Forum Settings
       
Reply To Thread

OH speedFollow

#1 Jan 02 2008 at 7:48 PM Rating: Decent
*
82 posts
So whats the real deal with the OH speed i've heard fast and slow.
#2 Jan 02 2008 at 8:04 PM Rating: Decent
**
632 posts
before the last patch many people preferred a fast OH for better rage generation and a higher chance of keeping flurry up. However, with the new patch they now have the OH contribute to WW damage which means that 99% of the time, slow weapons > fast weapons. although keep in mind, don't choose a weapon just for the speed, also look at the dps and stats on it.
#3 Jan 02 2008 at 8:08 PM Rating: Decent
If you are having rage gen problems with your slow weapon, its ok to switch back to your fast one until you get the proper stats to support consistent rage generation.
#4 Jan 02 2008 at 11:23 PM Rating: Decent
*
82 posts
Thanks for the info russki. I'm still a lil confused on what exactly they changed on wpn speed of OH, and how it relates to WW dmg?

The 2 Wpns I have acces to for OH are Malchazeen (91.9, 50atk, 15 hit 1.8 dagger) from prince, and Spiteblade (87.6 14 agi, 46atk 2.7 swrd) from netherspite.

My hit is a lil on the high side @222(with spiteblade, 237 with dagger). Only prob I have with rage is using it fast enough. My dmg seems to be higher with Spiteblade, but there are a lot of ppl telling me I should be using a fast wpn for OH. I really want to get the decapator since i'm orc and crit is better.
#5 Jan 02 2008 at 11:28 PM Rating: Decent
**
501 posts
Your hit is a LOT on the high side for that level of progression. What is your crit/AP at?
#6 Jan 02 2008 at 11:36 PM Rating: Decent
*
82 posts
My AP is @ 1800ish crit is 27%. I nubbed it up and socketed 4 agi/ 4 crit gems was thinking i needed to cap hit woops ><. Wanted to do another run to find out if I could go lower than 220 and I definalty can.
#7 Jan 02 2008 at 11:40 PM Rating: Decent
**
501 posts
If you have 3/3 precision, which I'm assuming you do, the hit cap for specials is 94 hit rating. After that you're better off focusing for crit/AP over hit. Crit will do more for a fury warrior because it helps keep flurry up, and crit helps with both white and yellow damage. Hit will only benefit your white attacks. You shouldn't neglect hit, as it still helps, but until you reach 51% crit, it benefits you more than hit will.

Edit: Also, you really shouldn't gem for agi. You'll get more via gemming for AP through STR. As far as benefits for a fury warrior goes, agi only gives you one thing, and that's crit. You can get more crit out of just gemming crit, and AP is just better all around.


Edited, Jan 3rd 2008 2:44am by FletusSanguine
#8 Jan 03 2008 at 12:02 AM Rating: Decent
**
632 posts
Now, basically WW hits with both your main hand AND off hand. So the higher the weapons damage range is, the more damage you will do with WW.

and yes, decrease your hit and gobble up some more STR gems :D

check out maxdps.com for some fun comparisons.
#9 Jan 03 2008 at 1:52 AM Rating: Good
**
608 posts
Quick answer ...
Slow Weapon with same DPS means that everytime the weapon hits, it's hits for more. This larger number is what is used to decide how much WW hits for with the OH weapon.

Longer answer ...
However, your rage gen will suffer (how much, and whether it affects you or not is only something you can work out ... your stat may be enough to support it). So if your rage gen is consistent enough when you have a slow OH weapon .. that's the way to go ... no question.

One BIG thing ... NEVER OH a dagger (not anymore)... the reason being that most of your WW damage is going to be calculated from AP. THe calculation decides how much DPS your weapon would do based on 14 AP eqauling 1 DPS. From there, it decides how much damage each hit would do when your OH weapon hits. Now Axes, Swords, Maces and Fist weapons use a normalised weapon speed of 2.4 when this calcualtion happens. Daggers, however, use a 1.7 speed.

Essentially what this means is that every time your OH Dagger hits with WW, you'll be doing significantly less damage, even if your OH Axe, Sword, etc is the same speed as the dagger.

Pre 2.3, off handing a dagger wasn't an issue, because the actual damage of the weapon never mattered, only the dps. Post 2.3, now that your off hand weapon damage is taken into account ... a Slow Axe, Mace, Sword or Fist Weapon is what you want for Maximum effective damage, and a dagger (regardless of speed) is what you don't want.
#10 Jan 03 2008 at 2:19 AM Rating: Decent
***
1,331 posts
slower OH also doesn't eat as many of your MH flurry ticks. So the amount of time your MH has Flurry active is longer. Depending on specific weapon speeds and chance of crit, this can be better or it wont change how flurry affects your MH, but it is highly likely you will gain MH dps from a slower OH as well.
#11 Jan 03 2008 at 11:15 AM Rating: Good
Short Answer: All other things being equal, slower is better.

Longer Answer: It doesn't matter that much for raids. The DPS gains from fast versus slow are negligible, and negated if you use a Sharpening Stone... which you should be in raids, as they're quite cheap and strong. It's most useful when soloing or AEing (5-mans), but on single targets? It's a toss-up at best.

Weapon DPS > Weapon Stats > Weapon Speed when considering which to use.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 22 All times are in CST
Anonymous Guests (22)