Hi, this is my first post on the forums although i've been reading them for some time. I've been playing a Rogue for about a year on and off, and i've recently started on a warrior with intentions of being a viable tank. Whilst building my Rogue i've taken note of popular builds but I like to mix it up a little(5/35/21 maces).
Now my main priority rolling a warrior is to tank, but i'm not looking for the 'perfect' tanking build. Before I say anymore i'll tell you I am completely new to the Warrior and obviously tanking, so my idea could be waaaaay off the mark, and thats why i'm asking you guys to tell me if what im thinking of is viable, or if its a stupid idea that will do me no good:)
Looking at the talent trees, after checking out the Prot tree one thing that caught my eye was Mace Specialisation. I love maces, i love stuns. Now to get to that requires 20 points spent in Arms which seems to have a few tank-wise benefit talents anyway. With Mace Spec thats 25 total.
Arms(25):
Deflection 5/5
Iron Will 5/5
Imp Thunderclap 3/3
Imp Charge 2/2
Imp Heroic Strike 3/3
Anger Management 1/1
Imp Overpower 1/2 (to make up 20)
=== Mace Spec 5/5
Rage generation and tanking ability are both helped with these talents I believe, allowing me to make up some atleast, for the lost points in the Prot tree, as i'll be throwing away Bloodrage and Tactical Mastery.
Protection(36):
Anticipation 5/5
Shield Specialisation 5/5
Toughness 5/5
Last Stand 1/1
Imp Shield Block 1/1
Imp Revenge 3/3
Defiance 3/3
Imp Sunder Armour 3/3
Shield Mastery 3/3
Concussive Blow 1/1
Shield Slam 1/1
Imp Shield Wall 2/2
Imp Defensive Stance 3/3
With this build, as well as tanking my goal is to be as pvp/solo able as i can whilst being a tank. Hence the stuns. Now after several headaches from studying the talent trees this is what i'm more or less intending to do. So please be critical, but not purely for the sake of telling me how I need to "l2p"
My questions:
1. I've heard tanks say stunned mobs make it difficult to tank Why is this? And is that aimed at just party member stuns, or our own stuns as well?
2. Is this build deep enough into the Prot tree to effictively tank end game?
3. The One-hand Specialisation Talent. As described it increases one-hand weapon damage. Does it also increase efficiency or benefit your one hand weapon in any other stat/way? I may put points in this talent if so.
If you've read all this I really would appreciate your input. As i've said I am yet to tank an instance and I dont want to get into the changing spec habits that i had with my Rogue. I ask the guild normally for input, but they're all stoners and this stuff is too tedious:D
Yeah i'm gunna stop typing real soon, i'd just like to say, I respect the Warrior;) Hardest job in the game is expected of you and you still get the most crap whether you tank or not