Forum Settings
       
Reply To Thread

Should I go with Shadowstep Build? or Seal Fate/Pre Med?Follow

#1 Jan 06 2008 at 11:34 PM Rating: Decent
Hey guys,

I was a combat build, but decided to respec to sub build, it does not do as much damage as the combat build and i dont like how i do very little damage. I want a build that does good sustained damage, with fairly good burst damage but mostly i want the highest sustained damage, it also has to be fun to play (preferably not combat), Was thinking maybe a Shadowstep build, or Seal Fate/Pre Med for lots of CP? Or a mutiliate build maybe..

I need help as this is my first rogue, i am currently lvl 46 and plan to do a bit of PvPing but i also need to be able to kill monsters in PvE quickly if possible.

Or should i stick with Combat build for leveling like everyone says?

Cheers, Speed

Edited, Jan 7th 2008 3:09am by Speedburst
#2 Jan 07 2008 at 12:53 AM Rating: Decent
***
1,875 posts
stay combat

anything in sub has poor sustained damage if your as far as your title says

41-20-0 mutilate would be best for you
#3 Jan 07 2008 at 12:57 AM Rating: Decent
So mutilate even for leveling? People have said mutilate isnt good for leveling.. is this true?
#4 Jan 07 2008 at 2:20 AM Rating: Decent
***
1,875 posts
its okay for it

level combat, decide when you hit 70... youll prob go muti though
#5 Jan 07 2008 at 7:36 AM Rating: Decent
**
340 posts
Some guy in this forum told me that SF is crit heavy and resilience gimps crit. The word sex is in his name though, and I am pretty sure he is one of those deviated preverts.

aaannnd EDIT: Shadowstep is nice for leveling in outlands. The decreased damage output compared to combat is noticeble, but the survivability/mobility is crazy (also having imp sprint in the utility belt). You have more cooldowns than you can blow on a week in Vegas. In the 64-67 level range, I can even escape gank attempts by 70's.

Edited, Jan 7th 2008 10:39am by DrMayhem
#6 Jan 07 2008 at 7:58 AM Rating: Decent
Quote:
So mutilate even for leveling? People have said mutilate isnt good for leveling.. is this true?


This is how i leveled from 60 to 70, with 46/xx/00(it's good to have both 5/5 imp poisons and vile poisons, especially when you get envenom):

-go to a mob, cheapshot>mutilate, wait a few secs until you make 60-80energy>Kydney Shot>Muti>(depending on points and deadly poison doses)Envenom>Muti(you will most likely get 25energy plus what you regenerate while your mob is stuned)>Envenom (by this time it's more than dead)
-and repeat until lvl 70 :P

In the worse scenario 1on1 you get hit 3 times, and you have to bandage every 20-30mobs. Only drawback is that you can only kill like this 1 at a time, and it's stun dependent. But anyway i loved the build and it was very easy for me to level.

Edited, Jan 7th 2008 5:58pm by daskallu
#7 Jan 07 2008 at 8:22 AM Rating: Decent
19 posts
I've been leveling with an assassination build, and it's been doing well for me. Granted, I've never tried Combat so I don't know how it compares. You do generate combo points really fast, so even though you may not do as much white damage as with a Combat build, you can still kill mobs quickly. The only problem is that Mutilate is poison-dependant, so you may have a little more trouble with poison-immune mobs. I'd say try it out and see if you like it. I have heard that a ShadowStep build is really great for PvP, but it's not so good for leveling or instances. So take your pick.
#8 Jan 07 2008 at 8:29 AM Rating: Good
**
704 posts
After 55 you can consider Mutilate as an efficient leveling build. You want to be able to fill out Opportunity until you are 70 and can get DW spec, which does more dps.

I have to disagree that envenom is the better finisher for a mutilate build though. I ran some tests and posted my info in another thread. This is what i came up with:

AtrophyGFour wrote:
Ok. Here are the results of my test for anyone that is interested.

The mobs: Hulking Hellboars outside of Temple of Telhamat (I wanted something to skin)

Round one: Eviscerate using Wound Poison on MH and Crippling Poison OH

  • Attack Rotation: Cheap Shot > Mutilate > energy ticks > Kidney Shot > Mutilate x2 > Eviscerate > energy ticks Gouge > Mutilate > Eviscerate
  • Average DPS over 10 fights: 187.97 17.46% crit
  • Big Eviserate hits: 1603

  • Round two: Envenom using Deadly Poison MH and Crippling OH

  • Attack Rotation: Same, replace Eviscerate with Envenom
  • Average DPS over 10 fights: 169.85 18.24% crit
  • Big Evenom hits: 1477

  • Personal conclusions

    Eviscerate still seems to be the better one to me. The problem I found with Envenom is that if Deadly fails to apply, you are caught with your proverbial pants down and have to Eviscerate anyway to burn the combo points. My best Eviscerate fight was 246.8 DPS with that 1603 crit on Eviscerate. Envenom came in with a 258.31 fight and and the big crit of 1477. Both are viable I suppose, but Evscerate seems to be more adaptable to situations when your Kidney Shot is parried or dodged, or you fail to apply a good stack of your deadly poison.


