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How do I increase my DPSFollow

#1 Dec 30 2007 at 11:12 AM Rating: Decent
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In Kara/heroics im able to get about 550 DPS ave if Im cycling my trinkets and Amp with the rotation CoA, Corrup, UA, (Imo if boss or fight where I need to work on other stuff like keeping seduce and banish up), then 2-4 SB's depending on Imo.

Armory for my guy isnt up for some reason but Ill get it here when I can.

My stats are 950 +shadow, 11% crit, 68 hit (Im rarely resisted in Kara, but working on it).

My build is 41/9/11 but I was thinking of trying a hybrid build like Dark pact/Ruin.

On trash I would have more damage from SB, and shouldnt loose too from not having UA because of the bigger and more often crits.

Any suggestions?

#2 Dec 30 2007 at 11:32 PM Rating: Decent
affliction is fine for kara but 68 hit isnt

you want to triple that atleast with gear and talents you should be around 160+ in kara/heroics gear.
#3 Dec 31 2007 at 12:52 AM Rating: Decent
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You can try respeccing to 41/0/20. Its the DPS affliction build. The 9 points your putting in demo wont be much help if your going for dps.

http://www.worldofwarcraft.com/info/classes/warlock/talents.html?3500222512230115510010000000000000000000000505000512200000000000
#4 Dec 31 2007 at 7:21 AM Rating: Decent
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Im working on increasing my hit with spellstrike set, but with out having gotten a single drop from kara its kinda hard to get much more. Right now were just working on getting the Curator down, but were lacking DPS from others right now.

Me and a hunter are doing 21% of the damage each while our mage is down at 12%.

Ill try the 41/1/19 (im on 1/2 health stone duty) to see if that will get things up a bit.
#5 Dec 31 2007 at 5:11 PM Rating: Decent
I would suggest a build like this:
http://www.wowhead.com/?talent=IAMrMRfkVtcokZxx0tM

Couple things to think about, trash pulls should just be CoS, Corruption, SB Spam really. For boss fights I like to throw up my curse first either:
Amp Curse, Trnket, Destro Potion, Blood Fury, CoD, UA, Corr, SB spam
might mix in SL if I feel like mana will be a problem

CoS, Trinket, Desro Potion, Blood Fury, UA, Corr, SB spam

Next, WTF are you seducing in Kara? The only pet will use in Kara is my mana battery imp.

Concentrate on getting your +hit

Just a couple thoughts for you, Have Fun
#6 Jan 01 2008 at 9:27 AM Rating: Decent
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Im seducing in heroics, In kara I usually have my dog out since mana isnt an issue on trash. On bosses it depends if I need to dispell or not, if not then Ill keep the imp out.
#7 Jan 05 2008 at 1:16 PM Rating: Decent
The only demon you should be using (imo) is imp. The only fight where you'll benefit from dropping it (unless you have demo sac) is the room with 4-5 imps and 2 other trash mobs (enslaved attacks 2nd, then banish third - dp the enslaved's mana to 0, then re-summon your friendly imp battery).

On bosses, my spell rotation (generally) is:

CoA, Corr, SL, UA, Corr. Sb-spam on the run cycles, and make sure you start your recast on UA and Corr at the 1-2 second mark (dot timer). After about 900-1k s. damage, CoA actually creates more damage than CoD (CoD for Curraitor (sp?) in kara).
#8 Jan 05 2008 at 3:18 PM Rating: Decent
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Tugnus wrote:
You can try respeccing to 41/0/20. Its the DPS affliction build. The 9 points your putting in demo wont be much help if your going for dps.

http://www.worldofwarcraft.com/info/classes/warlock/talents.html?3500222512230115510010000000000000000000000505000512200000000000


Questions...

#1: Why do you have Improved Curse of Agony?

Curse of Agony's base damage is 1356 damage.
Coefficiency is 120% so 900 spell damage adds 1080 damage.
Shadow Mastery adds 10%.
Contagion adds 5%.
Improved Curse of Shadows adds 13% or so.

I'm not a math genius, and I'm a little drunk, so correct me if I'm wrong, but that's (((1356 + 1080) x 1.1) x 1.05) x 1.3 = 3657 damage. Right?

Now, Improved Curse of Agony would add another 10% to that, making it 4023, which means Imp. CoA adds 366 damage over 24 seconds, or 15 DPS.

My math might be completely off here, but that doesn't seem like a whole lot of extra DPS for two talent points. 10% increase in ONE spell's damage.

#2: Improved Life Tap?

You have Dark Pact in the build already. With your imp out you shouldn't run low on mana, like, ever.

#3: No Improved Soul Drain?

Affliction is your main source of outgoing damage with this build, yet, you don't have any talents that modify the threat this damage causes. You did spend two talent points reducing the damage of Shadow Bolt, though.

Am I missing something here?

