Forum Settings
       
Reply To Thread

is imp hunters mark worth it?Follow

#1 Dec 23 2007 at 10:17 PM Rating: Decent
I don't pvp much I like to solo my quests and instance abit. Just wondering if Imp hunters mark is better than Efficiency. I mean right now at lv 67 it adds 110 atk power is that better than the 10% manna reduction? I would also like you guys to check my armor and tell me what you think. This forum has helped a lot with a lving hunter so thanks for the help in advance. Hmmm and hopefully I am not a tard and this question has been answered somewhere else on the forums.







http://www.wowarmory.com/character-sheet.xml?r=Laughing+Skull&n=Bheliarx
#2 Dec 23 2007 at 10:45 PM Rating: Decent
***
1,594 posts
Imp Hunter's Mark is more of a raid talent. While solo, it gives your pet a small boost, and that's it. I'm not sure yet if it even increases Growl.

Efficiency is probably better for solo.

But if you're ever in a melee heavy group or raid, they'll like the extra AP.
#3 Dec 23 2007 at 11:21 PM Rating: Decent
***
2,717 posts
In solo, you wont be using your shots too much anyway. Generally your pet wont hold aggro very well if you use a shot rotation AND mend pet, especially on multimob pulls (unless you use a bat). I'd definitely go imp mark for solo, since it will benefit your pet more.
Yes it does benefit growl, as growl benefits from AP.
#4 Dec 24 2007 at 12:37 AM Rating: Decent
From my PoV, marking every target in a solo grind is a sick drain on mana. I used to mark every target in my early days as a Hunter until I noticed that my mana was running dry way faster than it seemed like it should be. I stopped marking every target and huzzah! Huge mana savings.

As for group content, I use Hunter's Mark on anything and everything the group won't mow down so quickly that it's not worth it. It's not just a benefit to other Hunters and melee dps...it gives the tank just a wee bit more AP that in turn builds just a wee bit more threat from their attacks. (I know it's not a lot, but it's something). For raids, if you have an SV Hunter in your raid group, it makes sense that they would be the ones with Improved Hunter's Mark, and have any other Hunters use the talents elsewhere. That puts physical dps boosting debuffs from Hunters in the hands of one player and saves confusion.
#5 Dec 24 2007 at 2:02 PM Rating: Decent
***
1,519 posts
For solo'ing, I think efficiency is a better choice. BM hunters can mow down mobs like no one's business, and efficiency will help you go longer without stopping. I went with imp hunter's mark because I'm the only hunter in my Kara group, and the only permanent hunter in my guild's 25 man raids.

But when I'm solo grinding, I really wish I had efficiency because I hate stopping to drink.
#6 Dec 24 2007 at 3:24 PM Rating: Decent
**
747 posts
Imp Hunters Mark is a group/ raid talent, or even PvP, since you're not going to be alive long enough to make full use of Efficiency anyway. Efficiency is more of a solo talent that increases the time between resting/ drinking so you can grind longer and increase your xp/ hour.

But the viability in a raid for Imp Hunters Mark and Effieciency is still rather debatable really, because on the long fights having efficiency can actually keep your DPS higher than Imp Hunters Mark, and Imp Hunters Mark is very dependant on the group you're in, if your in an all caster group Imp Mark is a waste.
#7 Dec 24 2007 at 5:41 PM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
Improved Hunter's Mark will increase the DPS of your pet and other melee attackers by about 8 points if pet AP->DPS convertion is the same as for players.

Efficiency basically increases your mana pool by 10%. Not exactly as it only affects shots, but if you're grinding then you probably don't use traps or melee attacks a lot.

Which is more valuable as a tier 2 talent?
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#8 Dec 24 2007 at 5:56 PM Rating: Decent
If we assume 8 DPS for all physical attackers in a 25 man raid. Let's assume we are at 10 physical DPS. (Five-ish healers, mages, warlocks, shadowpriests and so on becomes a large chunk of players) Then you will get around 24k damage out of Imp Mark over a five minute boss fight. Is that worth it for a Tier 2 talent? Especially when you can have a 10% larger manapool, 10% larger mana potions and 10% more benefit from your manaregen and so on.

If a Hunter have the sheer manapool and TotH to pull off Imp HM, it's definitely a nice thing. But no more than one Hunter per raidgroup should need it, and in other situations it amounts to so little it is almost pointless.

Don't take it unless you are in a 25 raider guild, and no other Hunter seems to have the gear to still keep up their damage without relying too much on AotV.
#9 Dec 24 2007 at 6:15 PM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
And in PvP? Same?
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#10 Dec 24 2007 at 6:40 PM Rating: Decent
Well, I don't PvP much, so I'm far from any definitive authority on the subject. I'd still go for Efficiency though. The amount of added attack power isn't all that much, even should your arena team consist of five physical DPS classes. I have, however, been in quite a few drawn out fights and almost exhausted my manapool. Without efficiency, I'd be dead about 10% earlier instead of standing on top of my (probably likewise exhausted) enemy's corpse.

Still, in any PvP specc I'd skip Tier 2 anyway. More crit? Excellent. Chance on stun on my Conc Shot? Bloody awesome. 10% more mana? A tiny increase in physical dps? Naw... not really worth it. Skip tier 2, head into Aimed, GftT, Rapid Killing, Mortal Shots and so on and so forth.

No point in going back to Tier 2 for anything when it comes to PvP.
#11 Dec 25 2007 at 6:28 AM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
All right, thanks a bunch.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#12 Dec 25 2007 at 6:48 AM Rating: Decent
Thanks guys I think I'll go with efficiency. Since I don't want to raid, and more manna means more mobs, gold, etc. I want that flying mount so anything that helps achieve that goal faster helps. Merry Christmas and Happy Holidays
#13 Dec 25 2007 at 3:26 PM Rating: Decent
*
231 posts
In pvp, Imp. Concussive Shot is amazing. I throw it out at someone (enemy melees on the healer, enemy healers, or even a caster, so anyone really) whenever the cd is up. If i last long enough to go oom, there's something wrong with the people you are fighting.
Hunters have plenty of options for stuns, but it's very hard to get more than one or two without dividing talent points up ineffectively. If you are in a raid group regularly, i'd pass up imp concussive, but if you pvp often at all, imp concussive is one of the best talents available.
#14 Dec 25 2007 at 4:31 PM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
I'll go with this build then.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 204 All times are in CST
Anonymous Guests (204)