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A Constant Expose Weakness?Follow

#1 Jan 09 2008 at 1:18 AM Rating: Decent
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207 posts
So I recently respecced my hunter to survival for my guild's raiding habits (trying to get beyond kara into t5 content, just downed Gruul as a matter of fact.) Since none of the other hunters were willing to do so I just threw myself at it.

Now, having just respecced (and having fairly sh*tty gear, all quest blues and a handful of 70-instance blues) I don't think I'm looking too good. I'm packing a whopping 23.12% crit and a grand total of 576 agility, I'm currently using the Gyro-balanced Khorium Destroyer, and all of my gems add to my crit and agility.

So I've been wondering, more than anything, how high a Crit% should I work for in order to keep Expose weakness up 100% of the time? (assuming I can just sit there and shoot at the *******, of course.)

I've done a little bit of math on the subject, but I'm certain I f***ed up in many spots along the way. And I think I know exactly how I'm gonna get some of that crit up (Time to farm some S1 gear!)

Any and all information is greatly appreciated.

EDIT: Damn, I forgot to tell you what my spec was, hehe.

Edited, Jan 9th 2008 1:21am by Jonofthedead
#2 Jan 09 2008 at 1:51 AM Rating: Good
Go mainly for agi as this will both increase your crit and your expose weakness debuff.

Agi > crit.

Also you'll never have a 100% uptime of Expose Weakness. However with at least 35% crit (raid buffed of course) your Expose Weakness will be up a lot (I assume > 90% of the time).
#3 Jan 09 2008 at 2:00 AM Rating: Decent
Well, from your Agility, I would say you were Karazhan ready but not ready for 25 mans. Keep farming Karazhan for epics, and increase your unbuffed Agility to 600+, preferrably 650 with enchants/gems. For the Hunters in my guild I set a 550 agility minimum for Karazhan, and 650 for higher raids. Well, Gruul can see lower agility if the rest of the raid makes up for it. 25 man raids can be somewhat forgiving for one or two "slackers". Of course, this applies for Surv Hunters.

Don't bother with more than a couple of pieces of S1. As have been stated repeatedly, PvP gear allocate quite alot of stats towards Resilience and Stamina that would in PvE gear be allocated towards Agility, Int and AP.

So more than two, or possibly three pieces, would actually be less viable than farming Karazhan and Heroics for gear.

Also remember that as the only Surv Hunter, you should in fact be the raidgroup's most valued Hunter. Thus, ask the rest of the Hunter group if you could have priority on Agility heavy items. If you are working on a dkp system, this will work against it and could turn out to imbalance that system once you progress further into End-Game though. Keep that in mind.
#4 Jan 09 2008 at 2:08 AM Rating: Good
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the only S1 gear worth getting are the shoulders and chest.
#5 Jan 09 2008 at 2:44 AM Rating: Decent
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I've become quite fond of the term "Welfare Epics" when talking about the S1 gear. Sure, I spent the last few days farming AV (and I'm glad I'm done -_-;) for the S1 Xbow, but I only plan on keeping that around for PvP after I get a weapon from Kara. The S1 gear really isn't all that great. You can farm dungeon blues that have much better stats for raiding than the PvP gear has.

By the way... Where's your armory link?
#6 Jan 09 2008 at 2:45 AM Rating: Decent
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1: Dump imp. Mark in favor of 2/2 GftT (with loads of crit that means loads of dps from your pet), rapid killing (110% needed in raiding because more rapid fires = way more dps) and 5/5 mortal shots (at 25% crit, that 1 point makes a difference of 1.5% dps, at 35% crit its already 2.1%dps and thats a LOT for 1 talent point)
#7 Jan 09 2008 at 3:03 AM Rating: Decent
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207 posts
Actually, it was only my intention to get a very small handful of S1 gear, Just the AV pieces and the X-bow really. You've also brought up another point, I've yet to properly enchant my gear (just tacking armor kits to whatever I can really). I can probably get my Agi up to a more proper number with enchants to my weapon, cloak, boots, etc. I feel incredibly retarded for not doing those first-hand.

