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Death Knight = Uber-Retribution PaladinFollow

#52 Jan 10 2008 at 1:09 PM Rating: Decent
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Lv1

That's my prefered start level for a new class :P

As fast as leveling is at the earlier levels it wouldn't make a huge deal.. 1 week or less and you'll see Lv80 DKs running around I'm sure. Plus this gives the lower content additional toons to group with through the lower dungeons.

I like having a set level & quest to unlock, just not a fan of the high level start. IMHO

Kz
#53 Jan 10 2008 at 2:39 PM Rating: Decent
i kinda meant a lvl 60 toon to start the quests to GET DK . . .

i would also like to start at much lower lvl then 50~

but lvl 1 wouldnt fit as your suppose to be a charactor who was reborn/taken to the dark side (a fallen hero of sorts), then reborn/taken back to the light (somehow released from your bondage/slavery/whatever) while keeping the gifts of the witch king. i cant immagine that charactor not having some amount of power. lvl 1 seems silly conseptually.
#54 Jan 10 2008 at 2:40 PM Rating: Excellent
Well lore-wise and in-keeping with the Hero Class mentality, it wouldn't make too much sense to have a lvl 1 DK running around.

Death Knights are former fighters who were killed and corrupted by the Lich King. They still have all of the memories and experience of their previous life, and the Lich King isn't going to turn some lowbie into a DK. Having a 50s-ish DK sounds about right, and I think will be fine.
#55 Jan 11 2008 at 11:24 AM Rating: Decent
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Quote:
I'll personally be unlocking it myself, mainly because when I played FFXI my main was a Dark Knight (I do miss it from time to time)


I agree. Lv75 drk here on FFXI. :D When I started this game the first thing I looked for as a weapon was a Scythe. It pissed me off that they had everyother weapon but it. =/

When I get my toon to 55 or w/e to unlock death knight it'll make me happy in my pants. :) Haha. No point for me posting here but eh... thought i'd make this my first post on the WoW forums.
#56 Jan 13 2008 at 10:23 AM Rating: Good
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2,396 posts
While I have absolutely no problem with starting at level 55, there are a few things that concern me:

1. Is this character going to start with any money? While not necessarily a problem per say, I don't like the thought of having to rob gold from one character to give to another, especially when I've usually made well over a thousand gold by level 55 and the character needs riding skill and an epic mount in five levels.

2. What type of gear is this character going to start with? Starting with whites is unacceptable, and buying a full set of AH greens doesn't sound like any picnic either.

3. If I want this character to have any professions he's going to have to go back and farm them up from level 1.

4. Is he going to start with any reputation? Being level 55 and only friendly with the basic factions is going to be retarded and a further drain on time and resources if I want to remedy that.
#57 Jan 13 2008 at 11:08 AM Rating: Default
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648 posts
Gaudion wrote:
While I have absolutely no problem with starting at level 55, there are a few things that concern me:

1. Is this character going to start with any money? While not necessarily a problem per say, I don't like the thought of having to rob gold from one character to give to another, especially when I've usually made well over a thousand gold by level 55 and the character needs riding skill and an epic mount in five levels.

2. What type of gear is this character going to start with? Starting with whites is unacceptable, and buying a full set of AH greens doesn't sound like any picnic either.

3. If I want this character to have any professions he's going to have to go back and farm them up from level 1.

4. Is he going to start with any reputation? Being level 55 and only friendly with the basic factions is going to be retarded and a further drain on time and resources if I want to remedy that.


i could be wrong, but i'm pretty sure your char will still have any gold, professions, rep, etc as before. its the same char, just different class now. unless i'm wrong about that part. armor i'm not sure about though. still don't see why you'd suddenly lose it. unless i'm wrong and you actually make a whole new char...
#58 Jan 13 2008 at 11:26 AM Rating: Excellent
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2,396 posts
toolofjesus wrote:
i could be wrong, but i'm pretty sure your char will still have any gold, professions, rep, etc as before. its the same char, just different class now. unless i'm wrong about that part. armor i'm not sure about though. still don't see why you'd suddenly lose it. unless i'm wrong and you actually make a whole new char...

