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Your Goddamn Mana Pool...Follow

#1 Dec 20 2007 at 12:20 AM Rating: Good
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...DOES NOT MEAN A ******* THING!

Seriously, let me say it again.

NO ONE ******* CARES IF YOU HAVE 10,000+ MANA. Or even a bajillion for that matter. Your ***** size is judged by your +dmg and how much hit and crit you can back it up with.

I have **** for mana, and I will bet you dollars to cents I can rape your damage output in any fight in the game.

The massive influx of complete ******* idiots who think how much mana they have means a damn thing when they are completely ignoring +hit, +dmg and +crit gear is about to drive me ********

I dunno, maybe having been in a high end guild for so long spoiled me, I was used to other mages I played with at least having a beginner's grasp on mage mechanics and gear.

I start logging some serious alt time, and meet brand new level 70 or close to level 70 mages who think they are teh ub3rZ when in reality they completely suck ***. I want to gouge my eyes out over it.

Seriously, I **** you not, a dude in one of my alt's guilds...

1. Specced frost for raiding (which is fine, it is only Kara after all, but he thinks it is way better for damage than fire due to Winter's Chill).

2. Doesn't think mages should ever worry about +hit, crit and mana, lots and lots of mana is all we need.

3. Sockets all of his gear with +int gems. No, I am not joking, he seriously does.

I dunno, I guess there is no helping some people. Just wanted to vent.

And before one of you pretentious ******** tries to point out this is only a game and for me to relax, I know it is. I am not actually that worked up, see my stickie for my writing style.

********.
#2 Dec 20 2007 at 12:53 AM Rating: Excellent
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29,527 posts
Warlord Filterspawn wrote:
3. Sockets all of his gear with +int gems. No, I am not joking, he seriously does.


I know a warlock who does this to get the socket bonus. And I've seen it on a hunter one time.



Warlord Filterspawn wrote:
...DOES NOT MEAN A @#%^ING THING!


As a mage, 100% true. As a healer, it's still kind of a big deal. Not the biggest deal, but it's a big deal.

Warlord Filterspawn wrote:
Your ***** size is judged by your +dmg and how much hit and crit you can back it up with.


I prefer to judge my ***** size by my...***** size. Smiley: tongue


Warlord Filterspawn wrote:
I dunno, I guess there is no helping some people. Just wanted to vent.


Yeah, you can't fix stupid sometimes. Just make sure he's actually stupid and not ignorant.
#3 Dec 20 2007 at 1:15 AM Rating: Good
I do agree with you... to a point. Haveing 5000 damage and 400 hit with only 1k mana isn't going to do much good against prince or gruuls. But yes.. it's not the top of the tree. Spell damage, spell hit, spell crit, THEN mana for raiding. Toss HP and res up there for pvp. I've never had a problem with mana though. Your gear should be all you need. If you socket for int then you need to rethink some things (like rolling a hunter).
#4 Dec 20 2007 at 1:29 AM Rating: Excellent
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29,527 posts
DarkHybridX wrote:
Spell damage, spell hit, spell crit, THEN mana for raiding.


I'd actually put Spell Haste above mana. But Filter's main point is it's not something you actually have to worry about. You get the mana you'll need from your raid gear that gives you all the other stuff.
#5 Dec 20 2007 at 4:25 AM Rating: Decent
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293 posts
Wait, so my ***** size is one thousand, and not nine thousand? :(

Edited, Dec 20th 2007 1:25pm by Kapot
#6 Dec 20 2007 at 4:48 AM Rating: Decent
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386 posts
DarkHybridX wrote:
I do agree with you... to a point. Haveing 5000 damage and 400 hit with only 1k mana isn't going to do much good against prince or gruuls. But yes.. it's not the top of the tree. Spell damage, spell hit, spell crit, THEN mana for raiding. Toss HP and res up there for pvp. I've never had a problem with mana though. Your gear should be all you need. If you socket for int then you need to rethink some things (like rolling a hunter).



Actually I would put spell hit at the top of the list. All the damage in the world won't help if you get resisted. Otherwise pretty right on.
#7 Dec 20 2007 at 5:13 AM Rating: Good
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2. Doesn't think mages should ever worry about +hit, crit and mana, lots and lots of mana is all we need.


I think I just had a stroke. :(




____________________________
"Do you know what "nemesis" means? A righteous infliction of retribution manifested by an appropriate agent. Personified in this case by an 'orrible c*** : me."
#8 Dec 20 2007 at 5:49 AM Rating: Decent
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1,262 posts
roflmao....

I ran BF on my pally (tankadin) with a 70 mage who thought he was the shizzle with his 40/21/0 build. It was so funny as I was able to hold aggro from him unless he AP-POM-Pyroed. He spend a lot of the time trying to convince me that 40/21/0 is the best mage spec for everything. I mean everything... like BG, Arena, Instances and raiding. I looked at his gear and he didn't even have a single kara epic (so I'm like... wtf? What do you know about raiding).

