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K, time for a rant post.Follow

#77 Jan 26 2008 at 4:57 PM Rating: Decent
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Bottom line, I've played very nearly every spec of very nearly every class to around 50 at least, and I have never been as frustrated in PvP as I am with my Shaman.

"50 isn't 70," you'll say. That's what I said. I told myself it would get better by 70. Then I hit 70 and it still wasn't any better.

"It'll get better when you get PvP gear on," is the next logical argument. That's what I said at 70. I told myself it would be much better once I had four pieces of gladiator gear on for the 70% push-back resistance.

So now, here I am six pieces of PvP gear and several other epics later, and I still can't win a single fight one-on-one against a competent, equal or lesser geared opponent of any class. When exactly am I going to start seeing this DPS Shaman supremacy? Once I've got full S3 on? Somehow I very much doubt that.

In PvE, I don't really offer anything a Resto Shaman couldn't except Totem of Wrath. Which, until 10-man content or higher, isn't even worth comparing to CC unless you're in a full five-man group of casters. You can feed me glory stories of how much you or your guild loves DPS Shaman, but the bottom line is that when I'm searching for heroics or Kara I see the following: "Need CC," "Need Mage," "Need 'Lock," "Need Priest." I've even seen, "Need Rogue," a couple times. You know how often I see, "Need Shaman?" Never. Not once. The only way I can even get into a heroic at all is on, "Need healer."

My Shaman is on the shelf at the moment. I am leveling a Priest, from scratch, because in all honesty I am having more fun doing that than I am continually struggling with my Shaman, trying in vain to make this class work while I wait for it to get fun.

I'm tired of waiting.
#78 Jan 26 2008 at 6:05 PM Rating: Default
Gaudion wrote:
Bottom line, I've played very nearly every spec of very nearly every class to around 50 at least, and I have never been as frustrated in PvP as I am with my Shaman.

So now, here I am six pieces of PvP gear and several other epics later, and I still can't win a single fight one-on-one against a competent, equal or lesser geared opponent of any class. When exactly am I going to start seeing this DPS Shaman supremacy? Once I've got full S3 on? Somehow I very much doubt that.


I agree, the problem is that PvP is very much a part of WoW, to disregard that aspect of the game and say...well shaman need to group to be effective, they are support, is ridiculous. If you can't beat anyone of equal level and gear ever, there is something broken with the class.

Case in point, I could not beat a rogue 6 levels lower than me in PvP. "That is because you suck, noob!" No, honestly this is not the case, I PvP'd with my shaman for months and months prior to patch 1.10 and a bit after TBC came out. The game has changed, shaman are nerfed to the point of useless in PvP, classes have no fear of us at all. When was the last time a toon 6 levels lower than you actually attacked you, and won? They don't because they know it won't happen. Against a shaman, they know we're dogmeat because we have no way to escape a lockdown, and our DPS is not enough to catch up unless we totally luck out and get a triple windfury crit.
#79 Jan 26 2008 at 6:33 PM Rating: Decent


EvilShenanigans wrote:
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I'd like to add that an untalented Earth Shock's cooldown is under a THIRD of that of a Warlock's interrupt. And deals damage. And doesn't require a certain pet out.


I would like to add that any lock who doesn't have a felhunter out while pvping is a downy

another thing I would like to add is that a lock can also just keep fear spamming you and if they have a druid or mage counterpart you are on a perma lockdown due to the fact that you can stay out of full diminishing returns by timing your CC's properly

Edited, Jan 20th 2008 5:01pm by EvilShenanigans


Just curious what's your best arena rating?
#80 Jan 26 2008 at 9:08 PM Rating: Decent
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However, considering reaction time, and that pvp fights are generally over in less than 20 seconds,


if youre dying in less than 20s you have 4+ guys on you with no one supporting you, or youre horribly undergeared/leveled, or you make a habit of going into fights with less than 30% of your hp.

hell, with recklessness, zerking, zerker stance, and death wish on i dont die in less than 20s in a 1v1. and thats a total of +45% incoming damage on me.

Quote:
Shamans need a group to PvP? So, while every other class can farm PvP marks SOLO to some degree, we will have to find a group in order to be somewhat effective? That's BS, we're already losing out on the gear battle due to raid preferences favouring the other 3 healers in the game.


aside from warriors and other support-specced classes, yeah, every other class can solo pvp just fine. that means one class (warrior) is completely reliant on other classes for support (said so by a dev, warriors were created to be weaker in solo combat on purpose, while gaining power in group situations), while specs of four other classes are very reliant on their groups in order to succeed in pvp.

i dont know what raid preferences has to do with any of this. that comment is just out of left field here.
#81 Jan 26 2008 at 10:00 PM Rating: Decent
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Quor wrote:
aside from warriors and other support-specced classes, yeah, every other class can solo pvp just fine. that means one class (warrior) is completely reliant on other classes for support (said so by a dev, warriors were created to be weaker in solo combat on purpose, while gaining power in group situations), while specs of four other classes are very reliant on their groups in order to succeed in pvp.