I haven't raided with my Warlock, but those three things struck me as odd for an Affliction DPS build. Just my, y'know, humble opinion.
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#9 Jan 05 2008 at 6:14 PM Rating: Decent
www.wowhead.com/?talent=IAMriRfzqtbo0xZxx0z

A better build, imo (it's mine :D ).

For the above poster:

#1: It creates more dps than putting the points into destro depending on your base crit.

#2: Even with dark-pact and imp out, you constantly run low on mana during boss fights. Well, this is if you're maxing out your dps.

#3: Yes, imp drain-soul and soul-shatter are two VERY important talents for raiding.
#10 Jan 05 2008 at 6:56 PM Rating: Decent
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Mazra wrote:
[#1: Why do you have Improved Curse of Agony?

Curse of Agony's base damage is 1356 damage.
Coefficiency is 120% so 900 spell damage adds 1080 damage.
Shadow Mastery adds 10%.
Contagion adds 5%.
Improved Curse of Shadows adds 13% or so.

I'm not a math genius, and I'm a little drunk, so correct me if I'm wrong, but that's (((1356 + 1080) x 1.1) x 1.05) x 1.3 = 3657 damage. Right?

Now, Improved Curse of Agony would add another 10% to that, making it 4023, which means Imp. CoA adds 366 damage over 24 seconds, or 15 DPS.

My math might be completely off here, but that doesn't seem like a whole lot of extra DPS for two talent points. 10% increase in ONE spell's damage.


Well, I'm going to assume your right about how much those talents increase the damage of CoA.

1. First, the bold indicates a mistake in the formula, I beleive that should be 1.13, a 13% increase, as per your Imp CoS says its adds.

2. Second, I beleive that Imp CoA only increases the BASE DPS, so that indicates an even lower DPS addition. Anyway, later you said thats 10% increase to ONE spells damage, when its really lower.

3. Regardless, you are completely right in saying its a horrible talent.
#11 Jan 05 2008 at 9:51 PM Rating: Decent
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mazra. good maths but sadly you're completely wrong about how improved CoA affects CoA. it's a 10% increase on the base damage before any +dmg or % shadow increases. so with CoA doing 1356 base damage, that goes to 1491. 'tis a complete waste of 2 talent points as the damage increase isn't worth it. especially seeing as on bosses you use CoDoom, not CoA.

k, to increase your dps

1. use CoD instead of CoA on bosses. for trash mobs, unless the mob lives longer than 30-35 seconds, forget about CoA, forget about UA. use corruption and immolate then spam shadowbolt. 'tis a more efficient way of killing trash mobs (obviously if they do live 30+seconds, use CoA and UA. they're worth it then)

spell rotations
i) firstly, renew your dots as close as possible to when they wear off.
ii) 2ndly. never cut short a SB or any other damage spell to start renewing dots. 'tis a waste of time and dps.
iii) 3rdly. as i said before. CoD > CoA for dps due to less wasted time due to less global cooldowns and because CoD benefits more from amplify curse than CoA does.

spec
41/9/11 is a fine spec to use. gives decent dps and good raid utility (i'm presuming the 9 points are 2/2 imp.HS, 3/3 imp.imp and then either 4 points in demonic embrace or 1 point in there and 3 in fel int to help with darkpact)

gear
damage is fine, crit is fine for your spec, your hit though is low. 68 hit is what? 6-7% hit. in which case i hope in your spec you have 4-5/5 suppression. sadly though suppression only helps for afliction, so the biggest method of increasing your dps right now is to get more +hit.

if you can't get the gear then i'd reconmend gemming for the 4hit, 5dmg gems. do +hit enchant on gloves and if you're not revered with sha'tar yet.

get revered and get the +hit head enchant. try doing some pvp. get the gladiators / merciless gladiators mainhand, they're some of the best mainhands in the game (merciless being only beaten by a BT sword and the vengful gladiators spellblade being currently the best weapon in the game (**warning for people who want to slate this judgement**. it dependant on your hit rate and spec, otherwise it's just the 2nd-3rd best weapon in the game)

pet choice. tbh you shouldn't be needed to counterspell on trash, but if you are it's fine to use your felhound. but for bosses use your imp. it can't die and it has the best mana regeneration of them all, so making it better as a mana battery.

so yeah. final statement. keep dots tight. don't stop a current cast and use CoD over CoA. OR be nice to the raid and use CoS if there's another lock/Spriest, CoE if there's 2 mages or CoReclessness if you're not doing nightbane or prince and want to up the melee dps and tanks tps.