With some people, there is no reasoning, so I guess they remain stupid.

Oh... I have 10K mana, so I'm uber, now STFU and finish the sticky!
#9 Dec 20 2007 at 5:53 AM Rating: Decent
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281 posts
This doesn't mean that you should totally abandon the thought of intellect. For the new 70's reading this thread, having 4k Mana is NOT ok.
#10 Dec 20 2007 at 5:57 AM Rating: Decent
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281 posts
Quote:
I looked at his gear and he didn't even have a single kara epic (so I'm like... wtf? What do you know about raiding).


Actually, I've met some people that ran Kara for their first time and actually knew what gear is for raiding,and the statistics and strategies for almost every boss. You can study WoW, you know.
#11 Dec 20 2007 at 5:57 AM Rating: Good
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1,262 posts
Quote:
Actually, I've met some people that ran Kara for their first time and actually knew what gear is for raiding,and the statistics and strategies for almost every boss. You can study WoW, you know.


This guy was not one of those guys.
#12 Dec 20 2007 at 6:08 AM Rating: Good
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801 posts
It could be much much much worse!!!!!! Trust me I know!!

The mage class lead for our raiding guild, refuse's to spec outta arcane because it would lower her mana pool under 10k. The thing is she is a Heavy Arc/Fire build. No.. this isn't like Kara and such we are talking about this is TK. She also made the revelation of... she only has 90 hit!! And thats why my heavy Fire pure raid build out DPS's her. No reason other than her hit. I sure isn't her lack of knowing how to play a mage. At 44 Arc, she spams Scorch with the occasional Fireball thrown in. She started doing this when it was pointed out to her, that I was doing way more dps than her in worse gear. Like.. it was cause I was shooting FBs that made me do that much damage. She doesn't cast AM.. and I have NEVER seen her use AB!!!

But but... fully raid buffed she has almost 13k Mana!!! And with over 3k less than her, I never run oom in boss fights, and always have 3-5% more damage then her. And this is with us both in the same party and always the same composition for raids, SP, Boomkin, 2 mages, and either a lock, mage, pally or shaman as the 5th depending on who is there.

I will put it this way, last night on Gruul's with our AMAZING SP and my Shammy buddy, I never went under 7k mana, and damn was I trying!!! (I worked 30% mana regen while casting into my build because of the lower mana pull makeing me 18/42/1 which believe it or not.. if really effective even if it's not "optimal" hehe)

I know how you feel though OP, me and a few of the leader's go SOO sick of it yesterday we kinda.. well.... we threw a revelution!! We have 2 class leads, the mage above and a SP who is always in the bottom 5 on damage meters, and REFUSES to use VT/VE because she can't control her hate then.... None of our locks are disciplined (we had one give a speech of why he won't use ANY consumable's unless it's a brand new fight (aka killing a boss once means he won't use even stat food again....). I am so sick of "Know it all caster's in general" who can't even tell you off the top of their head how much +hit then NEED for their spec, and can't even tell you a basic spell rotation (lol I use whever is up at the time and feel like casting) that I want to SCREAM!!! Yeah.. basicaly our GM's gave them a week to learn something about their class's and PROVE it.. or guess what there is gonna be a new breed of casters in our raids!! Cause while I am female like the other 2... I am probably more of a serious business raider than most guys out there =P





#13 Dec 20 2007 at 6:36 AM Rating: Decent
Sort of reminds me of this cocky mage we had come with us in Ulda way back when. I assume he was specced fire, but he thought he could out dps me with all the mobs (me being a combat rogue). Yeah, he runs in thinking he's cool... and dies.

edit: before anyone complains (if they do) or wonders why a rogue is in the mage forums... I had just recently made a mage last night and am looking for some insight to the class.

Edited, Dec 20th 2007 9:38am by xNocturnalSunx
#14 Dec 20 2007 at 6:43 AM Rating: Good
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Quote:
before anyone complains (if they do) or wonders why a rogue is in the mage forums... I had just recently made a mage last night and am looking for some insight to the class.


Lol... that's why I rolled my rogue, though I rolled one trying to figure out the best way to kill them, and ended up really liking them. I R A warlock killer. ;-)
#15 Dec 20 2007 at 6:48 AM Rating: Decent
That's the best way to know how to defeat someone... become 'one of them' lol
#16 Dec 20 2007 at 8:34 AM Rating: Decent
Hit>Spell Haste>+Dmg>Crit

(Spell Haste works in a slightly funky way, in that the first 1% seems to do nothing. After that, though, it;s the cheapest way, item budget wise, to raise dps when hit capped.)

