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Druid main healing for MoroesFollow

#1 Jan 13 2008 at 12:33 PM Rating: Decent
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115 posts
Hi,

My guild's just starting Kara, and we now have a resto Druid attuned (all other other runs were with two priests for healers). I'm after some advice on how a Druid main healer should handle the Moroes fight. More specifically, the times when Moroes vanishes and garrotes someone.

Situation:

We've only had one run so far with our Druid as one of two healers (we barely have enough people attuned to get runs started, so we have to go with whatever group is available). Every time Moroes vanished, he'd head straight for the Druid as soon as he reappeared, and after a couple of those, our poor tree was heading for the great lumber yard in the sky.

Usual approach:

We generally burn down two adds while both tanks are on Moroes and one of the plate-wearing adds (if possible), with CC on the other adds depending who we've got available (shackle and freeze trap, usually). Then DPS goes onto Moroes while maintaining CC on the last two adds.

Questions:

1) I've been told by an experienced raider that when Moroes vanishes, threat resets, and any healing done while he's vanished is going to get the healer aggro. Is that true? If it is true, will any HoTs the druid has ticking on people build his threat during that period? If that's the case, is there anything he can do to avoid it?

2) If the threat reset isn't true, is there any other reason why the Druid in particular would be getting Moroes' attention, or was it just bad luck?

3) If it's likely that the Druid's HoTs are going to get Moroes all tetchy, would it be worth switching to Bear form before he reappears, to mitigate the damage? Or will a bear with resto spec and healing gear not gain enough survivability to make it worthwhile?

Any suggestions/advice gratefully received (please bear in mind that we don't have enough people attuned to be picky about the classes we take, so "get a <insert class here>" won't be much help) :)

Thanks,

Zhaharik
#2 Jan 13 2008 at 2:05 PM Rating: Decent
Quote:
1) I've been told by an experienced raider that when Moroes vanishes, threat resets, and any healing done while he's vanished is going to get the healer aggro. Is that true? If it is true, will any HoTs the druid has ticking on people build his threat during that period? If that's the case, is there anything he can do to avoid it?


your experienced raider is wrong... when moroes vanishes he goes after a random person... some have speculated as to how he choses his victim but for the most part its random.

Quote:
Every time Moroes vanished, he'd head straight for the Druid as soon as he reappeared, and after a couple of those, our poor tree was heading for the great lumber yard in the sky.


how to overcome this is quite easy. You should have a warrior for one of your tanks and chances are they will be the maintank in this fight... the druid tanks are better off tanks than warriors are and warriors are better main tanks than druids... if you have a paly tanking chances are he will offtank and tank all the adds. to overcome your garrote problem you should have all of your warriors intervene on a different person. if you have one warrior he should intervene on the healer with the most aggro, two warriors the two healers with the most aggro. and if you have a dps warrior in there also making 3 whopping warriors all three healers or all two healers and a dps(in my case) should get intervened. what this does is puts the garrote on the warrior which hes taking damage anyways so he will require more healing but atleast you wont have to divide your attention to other people and yourself.

hope this helps a little
#3 Jan 13 2008 at 2:09 PM Rating: Decent
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2,717 posts
There is no threat reset on his vanish (look up Moroes on both wowhead and wowwiki and it will tell you that). The garrote is on a random target, so the druid was probably getting bad luck.

Quote:
Moroes vanishes every 30 seconds, and upon return randomly Garrotes a raid member. Garrote is a bleed effect and deals 1,000 damage every three seconds for 300 seconds (5 minutes, for a total of 100,000 damage). After he garrotes, Moroes immediately returns to the highest threat target. Garrote can be removed by the following abilities only:

* Dwarves' Stoneform
* Paladins' Divine Shield and Blessing of Protection
* Mages' Ice Block
* Items which remove bleeding effects (Luffa no longer works)
* Death (hopefully followed by a combat resurrection)
* It seems that hunters can avoid Garrote by Feign Death during Vanish

Since the possibilities to remove Garrote are limited, there is no choice but to heal through it on most raid members. One active HoT from a well-equipped healer should be enough. Group heals work well when multiple targets are garroted.

In theory, all Garrotes are automatically removed when Moroes is defeated. However, sometimes they persist even after Moroes dies. Resetting the encounter does not remove Garrotes.