On another note, since the other hunter's in my guild weren't being as communicative as I would have hoped (apart from the class-leader) I went ahead and took Imp Hunter's Mark (I guess I'm going to be that "one" hunter)

So my aim should be for roughly 600 agility and about 35% crit?

On another, embarrassing note: This being my alt, I've yet to get this toon keyed for kara *shrug* but I'm working on it. The only true reason that I recently started playing my hunter again was because the guild felt that ranged DPS needed to be fierce (so they had my rogue hang outside and my hunter waltz in)
#8 Jan 09 2008 at 3:11 AM Rating: Decent
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207 posts
Another question, I've been looking at both IAotH and Master Tactitian, which would be better suited for raid DPS? Increased attack speed (which would meen more attacks that could crit) or Increased Crit chance? (which would mean... the same thing)

And though I hate to do this, think I could have a few sample builds that could be thrown at me? I've been toying with a dozen different variations of the same thing but I'm still not sure how I should go.
#9 Jan 09 2008 at 3:27 AM Rating: Good
If you want to max yourself out for the early 25man content, you should aim for > 800 agi and > 30%crit unbuffed (I'm at 822agi and ~32%crit at the moment, but I have access to gear from Mag and early SSC/TK as well).

That is hard to reach, but possible (Just to give you an idea. I'm at early 25man content atm: my armory).

For a spec, try 5/20/36 if you think you can manage the haste in your shot rotation.
If you have a high latency, or like to you aspect of the viper a lot, or just don't want to switch between different shot rotations, you might put those 5 points from improved hawk somewhere else. Barrage or Master Tactician come to mind here.
#10 Jan 09 2008 at 4:19 AM Rating: Decent
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+35 agi on weapon
+12 agi on cloak
+12 agi on boots
+15 agi on gloves
+6 stats on chest

Is a difference of (80 x 1.15 =) 92 agility from enchants.
So that would get you to 668 agility and 25.4% crit.

Oh, and can you link your armory? we might be able to suggest a few easy upgrades.
#11 Jan 09 2008 at 10:50 AM Rating: Decent
Since you asked, I'm throwing out a build that might work good for raiding. Remember I'm not really a raider so this is speculation. Seems like it'd be a good idea, but I'd rely more on others real experience.

Buildy

It has around +8% critical strike, of course expose weakness, but I also went down to master tactician for occasional 10% extra critical chance which is quite a lot.

It has some improved trap utility if you need it, and two extra zomg stop hitting me! abilities in scatter shot and wyvern sting. If you don't feel you need it, you could put that point into resourcefulness for even better trapping ability.

Rapid killing to do rapid fire more often for more criticals, you'll probably be using aspect of the viper a lot. I also chose improved hunter's mark, which seems like it'd be a good talent for raids.

I chose mortal shots over improved stings because if you're planning on criting a lot, might as well make them hurt, but I don't know if improved stings might be better. You could skip aimed shot then. Nothing in Beastmaster tree that you could get with those points seems that great except improved aspect of the hawk, and if you're using lots of mana, that might not be the greatest.

To me, the added oomph of improving your criticals by 20% when you're planning on having a ton of criticals may outweigh improved aspect of the hawk for overall DPS, and you can get scattershot which you can't if you get improved aspect of the hawk.

EDIT: After reading other people's comments, here's a moar updaty one:
New buildy

It sacrifices the CC of scatter and wyvern which apparently aren't that useful, and should be quite a bit more mana efficient. If you find you don't use aspect of the hawk much, or your raid has lots of melee people, it might benefit to go with improved hunter's mark instead of improved aspect of the hawk for max raid dps.

It still has quite a bit of trap improvements, since I didn't know a better rout to get to the bottom of the tree, but traps can still be useful in a pinch anyways, n'est ce pas?

