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Worst lock I've ever seen...Follow

#1 Dec 27 2007 at 11:14 PM Rating: Default
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Was doing SFK on my druid, with my friend's druid (me balance healer, him feral tank), we had a warrior DPS/off-tanking and a warlock with us. There was a 5th but he dropped real fast and we were too lazy to LFM.
Anyway, the three non-warlocks in the group kept asking the other lock to pull out his imp. We said it in party chat, whispered him, even put up raid warnings. We had 2 tanks already, and the imp would have really helped us out. We started paying attention to his playstyle, and noticed he spent half his time meleeing!
At this point I just said (in party chat, too, so he could see it) if him or his pet gets aggro, dont pull threat off him, and I wasnt gonna heal or buff him. Finally when we're 2/3 the way through the instance, (after his pet finally dies) he whispers me and says "my other pet's weak." I had to explain to him (and so did the rest of the group, which we'd already done about fifteen-fold) that the health aura and the extra DPS would help us out a lot more than an extra tank.
Well, he DC'd a few minutes after that but the run actually went smoother until we got to the last boss (where the MC and the crits from void bolt killed us real quick). But that is probably the first warlock I've watched play and had to tell him to reroll a rogue.
#2 Dec 28 2007 at 1:24 AM Rating: Default
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Not to split hairs but you seemed to make this a main point in your thread, but a demo specced lock may find the imp worthless. This is ofcourse they know how to use their pet. Having the Suc or Felguard out will increase shadow damage by 5% or 10%. Plus they have decent dps to add to the lock.

On the other hand a destro lock may have demo sacrafice and depending on the playstyle will bring out a pet and sac it to help himself out.

Now if you want to point out the lock sucked...ok if he was meeling, that's bad. Also if he had a problem with the imp as a pet he really should have pointed it out at the begining.

Honestly though I almost never use the imp. AT lvl 70 though an extra 1000 hp's mean almost nothing at that point. But even leveling up I almost never used it, there was never a need.

Personally I wouldnt have done the instance with only 4 ppl and as soon as I saw a lock meleeing and not casting I would have kicked him.
#3 Dec 28 2007 at 1:39 AM Rating: Good
The OP clearly says it was in SFK, and I dont know a lot of 31 Locks that do SFK and are full demo (that being ONLY Demonic Sacrifice).

Again, it is SFK, you can easily 4 man any instance up to Mara (hell maybe even up to scholo), and before 60 there is even no *need* for a heal-specced healer, or a tank-specced tank.

Even at level 70, 1000hp helps the party more than your voidwalker bashing heroic instance's mobs for a whooping 15 damage, and succy is also pathetic (unless you need to seduce, in wich case its ok), and specially at this level the 16-20(cant remember) stam the party gets means the tank (and everyone else, if the tank sucks) will have 3-4 more hits before they die.

Now that I'm done flaming the "Im a 1337-lock I pwn j00 wit Mah lvl 70!" response, I would've insisted on not moving untill he would switch his imp out, maybe try to talk in another language to him, because it seems you repeatedly told him why to take it out, and he still wouldn get it. Non-english speakers (although annoying) should ask for help to others, or tell you "I dont speak english" and maybe someone could talk to him.

Attempting to tell these kind of people not to melee and cast spells instead is like trying to convince teenager smokers that smoking DOES ACTUALLY KILL YOU!

Theres just no point to it, they do it because they think its cool, and the melee-locks/hunters/etc do it because they dont like listening to good people's advice.
#4 Dec 28 2007 at 6:15 AM Rating: Default
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Quote:
extra 1000 hp's mean almost nothing