Int can go sulk in a corner.
#17 Dec 20 2007 at 8:42 AM Rating: Decent
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1,256 posts
The One and Only Poldaran wrote:

Yeah, you can't fix stupid sometimes. Just make sure he's actually stupid and not ignorant.


My wifes favorite saying is I can't heal stupid. Her main being a Holy pali she deals with stupid alot or at least did until I caught up with her on my warrior. I tell her when we are in a group if the DPS want's to be stupid. Let them die. they will get the hint or they will leave the group. Let them know why they are dying but let them die.

I followed the same rule last night when playing my priest and a n00b mage was winding up his fireball or what ever version it was and off hit the tanks target just as the concecrate hit the mobs. I told him to wait for tank to grab aggro before throwing crap like that. he didn't listen so he started dying. After dying 3 times he got mad and started cussing me out so I kicked him.

I don't like being mean but people need to realize what their role is in the group.


As for the hunter gemming all Int. If it was season 1 pvp gear that is prolly all he needed left. Problem with the PVP gear for them is there is no Intellect and that hurts for them. Not saying that your right, Just saying something that might have been the reason. But I wouldn't gem that much into Int anyway.

Edited, Dec 20th 2007 8:44am by HitashLevat
#18 Dec 20 2007 at 9:03 AM Rating: Good
Cmon Filter, send the ignorant ones to our forum to debate with our leet spreadsheet skills!


<3


People are just dumb/ignorant or do not listen to others because they are always 'right'. It has been said, so I do not need to state what is most important for mages, but I have only had 10k+ mana twice... when I first started raiding with a 40/0/21 build and last night on tidewalker after I used the elixir that gives 30 int + kings buff. I normally sit around 8500 mana and I rarely go oom (although I have a pretty good pot/gem cycle and am pumped for 2.3.2 for the improved gems).
#19 Dec 20 2007 at 9:10 AM Rating: Decent
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391 posts
Anobix wrote:
Cmon Filter, send the ignorant ones to our forum to debate with our leet spreadsheet skills!


<3


People are just dumb/ignorant or do not listen to others because they are always 'right'. It has been said, so I do not need to state what is most important for mages, but I have only had 10k+ mana twice... when I first started raiding with a 40/0/21 build and last night on tidewalker after I used the elixir that gives 30 int + kings buff. I normally sit around 8500 mana and I rarely go oom (although I have a pretty good pot/gem cycle and am pumped for 2.3.2 for the improved gems).


Anobix, regarding your pot/gem cycle. Do you pop your first gem as soon as it will get you to full, then fire away till a pot will get you back up. Rinse and repeat.
#20 Dec 20 2007 at 9:15 AM Rating: Decent
SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO agreeeeeeed.

yea who gives a dam about mana (well till certain levels) damage you want to do as mage have to say im not an expert myself about gear and stuff probs about my still bit low level ;) but when i get to that point im certainly gonna get some advide here :)
Merry X-mas Btw
#21 Dec 20 2007 at 9:32 AM Rating: Good
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1,262 posts
Quote:
Anobix, regarding your pot/gem cycle. Do you pop your first gem as soon as it will get you to full, then fire away till a pot will get you back up. Rinse and repeat.


I know, I'm not Anobix.... but I'll let you know what I do... on boss fights, I'll use evocation first (in the hopes that if it is a long fight I'll get to use it again later), then do what you say, gem + pot to try to keep mana up as much as possible.
#22 Dec 20 2007 at 9:45 AM Rating: Decent
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391 posts
That makes sense. I will have to try this the next prince fight. I need to pay more attention to using gems and stuff though, i get to launchin flamin balls of fuego and I find it hard to stop.
#23 Dec 20 2007 at 10:12 AM Rating: Decent
I would think that as being a mage, you'd want to take down someone before they get to you... hence damage being more important, yeah?
#24 Dec 20 2007 at 10:14 AM Rating: Decent
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391 posts
Can't do damage and kill a boss if you don't have mana.

Edited, Dec 20th 2007 12:15pm by fuganator
#25 Dec 20 2007 at 11:56 AM Rating: Good
touche(insert nifty accent mark over the 'e') lol

Which is why everyone needs to work together and take breaks with mages in their groups.
#26 Dec 20 2007 at 1:33 PM Rating: Decent
Quote:
(Spell Haste works in a slightly funky way, in that the first 1% seems to do nothing. After that, though, it;s the cheapest way, item budget wise, to raise dps when hit capped.)


Forgive my ignorance, but I'm her to learn. I reciently started a mage for raiding. I understand all the reasoning behind Hit>Spell Haste>+Dmg>Crit but I didn't know that there was a cap on hit. Where should a raiding mage stop adding to his hit chance and focus on damage?

(Edit) I'm 65 and building gear atm. Got the spellfire set and gladiators staff and still building on the spellstrike set)



Edited, Dec 20th 2007 4:37pm by Alvitar
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