You are wrong. Everything you said there was completely and utterly wrong. You could not have been more wrong if you tried.

Blizzard has already stated multiple times that any of your current characters are not in any way consumed or altered. You're creating an entirely new character, it just happens to start at level 55. I thought that was finally becoming common knowledge on this board, we've certainly harped on it enough through all these retarded Pally/DK posts. Guess I was wrong.
#59 Jan 13 2008 at 12:35 PM Rating: Decent
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648 posts
Gaudion wrote:
toolofjesus wrote:
i could be wrong, but i'm pretty sure your char will still have any gold, professions, rep, etc as before. its the same char, just different class now. unless i'm wrong about that part. armor i'm not sure about though. still don't see why you'd suddenly lose it. unless i'm wrong and you actually make a whole new char...

You are wrong. Everything you said there was completely and utterly wrong. You could not have been more wrong if you tried.

Blizzard has already stated multiple times that any of your current characters are not in any way consumed or altered. You're creating an entirely new character, it just happens to start at level 55. I thought that was finally becoming common knowledge on this board, we've certainly harped on it enough through all these retarded Pally/DK posts. Guess I was wrong.


haha, ok. i guess i wasn't paying too much attention to those posts. i'm not planning to make a DK, so i only very loosely followed it. only thing i really try to follow about them is how they'll tank. i have 10 chars on my realm and no desire to level the lowbies i have on other realms, so i won't be able to make one anyway i guess... haha.

but, if its an entirely new char, i don't see blizz starting you off with more than a token amount of gold if any and i don't see them giving anyone any more than green gear at best... i'd be very surprised if they even give you greens.

if people have a char at 55 already though i don't see gold or gear being too much of a proble. if it is, just keep leveling your main till outlands.

#60 Jan 13 2008 at 6:06 PM Rating: Good
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3,909 posts
Quote:

You are wrong. Everything you said there was completely and utterly wrong. You could not have been more wrong if you tried.

Blizzard has already stated multiple times that any of your current characters are not in any way consumed or altered. You're creating an entirely new character, it just happens to start at level 55. I thought that was finally becoming common knowledge on this board, we've certainly harped on it enough through all these retarded Pally/DK posts. Guess I was wrong.


Why would you ask a bunch of questions then tell the guy answering them that he's totally wrong? Presumably you don't know the answer to the questions you're asking, hence the inquiry. If you're so certain, why ask the question in the first place?

Quote:
4. Is he going to start with any reputation? Being level 55 and only friendly with the basic factions is going to be retarded and a further drain on time and resources if I want to remedy that.


Remember, he's a Death Knight. He was the willing servant of the greatest evil in Azeroth and aided him in his quest to destroy all life. I wouldn't be surprised if Death Knights start off with negative reputation with all factions.

It's not like, "Woah, you're good now? Ok, totally cool, here have Exalted with Stormwind 'cos you used to be human before replacing the blood in your veins with icy evil, and like Revered with Ironforge or something because I guess no-one liked Muradin anyway."
#61 Jan 13 2008 at 7:12 PM Rating: Decent
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648 posts
zepoodle wrote:
Remember, he's a Death Knight. He was the willing servant of the greatest evil in Azeroth and aided him in his quest to destroy all life. I wouldn't be surprised if Death Knights start off with negative reputation with all factions.

It's not like, "Woah, you're good now? Ok, totally cool, here have Exalted with Stormwind 'cos you used to be human before replacing the blood in your veins with icy evil, and like Revered with Ironforge or something because I guess no-one liked Muradin anyway."


haha, thats too funny. thanks for the laugh.
#62 Jan 14 2008 at 8:33 AM Rating: Good
i dont think you will start with any gold, other wise you could siphon it and recreate the toon for as long as you like. get a good DK creation bot goin and your the riches player in the game. . .

but yeah, hopefully there is a free summonable mount to make up for the lack of cash. i mean. the lord of icy evil wouldnt get much done if his generals had to walk everywhere. . .

like wise the gear should be at least quest greens for you lvl given the above.

the only thing i really see being an issue is rep. which hopefully there are some DK specific quests that prove your loyalty or what not; in such a way as to give a nice boost in rep.