Oh, that's such a load of crap... What classes can't a Warrior beat in one-on-one PvP? Frost Mages, BM Hunters, and Feral Druids... mmm... Oh, Pallies. So they can't beat three specs (not classes; specs) and one class total. Any others?

All the "support" a Warrior needs is heals and possibly the removal of roots or movement-impairing effects depending on his opponent. That's it.

Shaman require help to heal others, to heal themselves, to damage others, to avoid damage, to root others, to CC others, to get people off of them, to get away from people, to get to people, to keep a healer from healing, to keep people from casting anything... basically, to perform every intended function of their class in PvP.
#82 Jan 26 2008 at 11:05 PM Rating: Decent
Holy hell, gone for one day and look what happens. Elemental shamans are alright in 2v2. We went 13-3 today solely on the fact I spec'd back to Natures swiftness. I just have to wait for a target to hit 60% and then LB, instant, auto crit chain then earth shock. Yeah, we own in spike dmg, but we still have to be able to get it off. But as soon as I hit 3v3, I got killed first in 10 games straight. We didnt win a single game. The short story is, we need CC. Every class should have an Oh **** button. We dont. And thats what makes us gimped. We should not have to rely on being in a party. No other class has too. IMO all the classes need to be redone and rebalanced to make sense, but everyone would whine bout that too and bliz would have to work it all out.
#83 Jan 27 2008 at 12:45 AM Rating: Default
Quor wrote:
Quote:
However, considering reaction time, and that pvp fights are generally over in less than 20 seconds,


if youre dying in less than 20s you have 4+ guys on you with no one supporting you, or youre horribly undergeared/leveled, or you make a habit of going into fights with less than 30% of your hp.

hell, with recklessness, zerking, zerker stance, and death wish on i dont die in less than 20s in a 1v1. and thats a total of +45% incoming damage on me.

Quote:
Shamans need a group to PvP? So, while every other class can farm PvP marks SOLO to some degree, we will have to find a group in order to be somewhat effective? That's BS, we're already losing out on the gear battle due to raid preferences favouring the other 3 healers in the game.


aside from warriors and other support-specced classes, yeah, every other class can solo pvp just fine. that means one class (warrior) is completely reliant on other classes for support (said so by a dev, warriors were created to be weaker in solo combat on purpose, while gaining power in group situations), while specs of four other classes are very reliant on their groups in order to succeed in pvp.

i dont know what raid preferences has to do with any of this. that comment is just out of left field here.


Quor, while I appreciate a warrior telling me how to PvP my class, don't assume it works until you actually take a shaman to 70 and try it. If you do have a shaman, I seriously hope you are enjoying yourself with the class in PvP, because most of the rest of us are not. Every other class cannot solo pvp just fine, case in point the shaman. We're severely gimped in pvp at this time. Prior to 1.10, you could spec suicide build and be a decent nuker/melee class with some lucky WF procs. Not so any more...

Raid preferences have everything to do with PvP. The only reason I raid is to get gear to help me PvP better. I don't raid, just to get more gear to keep raiding. I personally find it easier to hit Kara a few times for gear than to do the PvP grind for honor, I just don't have time for that.
#84 Jan 27 2008 at 5:07 PM Rating: Decent
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then thats your problem taurrus. resilience makes or breaks your success in pvp. a heavy-pvp geared resto shaman does not die without at least two classes dedicated to killing him. two is the minimum, assuming equal gearing on each class, preferably with one of those classes able to bypass armor some way via magic). get the season 1 pvp set and the vindicators off-set items and watch your pvp survivability (and usefulness) skyrocket.

the days of using raid gear successfully in pvp are over. with the exception of weapons, you need pvp gear to succeed in pvp, and fighting other pvp-geared opponents without your own pvp gear will mean a quick trip back to the spirit babe for you. i MS crit pvp shaman for around 1500 or so, give or take. i MS crit pve shaman for the low-mid 2000's.