It's 5000hp extra.Whole group.If you're demo you get threat reduction,if you're aff you get mana bat,if you're destro,well,you'll be saccing succy probably.
#5 Dec 28 2007 at 8:18 AM Rating: Good
Sadly there are allot of horrible people playing each class...like the other day i did Arc on my fury warrior who's only epic is the glad offhand and against a boomkin in all kara epics and a lock in fsw/spellstrike, i was almost 10% above the druid and 15% above the lock...the lock seemed to think that drain life was better then shadowbolt's for dps...sigh...
#7 Dec 28 2007 at 9:31 AM Rating: Good
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281 posts
He's a beginner, don't complain about it. If it were something like Maraudon or Zul'Furrak then it'd be reasonable to complain. You did nothing wrong, you tried to aid him in the right direction but he wasn't listening, I just don't think this story is thread-worthy.
#8 Dec 28 2007 at 10:51 AM Rating: Decent
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158 posts
Quote:
Not to split hairs but you seemed to make this a main point in your thread, but a demo specced lock may find the imp worthless. This is ofcourse they know how to use their pet. Having the Suc or Felguard out will increase shadow damage by 5% or 10%. Plus they have decent dps to add to the lock.

On the other hand a destro lock may have demo sacrafice and depending on the playstyle will bring out a pet and sac it to help himself out.

Now if you want to point out the lock sucked...ok if he was meeling, that's bad. Also if he had a problem with the imp as a pet he really should have pointed it out at the begining.

Honestly though I almost never use the imp. AT lvl 70 though an extra 1000 hp's mean almost nothing at that point. But even leveling up I almost never used it, there was never a need.

Personally I wouldnt have done the instance with only 4 ppl and as soon as I saw a lock meleeing and not casting I would have kicked him.


I was going to pass over this thread seeing how the OP is whining about something very insignificant but your response needed a reply.

First, you clearly do not know what SFK stands for, which is Shadowfang Keep, an 18+ level instance.

Second, when does he ever mention the lock being demo, and if it did have Master Demonologist it would be at level 40, 50 for the Felguard. For a destro lock to have Demonic Sacrafice and still be considered destro, it will be at least 60+. All of these being able to easily solo SFK even with as a melee warlock.

And third, the imp doesnt give 1000hp, 91 stam with improved imp or 70 without it. Both of these a HUGE boost in stamina making a big difference even at level 70 especially since stamina can be boosted by BoK or other buffs. I don't know what you've been smoking to think 1000hp isn't helpful.


Edited, Dec 28th 2007 2:32pm by Tugnus
#9 Dec 28 2007 at 11:08 AM Rating: Decent
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At our level, it was 8 stamina. But, 8 stamina thrown onto a druid in bearform (without HotW, because we're level 21 at the time) is 11 stamina. Since we're taurens, that balances out to 116 HP. Unbuffed, my friend had about 1k HP in bear form +/- 50. So the imp buff is a 10% increase in hit points. The warrior was an orc, only getting the 80 HP bonus, but since he was at ~650 unbuffed, that's a 12% increase in health.

Or he can use his VW (level 24, but idk if he had done the succy quest yet, from the sound of things he didn't), which all that does is half the DPS and no HP bonus. It wasn't so much that he was doing this, but that every fight at least one of us would comment on how an imp would be better. And he didnt even respond.
#10 Dec 28 2007 at 11:23 AM Rating: Default
This is totally not a thread worthy complaint, but the responses are funny.
First, I am going to assume that person was at a relative level with the instance, if everyone was so insistant on depending upon someone else's ability.
You get Blood Pact at level 14, which adds only 7 stamina; and Rank 3 at level 26, there is only 16 stamina.
This does NOT turn the tide of battle in the least. If you really are having that much trouble in SFK, then you should blame the whole group for sucking at the game... seriously.

And for the record, a fully Demonology speced warlock finds use in an imp, not for their survival, but for the bonus they will get in spell damage and the 20% reduction in threat-- good for groups, not good for soloing.
#11 Dec 28 2007 at 12:01 PM Rating: Decent
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158 posts
I'm going to attempt at ending this thread by justifying the lock. Of course choosing a minion is very situational. The imps purpose at that level would be to increase your parties stamina which would help tanks from being killed quickly by either several mobs or one large hitting mob and the Voidwalker acts as an OT.

