Folanthas wrote:
Mmmkay... someone needs to lay off the coffee a little bit. I actually respecced last night for testing this spec. I found myself in kara to be judging seal of light a lot, but we do not have many melee ever in kara so it wasn't really working too well except for tanks and wanding. So for kara, which is all I do basically, the casters do not get hit at all. My guild has it on farm status so I was like, "why not give my raid +3% crit?" So I respecced last night, and I am going to try it tonight in kara to see if people like it. Yes, I know 3% is almost negligible, but who knows.
I don't drink coffee, I just combined all my stuff into one paragraph, for if I hadn't my post would have taken up an entire screen. Yes adding that to crusader is a nifty gimmick that Blizzard added in, and it could potentially be beneficial to a raid, except for two drawbacks:
First off, mana use. As cool as it is to judge things, unless you're sitting there meleeing the boss (refreshing the judgement) then continually sealing and judging puts a real strain on your mana. You might be able to afford it in kara, but you won't be able to use it much after. I honestly don't even think you can afford to spare the mana for a kara fight like illhoof (especially with your mp5).
The second drawback is the fact that to judge you have to be close to the boss. Many boss fights not only is that ill-advised, it will downright get you killed. Prince is a prime example of fights that you want to be at max range, but there are many more beyond that. Simply put, its not worth it for a holy paladin, without the assistance of a ret pally, to use judgments in a raid 99% of the time. And with the 25-man raid setup, you really won't see ret paladins.
However if you feel that you know more about your stuff than I do, then I won't waste my time beyond this trying to help.