POST EDIT

ovelia, no offence but did you just blindly click / google when making that talent spec? oh and soulshatter is an ability. not a talent. felconcentration isn't needed for pve (solo it's nice. but again, not needed). iHoT isn't needed (again nice for solo, but still not needed)

this spec imo would be a much better choice for you and it provides you with a bit more utility due to shadow embrace as well as all your afliction spells should "never" resist (1% base chance). you'll benefit more from this spec aswell due to more threat reduction and a common range for all spells, so meaning you have less running around when you think you're in range to SB/imm but you're actually not.
oh if you want a bit more solo pve viability, either take all 4 shadow embrace talent points and put them in felconcentration (maybe chuck in 1 suppression talent point too if you gain a bit more hit) or take 2 points and put them into iHoT.



Edited, Jan 6th 2008 1:00am by Jenovaomega
#12 Jan 06 2008 at 12:16 AM Rating: Decent
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you both have kinda funny affliction speccs (olivia and jen).

we have this specc for starters when crit is still low:
http://www.wowhead.com/?talent=IAMrVMfzVtboZxx0tr

feel free to spend the 2 points in iHoT wherever you want.

and we have this build once your gear is starting to get better:
http://www.wowhead.com/?talent=IAMrVMfzVtbZZxx0tr0z





Edited, Jan 6th 2008 3:16am by Oakenwrath
#13 Jan 06 2008 at 3:40 AM Rating: Decent
Honestly for starting kara up to curator and beyond

http://www.wowhead.com/?talent=IxMrVRfzVtcZf0cZxx0L

Is a good build
SR
apply -CoA - CoS/CoE -Immo -SB -Re apply dots/ DP-LT


I think that would be the best way to maximize your dps and help the raid group out the imp blood pact/health stones/ and an extra 3% on CoS/CoE (Really adds up to alot of extra damage over a boss fight.)

I haven't seen your armory but sacrificing 1-200 spell spell damage to add another 75-100 hit is alot more beneficial.


coa - curse of agony
cos- curse of shadows
coe- curse of elements
immo- immolation
sb- shadow bolt
dp- dark pact
lt- life tap
#14 Jan 06 2008 at 6:45 AM Rating: Decent
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jonorevin please do not give advice on how to specc. if i wouldn´t be raiding now i´d rip your specc apart.

Edited, Jan 6th 2008 9:46am by Oakenwrath
#15 Jan 06 2008 at 8:52 AM Rating: Decent
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i'm going to say 1 thing about your spec jov. IT DOESN'T HAVE IMPROVED CORRUPTION. so wtf were you thinking? o.0

also oaken, for an afliction spec. not having amplify curse is a very strange choice. 'tis good for boss fights. other than that your spec is effectively my spec. oh and for 40/0/21 to be viable you need 20%+ crit and over 170 hit as otherwise UA will be a bigger dps increase.
#16 Jan 06 2008 at 7:33 PM Rating: Decent
http://www.wowhead.com/?talent=IEMr0Rfpqt0ooZxx0tM
that's my spec. I rarely, if ever, get outdamaged in kara. My rotation:

Unstable Affliction - Curse of Agony - Immolate - Corruption - Spam SB

with only 794 +shadow dmg and about 90 hit, this will average around 700 dps single target. Against 2, you can get up to 900-1000 dps.
#17 Jan 07 2008 at 12:51 AM Rating: Decent
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So Jen, what would be viable stats for 30/21/10?
I didnt get Amplify Course because I solo a lot but I could get 1 pt out of Fel Concentration for it.
I didnt get spellstrike hood yet either, waiting for someone special to get the pattern.
Buffed I have something over 1100 shadow without sacced succy and not counting Crusade, 120ish hit not counting 2 pts in Supression and around 13% crit.



#18 Jan 07 2008 at 4:34 AM Rating: Default
jenova wrote:
ovelia, no offence but did you just blindly click / google when making that talent spec? oh and soulshatter is an ability. not a talent. felconcentration isn't needed for pve (solo it's nice. but again, not needed). iHoT isn't needed (again nice for solo, but still not needed)


No, I created the build entirely on my own based on multiple respecs, outside advice from elite locks, and a changing play-style.

My build is based around a balanced pvp/pve/raid setting - this build facilitates my pvp status as one of the best in my guild; I can also easily solo group[3] quests, and I'm #2 overall dps in kara (although only 3rd/4th for gruul ;_;). As such, I don't believe I need to defend myself. I respect your input as a knowledgeable lock, but I believe I have enough understanding of my class to choose a valid build that fits my play-style, and also succeeds in all aspects of the game.

But I'm a ********* (joking), so I'll point out a few things.

Soulshatter is an ability, I'm not an idiot. I mentioned it because the op's build did not focus on reducing threat, and thereby allowing for more dps; as such, I included another *needed* (in addition to the 2/2 imp drain soul) way a lock drops their threat. Supporting Mazra's question (#3).