Quote:
Oh, that's such a load of crap... What classes can't a Warrior beat in one-on-one PvP? Frost Mages, BM Hunters, and Feral Druids... mmm... Oh, Pallies. So they can't beat three specs (not classes; specs) and one class total. Any others?


well, assuming equal gear and a competent opponent:

any mage is a loss.
rogues are generally a win.
MM/BM hunters are generally a win, survival generally a loss.
druids are a loss.
shaman are generally a loss if resto or elem, generally a win if enh.
warlocks are a toss-up, but we usually die afterwards anyway.
priests are generally a loss (shield is a *****).
paladins are a loss (their damage largely ignores armor, they heal, they have plate).

Quote:
All the "support" a Warrior needs is heals and possibly the removal of roots or movement-impairing effects depending on his opponent. That's it.


and offensive dispels. and cc removal. and class-appropriate counters such as JoJ on druids, or banish on soul link locks. yeah, thats all we need.

Edited, Jan 27th 2008 5:08pm by Quor
#85 Jan 27 2008 at 6:28 PM Rating: Decent
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Quote:
All the "support" a Warrior needs is heals and possibly the removal of roots or movement-impairing effects depending on his opponent. That's it.


Ummm... duh? What exactly is your definition of support?

PvP is balanced around 5v5 content, and 3v3 to a lesser extent. Comparing classes outside of this area is pointless, as there are a few that always do better than others.

But the thing is Shaman have a lot they can bring to group PvP with their chain spells and their totems affecting multiple targets, where group PvP decreases the liklihood they are destroyed due to chaos.

Are they phenomenal is solo PvP? Maybe not. But I am not a fan of those times when the other side has a talented Shaman. When they can adapt, they can render the crippling effects of Rogues useless, damage large groups of people, heal whole groups at once, snare/interrupt, etc.

As a mage, I laugh at Warriors in solo pvp. But they often destroy me if there is two of them or someone supporting them, despite whatever support I have.
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#86 Jan 27 2008 at 6:59 PM Rating: Decent
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Quote:
Oh, that's such a load of crap... What classes can't a Warrior beat in one-on-one PvP? Frost Mages, BM Hunters, and Feral Druids... mmm... Oh, Pallies. So they can't beat three specs (not classes; specs) and one class total. Any others?


well, assuming equal gear and a competent opponent:

any mage is a loss.

I'd disagree. Without Ice Barrier and the elemental, Mages aren't quite so tough to whack-a-mole as a Warrior. Non-Frost Mages are a toss-up at best, definitely not a clearcut loss for the Warrior.

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rogues are generally a win.

Agree.

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MM/BM hunters are generally a win, survival generally a loss.

We disagree on the specs, but agree that 2/3 of typical Hunter specs lose to Warriors. I guess we'll just leave it at that. That still chalks up as an overall "V" in the Warrior's column.

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druids are a loss.

I'm tempted to argue this one, but I'll just save some time and let you have this one.

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shaman are generally a loss if resto or elem, generally a win if enh.

Again, completely disagree.

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warlocks are a toss-up, but we usually die afterwards anyway.

A problem that needs to be rectified, but they still beat Warlocks solidly. This is not a toss-up.

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priests are generally a loss (shield is a *****).

Warriors smack the crap out of Priests.

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paladins are a loss (their damage largely ignores armor, they heal, they have plate).

As I said.

You're still blowing the Warriors' deficiencies way out of proportion and making them sound a lot more helpless than they really are. You need to sit down have a nice, long discussion with Tyrandor. That's a converstaion I'd pay to see.
#87 Jan 27 2008 at 9:59 PM Rating: Default
Why are we arguing warriors in PvP on a Shaman discussion?

Warriors NEVER have a problem finding groups, guilds, PvP arena groups or raid spots. Anyway, I think you have some valid points, even though they are way OT.
#88 Jan 27 2008 at 10:42 PM Rating: Good
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Taurrus wrote:
Why are we arguing warriors in PvP on a Shaman discussion?

I'm not sure... but this is the second time another class has popped in here with the "we're not perfect yet so you must be fine" argument. Next time I'm just going to try my very best to ignore them. I swear.
#89 Jan 27 2008 at 11:45 PM Rating: Decent
I will have to give shamans one thing, I learned a very nifty trick today. I start a lightning bolt then immediately move to cancel it as they will waste their spell interrupt. Once I get an LB off, its immediately followed by a NS/EM/blood fury/trinket/trinket Chain lighting and then eshock. That alone has allowed my 2v2 arena team to win consistantly (not perfectly though) and allows me some degree of success vs 1v1. Demon locks are a dif story though, just cannot touch them. But as of right now, I'm pretty well geared with 4/5 glads pieces, the nether strike chest piece and bracers. Along with the netherfury belt and Hurricane boots. I'm pretty decently geared up and ready for kara. But most of my opps are that geared and still come close to winning.

