Here's the problem: I have no problems with Paladins. I do have problems with Warriors and Druids, and are starting to dislike ever seeing them tank my groups, just due to their inability to hold threat on multiple targets, while ticking about 500 health per second on the main tank in HoTs, and at least one DPS, if not more.
I'm having issues with having to tank in Tree of Life form, because the tanks simply cannot hold threat against multiple targets, with huge amounts of healing be throwing about every 3 seconds. Which just dominos into the main tank being unable to get threat back from me, because i've already laid down more threat on myself surviving then he can possibly get back, and just to survive the beating i'm receiving, I have to cure more to the point where i've wasted more mana on survival, then I have on the tank and the entire party.
Monsters just fly right past the tank as soon as that first Rejuv tick goes over, because the swipe of the sword he uses just isn't doing the job. I'm left with the conundrum of either flat-our refusing to group with anyone but Paladins, or considering some form of alternative, low-health healing that stands to be very risky to the tank, if not generate even more threat with spike heals from low tank health, just to allow him more time to get threat built on his side targets.
It's a very frustrating situation. I hate to wipe because I get dogpiled on and die first, while the tank and everyone else slowly wipes afterwards, but it's getting quite common. I'm just not sure what else to do at this point. I start my Rejuv before he even pulls, so my healing counts as his threat, but it's still not enough.
WTF is a Resto Druid supposed to do to survive with Warriors and Druid tanks?