As pointed out, the lock was level 24. That gives the voidwalker a base stamina of 93. Allowing the Voidwalker to OT an extra mob would act as CC and could be thought of as adding 930 hp since he will be able to take that much damage away from your party. And since most of the pulls (except for a few trash mobs you can single pull and 2 of the bosses, 1 which he was not present for) are multi pulls, the VW will be as efficient as the imps blood pact would have been if not more efficient. Especially since its such a low level instance and the VW can easily OT the mobs in SFK.

For dps, the VW will be hitting for 22-30 dmg every 2 seconds while the imp would have been doing 22-26 every 2 seconds with a limited mana pool. Granted the VW will not be hitting for full due to armor they will both be doing basically the same dps.

So if used properly the VW in most of the fights would have been more helpful than the imp because he can CC one or more of the mobs allowing your group to quickly deal with others, help out if bad pulls happen, and does the same dps (more if the fights goes on longer). The only times the imp would have been more helpful would be during the last boss since he hits hard and the extra stam will be able to keep the tank alive longer and because there is nothing to CC.

In the end, using the VW was better for the group instead of the imp. Sadly the warlock was a new player and had did not have a full grasp of his class or the game. This thread is pointless. /end
#12 Dec 28 2007 at 4:07 PM Rating: Default
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3,761 posts
Lol you're a balance druid at level ~30. Why...?
#13 Dec 28 2007 at 4:12 PM Rating: Default
Didn't someone else post this exact same thread about 3 months ago?
#14 Dec 28 2007 at 4:47 PM Rating: Decent
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2,754 posts
i think that one was a lvl.70 loki. anyways. as said, this guy is new and still leveling so be nice :P heck i remember back in the days when i didn't know why whenever i charmed a target it came out instantly (dots... lolz) and when i didn't know why players became immune to fear/charm. hehe. everyone was once a noob :P
#15 Dec 28 2007 at 5:51 PM Rating: Decent
If you did the instance just fine, I don't see the point in complaining about it. Sure, you may have went faster without him, but then again, you also spent last time complaining about him.

For all you know he may have wanted to up his staff/sword/dagger skills, by doing melee.

Also remember that it's just a game. Players should be allowed to play how ever they want, since it's their monthly fee. Just have fun and try not to tell others how to play. They'll learn the hard way on how different class characters should be played.
#16 Dec 28 2007 at 9:24 PM Rating: Default
HandsOfDeath wrote:
Also remember that it's just a game. Players should be allowed to play how ever they want, since it's their monthly fee. Just have fun and try not to tell others how to play. They'll learn the hard way on how different class characters should be played.


I cannot disagree that it is just a game... but being a long-time MMO (and online in general) player I can tell you this with total seriousness. I may be using my time to play a game but it is MY time that I am *spending* to be on WOW. People that interfere with my ability to play efficiently and pleasantly I do tend to get ticked off by.

EI 1 person taking an extra 30 minutes when everyone else is at a Summoning Stone, someone going AFK for extended periods of time, someone doing something foolish like upping Weapon skills *instead* of doing their job in an Instance(some ppl can do both), ect...

Fact is, between school work family and my other hobbies I don't have all that much time to be sitting on WOW, and when you calculate how many hours upon hours are wasted by 1 person holding back 4 others and then translate that into even a minimum-wage job, you'll start to take time wasting a bit more serious.
#17 Dec 28 2007 at 9:38 PM Rating: Decent
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The other day I killed a higher level Lock on my Mage that used no spells (he meleed) and a VW.

He was not only the worst warlock ever, but may actually be the worst player ever.
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Anyways, you all are horrible, @#%^ed up people

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#18 Dec 28 2007 at 10:56 PM Rating: Default
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wow apparently one of your other hobbies is to complain about people in non important instances and getting butthurt. Well to that i say, Good Job you have successfully done your hobby.

Edited, Dec 29th 2007 1:57am by nibsir
#19 Dec 29 2007 at 1:18 AM Rating: Default
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2,717 posts
Worst player was the hunter DPSing with EotB.