I currently have 8.6k hp, 7.6k Mana, 18% crit and 28% lightning/chain crit. 180 resilience. Any ideas on what to do against demon locks?
#90 Jan 28 2008 at 12:12 AM Rating: Default
Soljourner wrote:
Any ideas on what to do against demon locks?


Run?

Seriously though, I just don't know how to handle this spec either. A decently geared Demonology lock will have upwards of 10k HP, as well they will either have the felhunter, or the felguard on you. With no CC to take care of the pet, no way to dispel the curses, and not enough dps to take out the HP of the lock with soul link with the pet, I just can't see a way to beat them.
#91 Jan 28 2008 at 5:06 PM Rating: Default
Gaudion wrote:
Taurrus wrote:
Why are we arguing warriors in PvP on a Shaman discussion?

I'm not sure... but this is the second time another class has popped in here with the "we're not perfect yet so you must be fine" argument. Next time I'm just going to try my very best to ignore them. I swear.


They had some points, but yeah I agree, I don't want to go over warriors or warlocks point by point...if I cared about those classes I would post on their boards...

Yes, every class has it's inherent failings and weaknesses and things players would like to see improved, however the shaman has fallen from grace so far that well...lets just face it they are damn nigh unplayable in PvP, gear or lack thereof won't fix their glaring PvP failings. As someone pointed out, why would I waste my time gearing a class in s1/s3 pvp gear when the same opponents in similar gear will still obliterate me?
#92 Jan 28 2008 at 5:39 PM Rating: Good
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As a person who has played almost all classes to level 60, I'd just like to chime in and say that I have never played a class where I couldn't find a weakness.

I know I might've come off as a Warlock fanboi who claimed that the Shaman class was a-okay. That wasn't my intention. I have a level 44 Shaman and I'm already seeing the various weaknesses the class has.

But at the same time, I've seen a Gladiator decked Enhancement Shaman do some wicked tricks in various battlegrounds. Windfury still flippin' hurts, albeit not as much as in the old days.

Most importantly, and this has been brought up numerous times, any opponent with skills is a tough opponent. Back in the days when I just started playing, the Druid class was pretty much a joke. Refer to this thread.

And yet, we still managed.

The point is, if you want to be the best at everything the Shaman isn't best at, don't roll a Shaman. If you want to be the best at everything the Shaman is best at, toughen up and improvise.

My Druid might live longer in a 1v1 encounter, but your 3k LB crits and CL crits sure do hurt - from 30 yards away. So Elemental Shamans aren't best at 1v1, but you beat my Feral Druid in ranged combat.

You know, I went to this meeting once. There was a coach there, a life coach or whatever they're called, and he did an experiment on us. He told us to write down ten good things that had happened to us during the day. We had a hard time coming up with all those good things, but we managed. Then he told us to write down ten bad things. And everyone wrote at least fifteen.

That's just how we're built. We focus on the negative things, because we strive to be in a better position. If someon hands us an orange, but accidentally steps on our toe in the process, we'll yell at him for stepping on our toe, rather than thank him for the orange. And when we're retelling the story later we focus on the toe-stepping rather than the free orange.

Meh, I guess a lot of you aren't drunk enough to feel me on this one. I'll just sign off with a universal: Fix Shammy, Blizz .. kthxluv~
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#93 Jan 28 2008 at 11:13 PM Rating: Good
Well...you can put all the positive spin-doctoring on the class that you want, the fact is the class SUCKS for PvP now. I used to have a lot of fun with my Shammy using a suicide-bonzai enhance/elem build where I could totally obliterate 1 or 2 people...then I would be OOM and die! Granted, the 1 or 2 people I killed would probably be screaming "nerf" but at least it was fair. Here is the flip side, yeah, I could demolish 1 squishy with a nasty 2h and a lucky WF proc or two, but our piddly mana puddle would be empty after 1 fight, so I was dogmeat for the next ally to come along...

Think of it this way, Shammy used to be like a nitrous powered vehicle on a 5 second stretch run, we were really, really good for about 10-15 seconds, then we burned out and were next to useless until we got mana back.

Maybe the shaman community helped contribute to it's own demise by crying for more mana regen and sustained DPS for PvE. Blizz did sort of improve this area with the DW enhance WF build; you could generally keep your mana going with water shield SR every chance you got. Try levelling a shaman as anything but DW enhancement right now in the game...you'll be having a tough time of it. Elemental will force you to drink after every second mob. Resto will kill things so slowly that grinding to 70 will be like trying to ice skate uphill.

