Hi there,
Just a little something a came across while reading the posts here and there... I like to disagree.
Some of you say that Improved CoA is a bad way of spending two talent points.
I want to highlight two arguments for you so please bare with me:
1) There is one thread called Spell haste vs Spell crit where someone said that the spell haste he got improved his Shadow Bolt from 2,5 seconds to 2,47 seconds, witch is nothing, BUT if you look at it in a different way and say what if I cast 100 Shadow Bolts then it becomes something. Thats 247 seconds for 100 SBolts so you get one SBolt "for free" can I say and thats why spell haste is good, because you looked at it in the long term. Now this is one argument...
2) In another post Mazra did some calculations and came to the conclution that Imp CoA only puts out 366 damage over 24 seconds extra. Then others agreed that its a waist of talent points and a talent to avoid, but you only looked at one CoA...
Finally heres what I want to get to...
Look at Imp CoA in the long run. Lets use a 10min boss fight for instance. Certainly CoA is in your spell rotation? So you cast it every 24 seconds when the previous one is finished. Now 10mins = 600 seconds, 600 seconds / 24 = 25. So in a 10min boss fight you will most probably cast CoA 25 times... So if one Imp CoA puts out 366 extra damage the 25 wil put out (366*25=) 9150 EXTRA damage in that 10min boss fight.
Now how can you say that is a bad talent...?
I'm just a person with an open mind. Hope no1 were offended with my post.
Thank you for your time.
HZ