So I was reading over the latest patch notes for 2.3.2 as I hadn't gotten a chance to read them(been a busy month) and I'm noticing some headway in the previously useless Sub tree(other than the hemo/AR build). It's been quite a while since I've played my Rogue in anything but combat, which in PvE was great, but PvP seemed WAY too immobile. I'm wondering a few things as I'm clearly out of the loop with all these changes.
First, is the Assassination "square" worth it for PvP anymore? With all the resilience stacked on people is crit a good basis anymore? Mainly Malice?
Second, how does this look as far as an arena spec goes for Sub. I'm sure I'll get flamed for this, but I thought a combo of Lightning Reflexes, Ghostly Strike, CloS and Setup would be an easy way to rack up CP's.
I seriously feel like such a noob, my Rogue used to be my main and now he's a farm tool lol. But let me know what's going on these days in Rogue-land.
Edited to fix link.
Edited, Jan 12th 2008 9:46am by TacticalRage