If a player wants to play a certain way, he/she should SAY so (and why), especially if all the other group members are complaining about it. The lock didnt even say anything until 2/3 the way through the run.
And the reason I was balance is because my friend (who I'm always grouped with on this guy) was feral, and I was planning on building into the dreamstate build, starting with balance since a non-spec can still heal, but I wanted the extra DPS for when we got an on-spec healer or when we're duoing. If I'm going for caster gear and he for melee, we don't fight over drops, and it makes life easier if I only need 1 set of gear (maybe 2 at 70).
#20 Dec 29 2007 at 8:55 AM Rating: Good
Got me... lol...

This is why I don't group with people like you. Anyways I gotta go get my 'butthurt' (?) so I'll be back later.
#21 Dec 29 2007 at 3:48 PM Rating: Good
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57 posts
skribs wrote:
But that is probably the first warlock I've watched play and had to tell him to reroll a rogue.


what's up with rogues?

hmm, didnt read all the comments, but next time kick the lock --> find another lock or equalevant dps.

#22 Dec 29 2007 at 9:17 PM Rating: Decent
I understand you're paying money to play WoW, but maybe you could spend more time making friends in the game. That way, you could get parties for instances together that you're more likely to enjoy, rather than grabbing random people that don't reply to messages. You had the option of getting a new party, instead of keeping that lock, didn't you?

Find friends or a helpful and experienced guild to join. These will help you from having "bad" party members.
#23 Dec 29 2007 at 11:19 PM Rating: Default
Amen to that HandsOfDeath.

Especially with my Pally I got about 25 priest friends cuz it's so hard to find a good healer =)
#24 Dec 30 2007 at 1:24 AM Rating: Decent
My Warlock is now level 34 and my Imp sucks. Why? Because I never use him and haven't invested in the Grimoires to train his abilities to their highest possible rank. My first toon was my Hunter, and I had a lot of fun (and a lot of success) earning gold. On my Warlock, the gold grind is old. I know how to make gold, I'm just not interested in doing so. Don't ask me why...it's discouraging to be level 34 and know that the most I've ever had on this toon was just shy of 30g at any one time, but whenever I log in on my Warlock, I run some quests, grind off some rested xp, and then log off. It seems there are a lot of Warlocks that start out, use their Imp because it's all they have, and then once they finish the quest to get their Voidy, the Imp goes on the shelf. I'm not saying it's right, it just seems to be what happens.

Having said that, I don't group on my Warlock at this point. One of my favorite aspects of WoW is that I don't have to wait around for a group to form. Once the group is formed, I don't have to wait for 1-4 other people to get their **** together. I don't have to wait on other people's extended AFKs. I can cruise through the leveling process at my own pace, and then like I did on my Hunter I can practice group dynamics in the field so I'm not a complete nub when I start running instances. If, however, I were to look at grouping as a big part of my experience during the leveling up process, I would make a point of ensuring that my minions were trained and my gear was reasonably adequate.
#25 Dec 30 2007 at 7:55 AM Rating: Decent
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aure... TRAIN YOUR IMP. TRAIN ANY SPELL YOU'VE MISSED 'COS "you think it's not worthwhile"

you need everything and every pet. christ you're reminding me of these couple of locks i allowed into my guild back at 60. we were doing fine damage etc.. and then I asked one of them "could you go outside and summon someone". his response was "summon?" so i said "yeah, ritual of summoning. lvl.20 spell. you have it right?" and he said "nope". so yeah. /gkick
another I asked to use his succy for charm.. or was it felhound for CS... either way... he didn't have the pet so /gkick
and finally.. the best one.
some new lock was doing pathetic damage (and he had already raided MC/AQ20 due to his gear) so i set my mod to follow his damage. turned out he didn't use dots. when i asked he said he didn't see any point in training them. so again /gkick
#26 Dec 30 2007 at 9:40 AM Rating: Decent
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2,717 posts
The problem with making friends is that you end up either outlevelling them, or they outlevel you, or something like that. On my hunter when I was levelling her, I put a couple people on my friends list in the mid-20's. When I hit 50, one of them was just hitting 30, and the other was already hitting mag/gruul.

I do have a permatank, my friend's druid...but even with 4 friends if you need a 5th it's likely to be a moron.
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