Edited, Jan 14th 2008 1:01pm by RuenBahamut
#63 Jan 14 2008 at 12:30 PM Rating: Good
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2,396 posts
zepoodle wrote:
Quote:

You are wrong. Everything you said there was completely and utterly wrong. You could not have been more wrong if you tried.

Blizzard has already stated multiple times that any of your current characters are not in any way consumed or altered. You're creating an entirely new character, it just happens to start at level 55. I thought that was finally becoming common knowledge on this board, we've certainly harped on it enough through all these retarded Pally/DK posts. Guess I was wrong.


Why would you ask a bunch of questions then tell the guy answering them that he's totally wrong? Presumably you don't know the answer to the questions you're asking, hence the inquiry. If you're so certain, why ask the question in the first place?

Because he attempted to answer my questions with information that I knew for a fact was a completely inaccurate and outdated assumption. Thus, I informed him that his answer was wrong... because it was. My questions still stand officially unanswered by Blizzard.

Quote:
Quote:
4. Is he going to start with any reputation? Being level 55 and only friendly with the basic factions is going to be retarded and a further drain on time and resources if I want to remedy that.


Remember, he's a Death Knight. He was the willing servant of the greatest evil in Azeroth and aided him in his quest to destroy all life. I wouldn't be surprised if Death Knights start off with negative reputation with all factions.

It's not like, "Woah, you're good now? Ok, totally cool, here have Exalted with Stormwind 'cos you used to be human before replacing the blood in your veins with icy evil, and like Revered with Ironforge or something because I guess no-one liked Muradin anyway."

I think it's been shown enough that bringing real-life and even real-lore logic into this game simply does not hold water. Regardless of how cool my Death Knight is, if I am stuck at friendly and have to pay 20% more for everything in the major cities for the entire rest of the time I play that character without massive rep grinding, I guarantee you that I will not be !@#$ing with him. At all.

The RuenBahamut of Doom wrote:
i dont think you will start with any gold, other wise you could siphon it and recreate the toon for as long as you like. get a good DK creation bot goin and your the riches player in the game. . .

True. There really doesn't seem to be any good solution to this issue, but it remains an issue nonetheless in my mind. I guess Blizzard just assumes that anyone level 55 and up will be able to support a second character monetarily.

Quote:
but yeah, hopefully there is a free summonable mount to make up for the lack of cash. i mean. the lord of icy evil wouldnt get much done if his generals had to walk everywhere. . .

A spell-summonable mount hadn't occurred to me. And you're right, that would solve the problem handily. It could even be a reward from one of the supposed DK intro quests.

Quote:
like wise the gear should be at least quest greens for you lvl given the above.

This part, at least, is easy. Just give the DK a full set of starting green or blue gear that is soulbound and vendors for zero copper. Problem solved.

Quote:
the only thing i really see being an issue is rep. which hopefully there are some DK specific quests that prove your loyalty or what not in such a way as to give a nice boost in rep.

That is what I was thinking. Have the DK intro quests result in reputation gains into honored or preferably revered status with the four major cities at least.
#64 Jan 14 2008 at 3:13 PM Rating: Decent
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1,256 posts
The simple fact of the matter is they prolly won't give you money for the reasons as stated. They might give you greens but they will be unsellable. also for reasons stated above.

Other wise it would be way to easy to create a toon take all gold and stuff they are wearing. (sell it of course) and then recreate toon after sending that money to an alt.

Repeat process about 100 times and youll have enough money to do what ever you need. Maybe fund for that epic flyer you've been saving for? Get the feel?

*edit* Okay you do see where that is going. Cool, hate to think people are that ignorant but there are a few in the world and it makes it hard to tell what kind of person someone is.


