So I'm going to try a 3v3 tonight with a Warrior and a Priest.
Main idea is to pick a target and WTF own him while our priest plays hard to get and keep up the dispel.
I'm hesitating between 30/0/31 and a more classic shadowstep build.
The way I see it, poison talents aren't that important, since we'll be using MS and Hamstring (I'll most even be using Deadly and Mind Numbing, to further lockdown the target).
The main strategy of course is to assist the warrior, dropping a premed + CS + 5 points Imp EA and then spamming Hemo. A target with MS, Imp EA and Hemo on it usually goes down pretty damn fast.
My lack of mobility has SF Hemo probably won't be an issue - I mean, the Warrior's shout and intercept means I'll have time to get back on his target anyway. The big advantage of course, is Cold Blood (which can be preped) usage when the target is in dirty deed range... that's a lot of burst damage when coupled with the warrior's MS and Execute. Not to mention that SF Hemo with QR is an extremely energy/combo efficieny build, which should allow for some decent damage...
Still... no imp Sprint scares me. Hence why I'm hesitating between it and ShS. ShS is overall less damage I believe, less Combo and no 'finishing' Cold Blood... but it does mean mobility.
There's the worry that our priest will die too quick... but here's hoping that the immediate of having a war/rogue with S3 weapons jump on 1 target (preferably a clothie) will be scary enough that they'll react to us rather then charge the priest.
Edited, Jan 16th 2008 6:33pm by Tyrandor