    Just my opinion on the attack rotation.
    #9 Jan 07 2008 at 10:21 AM Rating: Excellent
    ***
    3,202 posts
    Shadowstep can be fun but I don't think it's for everyone. From my experience so far, my 62 Rogue can take down a level 62 mob and only drop down about 1000hp (and usually even less) and still have to wait a bit at times for Shadowstep's cooldown to finish. I'm really dependent on crits though so a string of non-crits slows me down quite a bit. I'm still not fully in Outland gear yet so I'm sure my performance will improve a lot as I gear up.

    Even though I'm still playing sub spec, I have learned a lot by reading the forums here and just adding SnD and Kidney Shot to my usual routine has helped me a ton in killing mobs faster with less damage to myself. I'm still refining my build and my sequences but I'm doing so much better (and having more fun) than I was 10 levels ago.

    If I was just in a hurry to level or if I was heading into endgame raiding, I would change my spec to something more normal but since my Rogue is a 'fun' alt that I'm taking my time leveling, Shadowstep has been pretty fun for me so far.
    #10 Jan 07 2008 at 2:21 PM Rating: Decent
    I don't know how you did that test AtrophyGfour, but i'll have to disagree. With vile poisons 5/5, eviscerate simply can't do more dmg on beasts, for example, than envenom. And why use crippling in OH with envenom? Envenom is clearly a deadly poison dependent ability so 2xdeadly poisons are a must.

    My 41/20/00 Envenom build that i really enjoyed it in PvE

    If i were to go mutilate eviscerate, it's basicaly the same build but with 3/3 imp evisc.
    #11 Jan 07 2008 at 5:48 PM Rating: Good
    daskallu wrote:
    I don't know how you did that test AtrophyGfour, but i'll have to disagree. With vile poisons 5/5, eviscerate simply can't do more dmg on beasts, for example, than envenom. And why use crippling in OH with envenom? Envenom is clearly a deadly poison dependent ability so 2xdeadly poisons are a must.

    My 41/20/00 Envenom build that i really enjoyed it in PvE

    If i were to go mutilate eviscerate, it's basicaly the same build but with 3/3 imp evisc.


    um...your link goes to a blank page--no talents filled out at all on that talent calculator. Please try again. :)
    #12 Jan 08 2008 at 5:52 AM Rating: Decent
    Ah sorry ^^ copyed the page adress not the URL at the bottom of the page :p

    41/20/00 Envenom

    Edited, Jan 8th 2008 3:53pm by daskallu

    I'm not saying it can never outdamage eviscerate, ofc in a 25 man raid with every AP buff possible envenom is somewhat useless, but not in a 5man encounter or solo.

    Edited, Jan 8th 2008 4:05pm by daskallu

    Edited, Jan 8th 2008 4:06pm by daskallu
    #13 Jan 08 2008 at 6:09 AM Rating: Good
    **
    704 posts
    daskallu wrote:
    I don't know how you did that test AtrophyGfour, but i'll have to disagree. With vile poisons 5/5, eviscerate simply can't do more dmg on beasts, for example, than envenom. And why use crippling in OH with envenom? Envenom is clearly a deadly poison dependent ability so 2xdeadly poisons are a must.


    A crippling OH was to allow for kiting while waiting for those two energy ticks. To me a mutilate build is all about not getting hit while doling out the pain. With crippling on, you can back up a bit while you wait for the energy and make sure you are going to get a KS + 2 x Mutilate before the stun wears off.

    I used WikiWikiDPS in my Titan bar to get the combat info and I averaged them out over 10 fights.

    And as I mentioned, with deadly it is a little harder (doable, but harder) to gouge and mutilate in situations where your Kidney shot is resisted. With Eviscerate all you need is CPs, which come easily in this build, but Envenom adds that extra variable of keeping an eye on your poison stack as well.
    Reply To Thread

    Colors Smileys Quote OriginalQuote Checked Help

     

    Recent Visitors: 18 All times are in CST
    Anonymous Guests (18)