I was running around ghostlands on a spider kill quest (irony), when I had an idea for a dagger buff.
What if daggers had a buff where energy regeneration rate is slightly faster, say a tick is like 0.2 seconds faster (ish). In the game lore sense, it would be simply that swinging a dagger shouldnt be as physically exhausting as swinging a heavy sword or mace.
In the game sense, this would simply mean getting off more muts per time. A tick of 1.8 seconds instead of 2 seconds, and would require dual wielding daggers to activate the buff.
Wickedly overpowered?