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good news to all the shockadinsFollow

#1 Dec 26 2007 at 6:55 PM Rating: Sub-Default
good news to all the shockains lover. when the new lvl 80 come out we can spec ret all the way down to vengeance ;d
that mean aw get 30% damn san aura get 12% crusede get 3% n with vengeance get 15% our holy att can + 60% dam

n sop is alot more with imp sop 15% n a 10% from gear that is + 85% dam o.O

this is how i will do it http://www.wowhead.com/?talent=sV...oxZVf0xGczi
#2REDACTED, Posted: Dec 26 2007 at 6:56 PM, Rating: Sub-Default, (Expand Post) ...... sor
#3 Dec 26 2007 at 7:31 PM Rating: Default
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2,183 posts
Huh?

...

Oh, and have fun getting to 80 with those 15 points spent.
#4 Dec 26 2007 at 8:21 PM Rating: Default
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3,909 posts
Unless they jerk around with all our talents and abilities just like they did when Burning Crusade came out, and some other build suddenly becomes teh r0xx0rs.

It's a good point you're making, I'm just pointing out that it's not likely to stay a good point. Shockadins might very well be made extinct by WotLK, or they may become absolutely hideous in the pants. We don't know, because WotLK isn't out yet.

My bet is, however, that anyone wishing to do a plate/DPS/hybrid role like a shockadin or a retadin will probably roll a Death Knight, which all bets say will be able to do that and do it much much better, 'cos they're evil. I'm guessing the idea of a paladin doing any damage at all will be totally redundant, since that very slot will be taken up by Death Knights.
#5 Dec 26 2007 at 8:43 PM Rating: Default
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2,183 posts
zepoodle wrote:
Unless they jerk around with all our talents and abilities just like they did when Burning Crusade came out


No idea if they're going to "jerk around" the current talents or not, but Blizz has stated that with the new expansion and new levels there will be new talents. Whether there will be anything deeper in the Holy tree for WotLK or not that would be suitable for a Shockadin is yet to be seen though.

zepoodle wrote:
My bet is, however, that anyone wishing to do a plate/DPS/hybrid role like a shockadin or a retadin will probably roll a Death Knight, which all bets say will be able to do that and do it much much better, 'cos they're evil. I'm guessing the idea of a paladin doing any damage at all will be totally redundant, since that very slot will be taken up by Death Knights.


Few things: 1) I think just about EVERYONE that hits 80 will be making a Death Knight unless they absolutely hate melee fighting, have some religious thing against a fictional character (yes, they are out there), or some other oddball reason. Fact is it'll be something totally new and I'm willing to bet we'll see the same influx of Death Knights that we saw with Draenei Shaman and Blood Elf Paladins the moment TBC was released.

2) I don't believe they'll be better at the role in question cause they are "evil". They'll be better at the role cause that's what they are designed for. Paladins have never been designed as a DPS class, but as a defensive tank/healer class. Also, not so sure they are "evil" anyway as the Death Knights we will be able to play do not serve the Lich King, but have allied themselves with the Alliance/Horde (which neither of them are evil).

3) I also don't think redundancy will be an issue. You could say Cat Druids are redundant with Rogues around, Destruction Locks are redundant with Mages, etc.. Fact is it'll be one more class that does what another class can already do, they will just do it differently.

EDIT: typo.

Edited, Dec 26th 2007 8:47pm by Maulgak
#6 Dec 27 2007 at 12:07 AM Rating: Default
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2,717 posts
The build he postes is complete crap (6/9/0) but I think he meant something like this, which would make for a very powerful spellcasting pally that comes complete with a shield.

Honestly, excepting crusader strike, there isn't too much extra damage in ret. However, there will most likely be 51 point talents by then, which would make that 40/0/31 build pretty obsolete. What could happen in TBC is:

1) Holy, particularly higher tier holy, will be redesigned for specifically healing, not for "healing and damage." At this point the shockadin would be virtually dead, being that hybrid specs are not as powerful as full specs (for the most part).
2) Holy could maintain a similar balance of healing and damage buffs, which (when coupled with ret) would give a moderate hybrid build.
3) Holy could recieve a damage buff, or the arrangement of holy and ret talents could allow for a really powerful spellcaster build to be made for holy pallies. This would make shockadins powerful, albeit not able to heal very well.
#7REDACTED, Posted: Dec 27 2007 at 1:16 AM, Rating: Sub-Default, (Expand Post) horde are evil :P
#8 Dec 27 2007 at 2:05 AM Rating: Decent
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2,183 posts
maskofdeath wrote:
Quote:
Also, not so sure they are "evil" anyway as the Death Knights we will be able to play do not serve the Lich King, but have allied themselves with the Alliance/Horde (which neither of them are evil).


horde are evil :P


Actually, no they're not, but this isn't the right place for that discussion.
#9 Dec 27 2007 at 7:35 AM Rating: Default
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468 posts
Maulgak wrote:
maskofdeath wrote:
Quote:
Also, not so sure they are "evil" anyway as the Death Knights we will be able to play do not serve the Lich King, but have allied themselves with the Alliance/Horde (which neither of them are evil).


horde are evil :P


Actually, no they're not, but this isn't the right place for that discussion.


maskofdeath wrote:
yes they are.


Maulgak wrote:
no they aren't.


maskofdeath wrote:
are to.


Maulgak wrote:
are not.


maskofdeath wrote:
are to.


Maulgak wrote:
are not.


maskofdeath wrote:
are to stfu.


Maulgak wrote:
are not gtfo.




#10 Dec 27 2007 at 8:41 AM Rating: Default
opps sorry am new to this http://www.wowhead.com/?talent=sVEh0xzhgoxZVf0xGczi
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