mazra. good maths but sadly you're completely wrong about how improved CoA affects CoA. it's a 10% increase on the base damage before any +dmg or % shadow increases. so with CoA doing 1356 base damage, that goes to 1491. 'tis a complete waste of 2 talent points as the damage increase isn't worth it. especially seeing as on bosses you use CoDoom, not CoA.
k, to increase your dps
1. use CoD instead of CoA on bosses. for trash mobs, unless the mob lives longer than 30-35 seconds, forget about CoA, forget about UA. use corruption and immolate then spam shadowbolt. 'tis a more efficient way of killing trash mobs (obviously if they do live 30+seconds, use CoA and UA. they're worth it then)
spell rotations
i) firstly, renew your dots as close as possible to when they wear off.
ii) 2ndly. never cut short a SB or any other damage spell to start renewing dots. 'tis a waste of time and dps.
iii) 3rdly. as i said before. CoD > CoA for dps due to less wasted time due to less global cooldowns and because CoD benefits more from amplify curse than CoA does.
spec
41/9/11 is a fine spec to use. gives decent dps and good raid utility (i'm presuming the 9 points are 2/2 imp.HS, 3/3 imp.imp and then either 4 points in demonic embrace or 1 point in there and 3 in fel int to help with darkpact)
gear
damage is fine, crit is fine for your spec, your hit though is low. 68 hit is what? 6-7% hit. in which case i hope in your spec you have 4-5/5 suppression. sadly though suppression only helps for afliction, so the biggest method of increasing your dps right now is to get more +hit.
if you can't get the gear then i'd reconmend gemming for the 4hit, 5dmg gems. do +hit enchant on gloves and if you're not revered with sha'tar yet.
get revered and get the +hit head enchant. try doing some pvp. get the gladiators / merciless gladiators mainhand, they're some of the best mainhands in the game (merciless being only beaten by a BT sword and the vengful gladiators spellblade being currently the best weapon in the game (**warning for people who want to slate this judgement**. it dependant on your hit rate and spec, otherwise it's just the 2nd-3rd best weapon in the game)
pet choice. tbh you shouldn't be needed to counterspell on trash, but if you are it's fine to use your felhound. but for bosses use your imp. it can't die and it has the best mana regeneration of them all, so making it better as a mana battery.
so yeah. final statement. keep dots tight. don't stop a current cast and use CoD over CoA. OR be nice to the raid and use CoS if there's another lock/Spriest, CoE if there's 2 mages or CoReclessness if you're not doing nightbane or prince and want to up the melee dps and tanks tps.
POST EDIT
ovelia, no offence but did you just blindly click / google when making that talent spec? oh and soulshatter is an ability. not a talent. felconcentration isn't needed for pve (solo it's nice. but again, not needed). iHoT isn't needed (again nice for solo, but still not needed)
this spec imo would be a much better choice for you and it provides you with a bit more utility due to shadow embrace as well as all your afliction spells should "never" resist (1% base chance). you'll benefit more from this spec aswell due to more threat reduction and a common range for all spells, so meaning you have less running around when you think you're in range to SB/imm but you're actually not.
oh if you want a bit more solo pve viability, either take all 4 shadow embrace talent points and put them in felconcentration (maybe chuck in 1 suppression talent point too if you gain a bit more hit) or take 2 points and put them into iHoT.
Edited, Jan 6th 2008 1:00am by Jenovaomega