Anyhow, you can tell me that shaman don't have it that bad or to look at the bright side, but I have my doubts that Blizzard is going to show the shaman love any time soon. I mean, of all the problems shaman have, Blizz decides they are doing us a BIG favour by lowering the cost of lightning shield by 90 mana...a spell that no self respecting shaman uses any more anyway with water shield being free.

If I seem to be pissed off about the state of the class, guess what, I am. I have well over 1 month played time into the character, a bit over 2 years invested into it, and for what? A busted toon that now sucks so bad PvP I would rather use ANY other class, and a semi-busted PvE second rate raid healer with no CC and no reliable means to drop aggro when healing...

sigh...and I'm spent... !




Edited, Jan 31st 2008 12:50am by Taurrus
#94 Jan 29 2008 at 9:36 AM Rating: Decent
Well, right now the only real problems I have are the demon locks. Sometimes rogues give me fits, but res. breaks em down. We still need a way to get away from them. Pallies are no prob if I can survive the initial Hammer of Justic/face beatdown. Warriors are a large problem. Hunters I dont care bout as I have an 80% win rate. Mages I destroy but its hard. I dont have enough exp with priests. The only time I usually lose to them is when they wand my tremor totem and then i have a huge cooldown. Most ignore it though. Other shammies I usually win as I have more exp pvping. Druids are usually a joke to me, sometimes that bear tears into me but once you purge its like they freak and have to get the buffs back on, I just heal up, kite, even if they change forms, its not long after i can kite them again. Ebind totem having a 5 sec pulse buys me enough time to get a LB off here and there.

Heres my strategies in the hopes that it helps other shammies prove we aren't gimped.


Locks as I have most exp with them.
Grounding totem before the duel begins as its counting down, followed by tremor. They usually wait for you to start casting a spell before they do cause they dont want Eshock hitting them, so fake an LB and then as soon as their bar starts, eshock. Their next spell will hit grounding totem. Their pet normally doesn't do enough to cause harm. Just keep em distracted, get in their face as this usualy causes players to freak and start jumping around. Now, this strat does not work againt demon spec'd. That transfer dmg bs and followed by a massive drain life just destroys me and I cannot for the life of me figure out how to get around it.

Warriors,
Tricky but doable. If you can frost shock and stay out of melee range, but also within charge range, you can do it. This takes insane practice. Otherwise, start an LB, follow it up with a macro for EM/NS/Trinkets/CL and then eshock. I've hit warriors for over 7k with that combo and you know they are freaking. That can give us a huge advantage.

Pallies
All about surviving that Hammer of Justice, then frost shock, purge the blessing of freedom, run away, purge again to get rid of any other buffs. Start an LB, watch them run to you hoping to get a hit in, cancel, drop an ebind totem and kite till you can get an LB off. Just take your time and wait to hit them with Eshock when they go to heal. Yes, they can bubble and heal, but that means you have time to heal yourself again, and this time you have some distance. Just purge once or twice as needed and do it again.

Hunters
Get in their face, bout 3-5 yards away out of melee and within ranged. They will always back up. This keeps one of their fingers busy the whole time, just watch out for the trap, ignore the pet and nuke the hell out of the hunters. Start a LB and then cancel to get them to waste an interupt. The key is instant spells as your not likely to get an LB off. Watch your health, and if you have a sec or two between shocks, toss off a quick heal.

Mages
All about the fakes, wait for them to start a long spell and before it completes drop a grounding totem. Love to make them waste their pyro. If you know they have an instant pyro, drop one down anyway. After that, eshock the next spell and you might only get hit by a spell while your grounding comes back up. Just keep shocking, get in their face and keep your pvp trinket open. Once they frost nova you, stay there, they will most likely start an ice lance, then hit your pvp trinket and LB or instant CL em. Follow this up with an Eshock to nuke their hp. It doesn't take long, but you have to play smart.

Shamans
I've never came across another elemental shaman, but its the same as a mage. Just prepare eshock and grounding totem, dont use LB at all as they are waiting to eshock you, this gives you the advantage as your spiking them and they aren't using theirs. Start a heal and then immediately cancel cause eshock is inbound,Now you can hit them with a spell. Enhancement is a joke, just kite. Resto is also a joke, purge. Kite.

Priests
Not enough exp but I imagine its like a lock.

Druids
Purge wins here. Hands down. Dont worry bout their off spells. Just keep the snares up and you'll force them to take Global cool down while shifting. Its takes awhile, but you'll get it. Hard part is when they start the combat in cat form. Just treat it like a rogue and try to force them to stay out of cat form. Watch out for the instant heals, I'm not sure if you can purge them or not, but just nuke em down. They have no cancel spells at all cept hurricane so keep your grounding totem down at all times.
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