All,
I need a bit of advice.
My wife, our son and myself have decided to start fresh characters and to level them while always grouping with the 3 of us. Way back when, I used to group with my wife (she played a Mage and I played a Warrior) and we found that the combination of a strong DPS class and a tanking class worked pretty well for us, so I leveled mostly with a Protection Warrior.
This time around, we are adding a healing class to that mix, and I wanted a change from being a Warrior, so I decided to go for a Paladin. Neither my wife or my son wanted the 'responsability' of being a tank, and since I really like tanking, I decided to go for a protection Paladin. My wife is playing a Priest and my son is a Mage.
Regarding this setup, I have a few questions.
1) Will our kill-XP be harmed a lot by always grouping ? After 1 evening of playing, we're now all level 10 and we've exhausted all quests in Dun Morogh. Should we incorporate some grinding sessions to make up for the loss of kills ?
2) Are there other (better) group compositions than the one we've chosen ? It seems to me we have just about everything we'll ever need. Int and Sta buffs from Mage and Priest, Blessings from Paladin, Food and Drink from Mage, Sheep, Mind Control, Shackle are all accounted for and I feel this is just about the best composition we could go for, but maybe I've missed something :-)
As to the Paladin (which is the main reason I'm posting this in this class forum), I've decided to go the tanking way from the start and let the Mage (and the Priest to a certain extent) take care of the damage department.
A couple more questions, related to the Paladin part.
3) Is my decision to go tanking from the start a viable one in this composition ? Or should we just focus on killing as much stuff independently of eachother and should I try to do my part of the damage ?
4) For the moment (again, only level 10 so far, so I realise we need to level a bit before a lot of good options become available), I evidently haven't seen the awesomeness of Pally-AOE tanking as most of my threat comes from hitting mobs, Seal of Righteousness and Judging it. So, gathering up a lot of mobs and tanking them while the Mage kills them and the Priest heals me is not really a viable option just yet. As of which level on will AOE tanking become a viable option ?
5) This is the talent progression I'm currently thinking of taking and I wouldn't mind a few ideas on whether or not this is a good path or not.
* 10-14 : Redoubt x 5 ==> 5/5
* 15-17 : Precision x 3 ==> 3/3
* 18-19 : Toughness x 2 ==> 2/5
* 20 : Blessing of Kings x 1 ==> 1/1
* 21-23 : Improved Righteous Fury x 3 ==> 3/3
* 24-26 : Shield Specialisation x 3 ==> 3/3
* 27-29 : Toughness x 3 ==> 5/5
* 30 : Blessing of Sanctuary x 1 ==> 1/1
* 31-34 : Reckoning x 4 ==> 4/5
* 35-39 : One Hand Specialisation x 5 ==> 5/5
* 40 : Holy Shield x 1 ==> 1/1
* 41-42 : Improved Holy Shield x 2 ==> 2/2
* 43 : Reckoning x 1 ==> 5/5
* 44 : Ardent Defender x 1 ==> 1/5
* 45-49 : Combat Expertise x 5 ==> 5/5
* 50 : Avenger's Shield x 1 ==> 1/1
After that, I plan to fill out Ardent Defender to 5/5 and Anticipation to 5/5 (as I assume getting enough Defense to be uncrittable is as important to a Paladin tank as it is to a Warrior tank). This will leave me with 11 more talent points by the time I get to 70. I'm not too fussed about those just yet, but any pointers on what other talents to take from Holy, Retri or Prot trees would be greatly appreciated.
Thank you for reading through this wall of text and for the answers you can give me.