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Intimidation MacroFollow

#1 Jan 04 2008 at 6:36 AM Rating: Decent
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170 posts
I just recently rolled a hunter on a PVP server and am loving it so far. He is up to level 30 now. I love shortcut macros and was curious as to if there was one for the following. I would like to cast hunters mark, have my pet attack and use Intimidation if it is up. I have tried various lines but can't seem to get Intimidation to cast.

The one I use now is /pet attack and /cast intimidation. This will work and cast Intimidation every time it is up. I would like to get Hunters Mark thrown in there as well. Thanks in advance!
#2 Jan 04 2008 at 7:06 AM Rating: Decent
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2,101 posts
I don't know how to do macros, but I would strongly recommend against using Hunter's Mark in the macro.

Hunter's Mark is a huge mana drain, it really isn't worth using while solo grinding, because you will be stoping to drink far to often and even though you will be killing the mobs slightly faster in the long run it will take longer from having to stop and drink more often. Hell I don't even use it on trash in instances unless the tank is going to be hit by more than 1 mob.
#3 Jan 04 2008 at 8:24 AM Rating: Good
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830 posts
My HM barely dings my mana bar. With AotV on, it regenerates the lost mana so fast I don't even notice the blip. If I just HM, Aimed, Steady, Auto, Steady, I haven't lost hardly any mana and will be back to full by the time I engage the next mob. HM gives you back a bit of what you lose when you go AotV. It balances out a bit and lets you go like the energizer bunny without drinking.

If you are PVE'ing I highly recommend HM, AotV and some MP5 gear. It doesn't hurt you PVE and lets you just go and go. This doesn't apply to PvP or Raid or instancing. Time is far more critical then, but then again, HM helps all ranged combantants in those cases so it's still valuable.

For my macros I am going to have a PVE 'start new target' macro.

Hunters Mark
Send Pet
Heal Pet
Aimed Shot

After that, it'll just be a simple rotation macro. And I have yet to determine what I'm going to do for an "I Win" button, but I have a good start I've been messing with on paper.

My issues with all these macros is that they change based on situation, level, spec, etc. I hate rewriting them, which explains why I haven't played with macros in 20 levels...
#4 Jan 04 2008 at 9:22 AM Rating: Decent
sloshot wrote:
My HM barely dings my mana bar. With AotV on, it regenerates the lost mana so fast I don't even notice the blip. If I just HM, Aimed, Steady, Auto, Steady, I haven't lost hardly any mana and will be back to full by the time I engage the next mob. HM gives you back a bit of what you lose when you go AotV. It balances out a bit and lets you go like the energizer bunny without drinking.

If you are PVE'ing I highly recommend HM, AotV and some MP5 gear. It doesn't hurt you PVE and lets you just go and go. This doesn't apply to PvP or Raid or instancing. Time is far more critical then, but then again, HM helps all ranged combantants in those cases so it's still valuable.

For my macros I am going to have a PVE 'start new target' macro.

Hunters Mark
Send Pet
Heal Pet
Aimed Shot

After that, it'll just be a simple rotation macro. And I have yet to determine what I'm going to do for an "I Win" button, but I have a good start I've been messing with on paper.

My issues with all these macros is that they change based on situation, level, spec, etc. I hate rewriting them, which explains why I haven't played with macros in 20 levels...


Unless you're using a boar, that macro you have shown above will destroy your pet's tanking ability. Threat/tick from mend pet + damage spike from Aimed Shot will make it next to impossible for your pet to maintain aggro on your target.
#5 Jan 04 2008 at 10:51 AM Rating: Good
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830 posts
That's true, I hadn't figured on the shorter Aimed shot... Hmmm.

I guess I'll have to downgrade to Steady Shot.

Since I'm not currently using a macro, I wait until Morris has at least one growl on target before I even start the aimed cast. I don't pull aggro with the HoT as long as I watch the threat bar closely. I have to hold back and just do Steady/Auto rotation for a bit then I can start to unload more. In PVE, Steady/Auto is enough anyway, then on to next target. I don't have to get fancy until I have more than 2 targets on Morris. I always have him switch and engage the new target so the HoT doesn't pull them. I guess with misdirect, I won't have to do that anymore!

So now I need to add misdirect into that macro... see! They always change! LOL!
#6 Jan 04 2008 at 1:34 PM Rating: Decent
Something that I have found when doing PvP is that Intimidation is a wonderful tool. I personally would NOT want my pet to blow it in an opening attack. It stuns and stops your target for a few seconds.

I use it when i see a Lock casting fear, or a healer casting a heal. It also shines in helping you get away from people. Got a pesky rogue, use Intimidate then wingclip while you get to range, Conc shot and then kill him. Same thing works well with warriors.

Basically, in a PvP and PvE setting Intimidate should not be blown. For PvE in instances a well timed Intimidate can save a caster from a monster, can stop a heal, can stop a runner, the list goes on and on. I would suggest NOT macroing Intimidate. Just my opinion.