Edited, Jan 14th 2008 3:17pm by HitashLevat
#65 Jan 14 2008 at 3:16 PM Rating: Good
Guess we'll just have to wait and see. I wish they would put out a LITTLE more info every so often. Not just the same crap over and over and over again.
#66 Jan 14 2008 at 3:19 PM Rating: Decent
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Oh and the problem with giving a Death Knight an Unholy Aura like the ones in Mech, is that you would aggro any and everything in your Aura range... I don't like the looks of that in Hellfire where everything is real close together.
#67 Jan 14 2008 at 3:27 PM Rating: Decent
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2,396 posts
You could always wait to turn it on until after you've pulled.
#68 Jan 14 2008 at 3:37 PM Rating: Decent
they could easily make the aura only effect in combat mobs also.
#69 Jan 14 2008 at 3:41 PM Rating: Decent
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1,256 posts
If it effected in combat mobs and stupid animal that aggros a rat or anything like that will come straight to you.

Not to mention those mobs that attack another player... People would start getting mad if you just ran by something they were going to attack and completely stole their kill that way with just a stupid aura. Somehow I don't see that happening.

Though I would hope to be able to summon a controllable skeleton, that would be pretty sick.
#70 Jan 14 2008 at 3:45 PM Rating: Good
They've already stated that the skeletons that you summon would be uncontrollable, though you'd have a lot of them. Maybe you have a spell to raise them and a spell to destroy them.

And I'm sure they would work out all the kinks in the Unholy Aura if they were to implement it. The sheer amount of whining would be enough for them to fix it. Just look at the threat reduction for ret.
#71 Jan 14 2008 at 3:56 PM Rating: Decent
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1,256 posts
True true. Though I would really rather have 1 controllable skeleton than 10 uncontrolable ones that aggro everything.. Treants anyone?
#72 Jan 14 2008 at 7:03 PM Rating: Decent
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286 posts
Actually, I haven't had this problem with my treants at all. They generally only attack things that are right next to my target, or my target, or something that's attacked me. I've never had them wander off to attack random things (which kind of surprised me.) Granted, I usually summon them on top of whatever I want them to attack.
#73 Jan 15 2008 at 9:23 PM Rating: Default
My guess, and I have seen some ideas similar to this before although not identical, is that your character's going to start off with a special set of armor in a remote area which will provide quests with which to "break free" from the Lich King's bindings.

Similar to lowbie quests in Silvermoon/Exodar, it will allow the character to replace his initial gear with some somewhat better gear and force the character to get some items of value through actual manhours. This would then equal out the fact that "Yes - you are getting much more valuable items than a level 1 would" but "Yes - you already have a character that is higher than 55, so you're still not maximizing your profits by any means."

The new Rune system of spellcasting will likely be "relearned" as you quest, as well as the purpose of the Runeblades (which I'm guessing are imbued or whatever with Runes -- like FFXII -- in order to help define the DK's role.)

All of this is absolute speculation, of course =P
#74 Jan 15 2008 at 9:27 PM Rating: Default
Oh and Jack, if it's like WC3 it'll summon "Up to X" depending on how many corpses are around you where "X" is either a set number or a variable dependant on Talents/Spell Level.

There is also a DK skill in WC3 in which he sacrafices any undead unit (which I said before makes no sense) for HPs, which could obviously be replaced to say "Sacrafice a Skeletal Minion." The skeletons will probobly act similarly to other uncontrollable pets, but may work in a social mentality that will keep them all focusfired and not grabbing attention so that they do not attempt to tank and die off.
#75 Jan 15 2008 at 10:46 PM Rating: Good
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tzsjynx wrote:
There is also a DK skill in WC3 in which he sacrafices any undead unit (which I said before makes no sense) for HPs,


Baron Rivendare in Stratholme(that ******* WILL drop me a mount some day Smiley: motz) uses Death Pact, which is the ability you were speaking of. And it makes total sense to me, as you're consuming the life force that is animating the undead unit, which you convert to life force within yourself. It's kind of a one for one trade.

Now, personally, I'm curious if Death Coil will heal the Death Knight. Smiley: laugh


I know, probably not, but it would be fun.
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