Dying from Garrote does not inflict a durability loss penalty. It is a good idea to plan ahead (while clearing other bosses) and save all combat resurrection cooldowns for Moroes. Do not cast soulstones before the encounter, but wait until an important target is garroted, and only then soulstone. This method of garrote removal has the advantage that the resurrection restores some mana. If a raid member is garroted and a combat resurrection is planned, the player should quickly spend all his mana, then just die and be ressurected.

If possible, Garrote should always be removed from a priest that is maintaining a shackle. All healers are important too. Damage-dealing classes should be cured only towards the end of the fight, while the tanks should never get the Garrote removed - they are the main heal targets anyways, and the Garrote breaks the Gouge.


That's from wowwiki. Popping rejuv on yourself and/or having a priest pop a renew on you should be able to handle it. If not, get something that will remove bleed effects, have a pally cast BoP on you, or get a combat rez or SS.
#4 Jan 13 2008 at 3:11 PM Rating: Decent
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115 posts
Thanks for the replies - and apologies, on rereading my original post, it seems I could've phrased it better. The Druid wasn't getting garroted, but when Moroes came back out of stealth, he'd reappear at the place where he vanished, then immediately run over to the Druid and start beating on him until the tanks dragged him off.

The Druid wasn't (IIRC) particularly close to the MT on Omen before the vanish, but both times Moroes would immediately go for him afterwards.

Maybe he was closer to the MT's threat than I thought, and heals during the vanish period pushed him over the edge, but at the time, it didn't seem like that's what was happening :/
#5 Jan 13 2008 at 4:53 PM Rating: Decent
well just look at it this way... you're a small guild and you're getting started on teh whole raid idea kind of late. which there is no problem with starting late. Im somewhat assuming that a lot of you didnt have pre bc raiding experience so most of you are not as used to learning boss fights as quickly. Every boss you go to will give you trouble. the best thing to do is to make sure you have plenty of potions bandages, everyone reads up on the boss fights. and the most important thing is spirit and feeling. You just have to look on the brighter side of things. Then last but not least... practice practice practice... its the only way that you will get through the fight is through practice.
#6 Jan 14 2008 at 12:21 PM Rating: Excellent
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3,771 posts
Healers need to stay below the hate level of both of the Moroes tanks, otherwise he will go straight for the squishies when the main tank gets Gouged. My guess is your off-tank wasn't building enough hate.

Moroes is immune to taunt. If your Druid really did pull aggro, your tanks would probably not be able to save him him from tasting the floor. If it was just the gouge, Moroes would switch back to the MT as soon as that wore off.
#7 Jan 14 2008 at 12:42 PM Rating: Decent
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115 posts
highRfrequenC wrote:
Healers need to stay below the hate level of both of the Moroes tanks, otherwise he will go straight for the squishies when the main tank gets Gouged. My guess is your off-tank wasn't building enough hate.

Moroes is immune to taunt. If your Druid really did pull aggro, your tanks would probably not be able to save him him from tasting the floor. If it was just the gouge, Moroes would switch back to the MT as soon as that wore off.

Ah, thanks, sounds like that's what probably happened :)
#8 Jan 14 2008 at 10:33 PM Rating: Good
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326 posts
Also, if you are really unlucky or you don't have someone dispelling you can have the MT gouged while the OT is blinded. You really need to have someone who is watching the OT really carefully so they can dispel it or he will go straight for the healer.
#9 Jan 14 2008 at 10:43 PM Rating: Good
Yep - having one tank gouged and the other blinded is a recipe for disaster. It doesn't happen too often luckily. A poison totem used to be good for this. I think it still is, but i'm not sure as they changed the rogues blind to not be a poison effect. Not sure if this applies to Moroes or not. We always put a totem down in the tank group anyway and haven't had a problem.
#10 Jan 14 2008 at 11:18 PM Rating: Good
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510 posts
Moroes's blind is still a poison effect and can be removed by abolish poison or other poison curing abilities. I make it my personal duty to keep both tanks blind-free throughout the fight and it helps me stay below their aggro. The only times I pull aggro in raids is if burst damage forces me to use more than just HoTs. (like a full NS heal followed by swiftmend)

For your druid, I would politely ask them to depoison as soon as one of the two tanks is blinded, and keep in mind they may have already been doing so. If aggro is still an issue for the druid, you may need to look at what heals they're using, if they have salv or talent points to reduce their aggro, and what you're tanks are doing to stay on top, etc.



Edited, Jan 15th 2008 2:26am by Lukoi
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