Fel concentration fits nicely for pve. It's a personal choice, I admit you do not need 5/5 (depending on raid/raid group).
- Even with imp vw, it cannot hold aggro for long - even when I purposefully keep my dps/threat low (I get impatient with drain-hunting :S). So if you're soloing a group quest (elite mob), the drain-life is needed to survive. This isn't a demo spec - you'll be laying out your dots, and popping your vw bubble before he dies. Still, your bubble will most likely end before you destroy the mob - and in this case, drain-life is extremely important.
- Allows for mana-efficient hp regeneration without aid from the raid healers.

iHoT is, as you say, "unneeded" for a raid setting, yet it is definitely useful. An instant aoe fear is *always* useful.

[edit]
No offense, but are you able to spell and/or create cogent arguments?

Edited, Jan 7th 2008 7:36am by OveliaLethon
#19 Jan 07 2008 at 10:18 AM Rating: Excellent
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ever thought that maybe english isn't my native language? or any of the other reason why my spelling could be off? sorry but not all of us got to have private education and daily **** rape in the wash rooms.

also, you chose iCoA so all your reasons become invalid due to choosing a pathetic talent and wasting 2 good points. the choice of using felcon and iHoT for solo/pvp is fine, but remember this topic is purely about dps in raids. also any warlock spec can solo group(3) quests. the only thing afliction has over the rest is for mass grinding with minimal reccing time.

i don't doubt you're #2-4 dps spot, us locks have a bit of an advantage for dps at the lower instances due to the way our spells work and how high the +dmg coefficients are for our variety of dps spells.

and sethy
for a 30/21/10 build your stat choices are basically the same as an afliction lock. +dmg, +hit primarily. then haste then crit. also don't instantly presume that sac'd succy is the best choice. for certain bosses (gruul, karathes, illhoof etc..) sac'd felhound can be better. especially if you have a Spriest in your group. you'll never lifetap throughout the entire boss raid, so less chance of death and alot less time wasted
#20 Jan 07 2008 at 10:36 AM Rating: Decent
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Ah good, so I dont have to worry about my low crit.
And yeah, I know saccing pets is situational, I usually like VW the most because with my almost 10k hp I get nice amount from those 2%.
We just peeped into Kara yet so I will see how it goes further and what I lack when.

Haste - is new thing and I didnt stomach it properly yet I think. Can I and how get more haste?


#21 Jan 07 2008 at 3:13 PM Rating: Decent
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badges (the haste offhand is currently the best offhand in the game), crafted and ZA are the main sources of haste
#22 Jan 08 2008 at 12:58 AM Rating: Decent
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So how does haste go with a pure Affliction build? I am also not stomaching haste very well as I see it as a destro-thingy, although I am open for being wrong :-)

My concern is that it will ***** up my spell rotation, the Corr, UA, Immolate, spam SB routine works sooooo nice for me, and I am worried that haste might ruin the rotation and somewhat lower my dps.

But from what I have read, I probably will end up as destro once we go beyond TK/SSC as the gear is more targeted at destro?
#23 Jan 08 2008 at 1:59 AM Rating: Decent
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so does the heoric off-hand beat the orb of the sould eater?
#24 Jan 08 2008 at 2:47 AM Rating: Good
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I have both the Primal Fetish and Orb and there is no comparison.

More Stam, + int and +haste and +34 Fire damage are greater than +17 Shadow damage.
#25 Jan 08 2008 at 3:00 AM Rating: Decent
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+18 stamina and +51 shadowdamage thats the orb
#26 Jan 08 2008 at 3:57 AM Rating: Decent
Hi,

I have been wondering the same issue. We were first time in kara last weekend. About 5 of us were newer been in kara, so it was a bit hard but I think we did ok comparing to our poor gear (we went to curator and killed him, altought it was hard and we wiped at curator ~6 times or so).

(wow armory seems to be down't) I have now ~800 unbuffet shadow dmg, ~10% crit, ~100+ hit. I am playing with 45/5/11. And I've thinking of trying something more suited build for raiding. I am doing a lot bg to improve my gear but I guess I just need to deal with it. I wan't to be the best shape I can for raiding to help our guild go further. I have readed and checked all the posts and builds at this threat but still think that this build would suit me better

http://www.wowhead.com/?talent=IyMr0RfzqzZMxMZxx0tr0z

Demonic embrace is becouse I am second in threatlist when fighting curator, so I need all the stamina I can get (or do I?) my buffed health is kind of low ~10k I am also getting more crit% to next raid so I think ruin would be nice. I also have meta gem that gives you chanche next spell 1/2 time. So I might be spamming sb a lot.

I like my current spec and would like to be more than just a sb spammer but I think this build would benefit raid more. Any comments or point out if there is something wrong with my build. (I will have imp out and use a lot dark pact)

Thanks for any advice
-Rets

Edit: I was doing about ~750 dps at our first run (wizard oil, shadow potion ect.)




Edited, Jan 8th 2008 7:59am by Retsnam
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