Once invited:
-Have your armor repaired
-Have food for you and your pet.
-Have arrows (enough to last a full instance)
-Offer to FP over to the summoning stone
-Always accept suggestions... if it's a good one, use it, if not just discard it. No need to start up a huge hissy fit because of one 'know-it-all lv70 on a different server' guy.
-Just be polite.... we're Hunters, not actually the rarest of classes and can be easily replaced (easier than a tank/healer) I mean.
-Try not to be flagged (if on a PvE server), nothing ticks me off more than waiting on someone who 'keeps getting ganked lololololllol', wasting time.
-Don't mess with flagged toons, again... time waster (unless the party all wants to, it can be fun).
Pet:
-Keep a eye out for your pet at ALL times.
-Keep him on passive and manually send him in per fight.
-Keep Growl off, unless told otherwise.
-Your pet is not the healers problem, you can heal him (mend pet), you can also call your pet out of AoE range if needed.
-A party member will always rate healing over your pet.
Trapping:
-Plant your Freeze trap as soon as possible (that will give your CD on Freeze a chance to expire for a quick retrap should it be resisted).
-Try to set the trap out of the way from AoE (if needed... Example: Tank's Thunder Clap for multi-aggro), so I set mine behind and off to the side of everyone.
-Shoot the 'trap marked mob' with a IC shot (Arc shot is the best), while the mob is walking your way you should already have switch to the 'skull/DPS target', sent pet in for little dps, and started your shot rotation... all before the mob gets frozen with Freeze trap #1.
-Don't DoT your trap marked mob.
Shot rotation:
-See one of the 10000 shot rotation posts XD
-Freign when you get too much aggro (before you make the mob run at you), having tanks/melee chasing the mob all over the place tends to tick them off. Freign Death will clear most of the threat you recieved, as long as it's not resisted... keep a eye out for that.
-Misdirect onto the tank on boss fights.
-If the mob runs at low health, feel free to shot a concus shot. Links in instances = teh sux.
-Multi-Shot is not a great thing. It'll un-CC mobs, it'll draw hate off a mob with only 1 or 2 Thunder Claps, on bosses it's ok, and when Misdirect pulling for a tank (multi-mobs)... On BGs Multi-shot is awesome... other places it's just ok, nothing a Steady shot or Arc shot can't substitute.
If you want to be a hardcore raider.. might want to go MM or SV. MM (*edit*OR recently found BM could be a bit higher, I myself like MM, to each their own lol) for the DPS (trueshot aura for the party dps), SV for the trapping (longer traps, less resists). I personally love MM, I was BM for a year, changed to start running BGs and wished I had changed sooner.
Backup tank?:
Use distracting shot off any mob that goes for your clothies. If that don't pull aggro, use freeze trap, Scatter shot, turn your pets growl back on and pray... anything to get that mob off your caster. Remember Mail armor > Cloth armor.... plus we got AotM and FD if needed.
As mentioned... what part of instances do you need help with? With practice it's much easier... did you shoot up to Outlands, not running any instances with him along the way? Not saying that's horrible... but you won't really be familiar with your party roll if you did.
*edit*
Final word of advice for now.
Just because we can use almost everything (except for Plate), DON'T NEED ON EVERYTHING. Concentrait on +hit, +crit, +agi. everything else is prolly made for another class that needs it more than you. "but it's epixxxxxx!!", Epic gear that belongs to us will come, don't give other people a reason to call you a Huntard for wearing all strength gear and such.
Edited, Jan 11th 2008 5:18pm by GYFFORD
Edited, Jan 18th 2008 9:22am by GYFFORD