PigeonMan wrote:
Hmmm...no ww can be a bummer, but there are other ways around it. Use HS more when you can't WW. I'm not too sure how geared you are, but 400 mh and 200 oh ww's are kind of subpar. I normally just say Oops, or oh f*ck, my bad. But if you think about it, what is the job of the CC? To keep mobs CC'd. I know the cc doesn't look at this way, but if/when your guild gets to TK or SSC there will be mobs that require non-stop sheeping...even when being tanked because they do a .5 second AOE cast that is hard to interrupt.
I know thats probably not what you were looking for <---so cliche. Well, all I can tell you is to ask the tank or CC to pull away or CC sooner. But again, ww is a great ability, and for that, I use two 2.6 speed weapons (they have higher top end damage for WW numbers). I think your mistaken if your ww only does 60dps on a single target..because if thats the case, you need to reroll.
I often times hit 1k mh, and 800 on OH. Other times I break even at around 400/400. Even with 400/200 thats definitely not 60 dps. lol Just Heroic Strike more to fill the void. You'll learn that ur dps will significantly go down when you can't WW, but it's not the end of the world. Just find ways to work around it...
I believe what he meant by 60 dps is not, for instance, 60 damage on the target.
I did a regular Shattered Halls run with a warrior tank. I was unable to cleave and whirlwind because he was not able to hold aggro through it. I had to hold back constantly. I was pushing about 350 dps.
I did a heroic Mech run with a paladin tank. I did not have to hold back at all. The only time I pulled aggro was on the last pull when I charged, hit sweeping strikes, whirlwind, cleave, and so on. I was pushing over 500 dps.
This doesn't mean that I do 500 damage each attack, it means that every second I am performing approximately 500 damage.
Kind of an aside, that Heroic Mech run had a feral druid, a pally tank, and a pally healer. Might + Kings + GotW + Leader of the Pack + Battle Shout ftw! I had over 35% crit chance and well over 2k attack power. It was so sweet. If only the other dps had been an enhance shammy laying down some Windfury Totems... then it'd be a wet dream.