.
4. How much communication would be limitted? Obviously you cant limit vent/TS/same-room, but since you can't would you even bother limitting in-game chat?
5. In addition to the stands, could they have a gambling place? I.e. bet 10g on team 1, if they win you get 18g, if they lose you dont get anything?
6. If we're spectating sporting events, how about vendors which provide food or fun doodads (i.e. souvineers) such as fun trinkets or summoning things.
#7 Jan 17 2008 at 1:09 AM Rating: Decent
I just thought it would be a cool idea. I didnt even think of any stipulations or rules. I would just like to be able to watch arena fights.\

I guess there would definately have to be rules about communicating with the players in the arena and all kinds of crazy stuff like that.

Quote:
Wrong forum, good idea.


Yea I know this is the hunter forum. Most of my posting is done here though, force of habit.

#8 Jan 17 2008 at 3:54 AM Rating: Decent
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387 posts
Perhaps you could view arena games but with a delay? Would probably consume too much (disk) space since the whole fights would have to be stored. Or perhaps there is a clever way of just storing the movements and abilities used and just reconstruct it locally. Oh well.. a great idea, but probably will not happen...
#9 Jan 17 2008 at 4:24 AM Rating: Decent
Immunios wrote:
Perhaps you could view arena games but with a delay? Would probably consume too much (disk) space since the whole fights would have to be stored. Or perhaps there is a clever way of just storing the movements and abilities used and just reconstruct it locally. Oh well.. a great idea, but probably will not happen...
This is how alot of Q3A and UT matches was recorded. Apart from merely decreasing the amount of information saved, it also allowed the demo to be played back (spawning players with this and that skin and so on, and then merely replaying the console log) repeatedly, allowing the spectator to move his/her camera freely around the match. It's how they made some of the finest "pvp" movies known to man, by storing and sharing demos instead of actual movie files.

Once the demo is playing back, you can fraps or export into movie files from within the game itself, and start the whole editing and production process.

So, in short, that's actually a viable solution. There's actually less advanced logistics and moves available to six-ten WoW players than there is for a full Deathmatch run in Unreal Tournament. Thus, delaying the match by say... 20-30 seconds shouldn't be a problem.

Of course, this would be hell to code, and test. And to be perfectly honest, Blizzard has more important stuff to deal with at the moment. Fixing the damn snake traps, taking another look at the Nagle algorythm, giving me back my 200g for the Gem/Headpiece I got for Ghost Wolf taming, get rid of AV leechers/bots and balancing said BG so Horde won't be at such a disadvantage. Even though Horde reigns supreme in all other BGs in my Battlegroup, it doesn't mean that the Alliance sucking so hard shouldn't have consequences in AV as well.
#10 Jan 17 2008 at 9:39 AM Rating: Decent
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1,256 posts
NorthAI the Hand wrote:

Of course, this would be hell to code, and test. And to be perfectly honest, Blizzard has more important stuff to deal with at the moment. Fixing the damn snake traps, taking another look at the Nagle algorythm, giving me back my 200g for the Gem/Headpiece I got for Ghost Wolf taming, get rid of AV leechers/bots and balancing said BG so Horde won't be at such a disadvantage. Even though Horde reigns supreme in all other BGs in my Battlegroup, it doesn't mean that the Alliance sucking so hard shouldn't have consequences in AV as well.


I agree except 1 thing. The ones using all the botting tools in my battlegroup are the Alliance for AV and Horde always wins AV. But we usually win everything else... You know it's bad when you log into another server in the same BattleGroup and they announce when they actually lose AV over trade chat and everyone throws a fit cause Horde don't lose AV matches.
#11 Jan 17 2008 at 11:08 AM Rating: Decent
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1,292 posts
HitashLevat wrote:
I agree except 1 thing. The ones using all the botting tools in my battlegroup are the Alliance for AV and Horde always wins AV. But we usually win everything else... You know it's bad when you log into another server in the same BattleGroup and they announce when they actually lose AV over trade chat and everyone throws a fit cause Horde don't lose AV matches.

Off topic (but then the whole post is off topic) :
It's interesting to me to see the differences in environments people can have in the same basic game. In my battlegroup the Alliance win 80+% of all AVs. The Horde always have at least 10 afk leeches, and unlike all the other BGs it seems nearly impossible to get the remaining 30 people to agree on what is a winning strategy. So we'll have scattershot groups running all over the place with no coordinated strategy in AV. In the other BGs it's far more easy to chivvy the group into a winning strategy, and we have a much greater than 50% win ratio. But the Horde just seems to have thrown up it's hands in despair at AV. Pre-BC I got to Honored before winning a single AV match, and while the ratio has gotten much better than that we're still well under a 50% win ratio.
#12 Jan 17 2008 at 12:41 PM Rating: Decent
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576 posts
in the Rampage Battlegroup all Alliance have boycotted AV because they claim they can't win with the new setup... It's funny because I just transfered here from another Battlegroup where the AV win/loss was pretty close to 50/50...

It just has to do with the way started playing and not being able to adapt tot eh changes as well.
#13 Jan 17 2008 at 1:17 PM Rating: Good
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830 posts
In theory, since all we are doing is sending packets back and forth to a server, an arena 'match' could be 'captured' and saved for later viewing. You'd need a snapshot of the combatants at that time (character, inventory, etc.) and the actual database of the fight. Combine them and any PC could recreate it 'live', so you could ghost move your character around (your character would just be 'dead' to the replay) and you could watch fight in 'real time'.

We had something similar to this in "Starfleet Command II". You could save the fights (several starships) and replay them later with your own interface. You could even 'download' them and share them around. Since the starships were a common database, they didn't change much from encounter to encounter, but in WoW, the toons change a lot so the snapshot would have to at the time of the contest.

Any fan of the old pre-internet revolution shop based "Virtual World" sims also got a replay and a blow by blow interplay of the combats after they were complete.

It's entirely do-able, data is data, but there would need to be a will for it. Agreed, it would have to be done 'after the fact' to eliminate auxillary forms of communication between the players and the viewers.

There are already screen cap videos out there of fights. Obviously, there's only one POV in that case though...
#14 Jan 17 2008 at 8:19 PM Rating: Decent
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267 posts
most mmos ive played/tried that had arena matches also had it so you could view them "live" lineage and CoH comes to mind. sure there are diffrence in how the arenas work but not to much i think.

ofc chat should be disable(maybe give everyone a petbar with 2-3 diffrent cheers or something if you really want to leave a mark from the stands), and the public shouldnt see anymore then the fighters see.
That way vent wont have any big impact eiter except the really new ones who might get help to know what class it is his looking at, but for those people it wont make or brake the match since even giving instructions that guy have a very slim chance of actually getting time to act on a tip before its countered by the outher one

so ide say go for it, and but some bettingsurvice asell for us that isnt intressted ayy looking at it for the sport :D
#15 Jan 18 2008 at 5:43 AM Rating: Decent
23 posts
Hmmm I really liked the idea about having the opportunity to look at other teams playing style and matches until I realised: they will be looking at yours too....


And I am sure we have all had one or two matches where (for whatever excuse, lack of sleep / coffee etc) we had that one total noob moment and pressed the wrong buttons breaking cc at just the wrong moment, sent the POM PYRO right into the pally's bubble which somhow you failed to see though it was up already for couple of seconds etc.

Are we sure we would like others to see and maybe posted on youtube as hilarious mistakes.....(just a thought). Or maybe we should just be a man about it and laugh at our own moments of total failure as well...
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