Edited, Jan 14th 2008 2:22pm by digitalcraft
#12 Jan 09 2008 at 2:48 PM Rating: Decent
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207 posts
Though I do see the more obvious point of losing IAotH for master tactician, a few other spots seem a bit awkward. Scatter shot and Wyvern sting for example don't have too powerful a place within a raid environment, same foes for entrapment (from what I can tell anyway) and the build doesn't look very mana friendly (the lack of efficiency and thrill of the hunt) but I definitely agree on master tactician. The added fact that it kinda screws up my shot rotationwould also point to a respec.

Would something like this (0/20/41) be a bit better suited for raiding? I'm not going full-bore into mortal shots for what I feel are more useful talents (since I'm not too concerned about my personal DPS over that of the raid as a whole.)

Oh, and I don't think I'd need to bring my armory into this, I already know what upgrades I should look for, I've read the stickies and done a bit of research, just trying to smooth out the finer points of what's needed (plus, I'm not sure how happy some of my guild's hunters would be about my opinion on em)
#13 Jan 09 2008 at 3:28 PM Rating: Decent
Master Tactician will never be a good replacement for IaotH. It is a 6% dps increase, and should never be forgotten by a raider. Tweaked your build a bit, and came up with this instead. Now, this kept Scatter for Heroics/PvP and so on. It took away Entrapment because you never use that in a raid. Well, might pop a slowing trap before Alar trash, but that's it. If you don't trap much, you can take the two points in Clever Traps and put them in Survivalist. Deterrence is also optional, but saved my life a couple of times in raids, when I fUcked up.

However, as a Raiding Hunter, you need either Efficiency or TotH maxed out. One or both. I put Imp Mark into Efficiency, but if you are the only Imp Mark Hunter in the raid, you might want to redistribute points from Focused Fire and Scatter into TotH. Wyvern, you almost never use in a raid.

Now, all builds must be tweaked for personal use and for your own gear. Do you have low manapool/mp5? Get Efficiency and perhaps TotH maxed. Do you have relatively low health? Get Survivalist maxed, because you will take some hurt during raids. There is no perfect world where you can just stand back and shoot safely.

For a pure raid build, I wouldn't even take Scatter Shot. It is of very limited use in raids.
#14 Jan 12 2008 at 5:37 AM Rating: Default
A build for a survival hunter eh?

here's how I go about it,

http://www.worldofwarcraft.com/info/classes/hunter/talents.html?0000000000000000000000550201205010000000022303002302302303531300

scatter shot does have a place... if a trap resists. If a mob needs immediate CC, Wyvern sting is handy, that build has all a survival hunter needs to boost a raid group, EW, and imp hunters mark.

Note that this build would be best for kara, but since the patch, for kara imo.

this for kara


http://www.worldofwarcraft.com/info/classes/hunter/talents.html?0520120052501225210510550201205000000000000000000000000000000000

the pet res is almost needed on curator, oh, and if you dont want to lose all PvP aspects with your raiding build, this has done me fine

http://www.worldofwarcraft.com/info/classes/hunter/talents.html?0520300152501205310510550201205000000000000000000000000000000000

Topped our damage charts against a crazy PvE enhance shaman that can crit for 5k <,< on our last run, oh, and link to armory

http://www.wowarmory.com/character-sheet.xml?r=Burning+Legion&n=Zobar

It has NOT updated yet, my real AP is 1259 unbuffed, and buffed, its 1414, crit chance 25.39

I did totally fine in kara, and if you can hit those same marks, 1250 ap unbuffed, round 25% crit, preferably 6k+ mana, and a decent hit rating ( I'm working on mine dont kill me lol)

and you're set.

All comments about my gear are unneeded btw, as I am replacing with kara gear, just they have yet to drop.

Edited, Jan 12th 2008 8:39am by FFGamer

Edited, Jan 12th 2008 8:39am by FFGamer
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