Hyrdo

Edited, Jan 4th 2008 9:15pm by rinkkel
#7 Jan 04 2008 at 2:00 PM Rating: Good
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2,101 posts
To slo, the OP is level 30, he doesn't have aspect of the Viper. So he can't exactly use that as a mana regen tool, so using it on every pull while grinding will drain his mana.

Even with Viper, if I use hunters mark on every mob that I am killing I would go out of mana very fast. Granted my MP/5 isn't that great, I'm at about 6.Xk mana(below 5 can't remember exactly). If I go with a steady/arcane/auto shot rotation while grinding it drops my mana quick and I have to slow up, using HM would be even more of a drain to that.

Now I don't know how fast or what you are grinding on, but according to this thread you are killing things fast enough to where you have Rapid Killings increased damage shot on your buff bar all the time. If you are killing things that fast, aparantly using multi-shot, volley and a trap, and using HM on every one of your targets and not running out of mana, you are either full of crap or not using HM on every mob.
#8 Jan 04 2008 at 4:20 PM Rating: Good
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830 posts
No, that post was specific to the Manaforge Ara quest. Please do not take things out of context and attempt to make me look foolish with it. Normally RK is NOT on my bar all the time and I specifically said I cruise in normal PVE mode, using only Steady/Auto for a rotation- so I have NO idea how you were able to connect the RK reference in Manaforge Ara to this thread... it does NOT apply. And to address your concern, in that context I was close to running out of mana but only after I had blasted MANY targets to death. Oddly, I ran out of health about six seconds before shutdown but that didn't matter, it shut down anyway and I still succeeded in the quest. Rez and go on with life.

In PVE, whether or not you use HM is really irrelevant. It doesn't matter if you drink every 2 Mobs or every 3. You can just sit there and regen naturally for all I care. In instances or boss fights, I apply HM before the fight and let the mana come back up while setting up. It works fine. In raid, perhaps it doesn't calc out, I don't know.

I do have some MP5 gear (just lost a piece tho) and a good mana regen rate, but AotV does make up a great deal of that rate when I'm out bumming about. So HM really won't hurt a hunter at 30, 40 or wherever in PVE. Neither will stopping and taking a drink every few opponents. I find it's a good time to think about my next steps anyway.

I feel that hunters that don't use HM are just giving up mostly free damage. It also clearly marks a target, useful in crowds or cluttery areas. It's not a bad thing.
#9 Jan 05 2008 at 12:27 PM Rating: Good
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2,101 posts
sloshot wrote:
No, that post was specific to the Manaforge Ara quest. Please do not take things out of context and attempt to make me look foolish with it. Normally RK is NOT on my bar all the time and I specifically said I cruise in normal PVE mode, using only Steady/Auto for a rotation- so I have NO idea how you were able to connect the RK reference in Manaforge Ara to this thread... it does NOT apply. And to address your concern, in that context I was close to running out of mana but only after I had blasted MANY targets to death. Oddly, I ran out of health about six seconds before shutdown but that didn't matter, it shut down anyway and I still succeeded in the quest. Rez and go on with life.

In PVE, whether or not you use HM is really irrelevant. It doesn't matter if you drink every 2 Mobs or every 3. You can just sit there and regen naturally for all I care. In instances or boss fights, I apply HM before the fight and let the mana come back up while setting up. It works fine. In raid, perhaps it doesn't calc out, I don't know.


Solo grinding is PvE, when you are solo grinding at the manaforge that is PvE, so is relevant to this conversation.

The OP is trying to make a macro that includes casting HM on every mob he sends his pet to attack. I said that was a mana drain to cast on every mob you are solo grinding. Then in contradiction to my post, you said HM doesn't drain your mana, and that you use it all the time.

Now you are saying you don't use it all the time. So your contradicting your own 1st post.

Quote:
n PVE, whether or not you use HM is really irrelevant. It doesn't matter if you drink every 2 Mobs or every 3. You can just sit there and regen naturally for all I care. In instances or boss fights, I apply HM before the fight and let the mana come back up while setting up. It works fine. In raid, perhaps it doesn't calc out, I don't know.

I do have some MP5 gear (just lost a piece tho) and a good mana regen rate, but AotV does make up a great deal of that rate when I'm out bumming about. So HM really won't hurt a hunter at 30, 40 or wherever in PVE. Neither will stopping and taking a drink every few opponents. I find it's a good time to think about my next steps anyway.


I don't know about you, but my objective when solo grinding is to kill as much and as often as possible for as long as possible without stopping. Stopping to drink for 30 seconds is not efficient. Putting HM in a macro that causes you to cast it every time you send your pet to attack, will make you stop to drink to regain mana often. It's either stop to drink or only use auto attacks until you regain enough mana, but doing that would mean you would need a second action button for your pet to attack that doesn't have HM macroed to it, which would be a waist of an action bar space and defeat the purpose of having the two macroed together in the first place.
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