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Do Paladin Tanks get picked up often?Follow

#27 Dec 23 2007 at 5:07 AM Rating: Decent
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134 posts
Having been both Prot as well as holy, i have the benefit of being able to see pally tanks form both angles. Truth be told i do believe that the choice of using a pally or warrior tank should be based on the rest of the group's composition more than anything. Warrior tanks rely heavily on CC, and focusing on 1-2 targets at a time. It's easier to heal through, much less stressful, but also slower, and CC isn't always possible. Pally tanks excel in that the more mobs they take on, the better they get at holding aggro. CC is possible with pally tanks, but the less mobs a pally takes on at a time, the more mana inefficient he becomes. And let's not forget about redoubt.

Mana starts becoming a problem for really long fights with pallies, not so much with seal of wisdom, but the warrior rage mechanic means endless threat generation. No matter what's said about spiritual focus, as a tank i never found it to be completely adequate. You WILL run out of mana, and it WILL become a problem.

I think pallies also have a bit more trouble getting uncrittable/uncrushable, but that's down to gearing problems and that's out of our control at the moment. As for whether you'll get picked less if you're a pally, i never found that to be a problem. Some parties prefer pally tanks, but there isn't anything a warrior can do that a pally can't. There is alot that pallies can do that warriors can't though. Demo shout and such can't compare to consecrate for pure aggro generation.

Plus, prot warriors do have a hard time levelling, from what my warrior friends tell me. Most lvl and tank in arms up until their 60s i believe. might be wrong about that though. Prot pallies are fantastic at grinding wuest mobs and such. Mount up, aggro everything and just wait for all of it to die.
#28 Dec 23 2007 at 1:52 PM Rating: Good
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3,339 posts
Gukagim wrote:
after expansion, even though all we gained was a taunt(and it comes at early level) and minor talent tweeks


Everything Jack said (which, with the exception of the taunt) was mostly what Prot Paladins knew about but other folks were largely unaware of how difficult it was before) but the more recent stamina buff which mitigated the last outside scoff - your HP sucks, pally!

iceravenVI wrote:
but there isn't anything a warrior can do that a pally can't. There is alot that pallies can do that warriors can't though.


No, just no. You may have played both a prot pally and a holy pally but have you ever played a warrior? There's a TON that warriors can do that prot pallies can't. Disarm, Spell Reflect, spell interrupts, etc. To imply that paladins have the greater skillset is incorrect.
#29 Dec 23 2007 at 5:21 PM Rating: Decent
I agree with everything that has been said here so far, I do most of the runs in my guild as MT, My guild leader has a Warrior tank, so sometimes we split off, I do get asked alot to run pug groups, i have no problems tanking any of the outland instances, non-heroic. Will be doing a heroic tonight actually my first. Hopefully all goes well. From what i have seen alot like the pally tanks better then the warrior tanks, i personally not sure exactly why, maybe the extra buffs?
#30 Dec 23 2007 at 7:38 PM Rating: Decent
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713 posts



I dont think it matters at the end of the day which one you are. If you are good at tanking with X class then thats all that matters.

For 5 Man Instances Paladins have the advantage with the ability to use most spells/moves straight up, multi mob aggro, buffs etc. They are the better class for this job out of the 2.

I must stress though that it doesnt matter which class you are Paladin, Warrior or Druid you need to be able to play to your class's strengths. Once you do this your friends list will be a 24hr minimart full of healers and DPS that will be happy to come along to any dungeon.
#31 Dec 23 2007 at 8:20 PM Rating: Good
Quote:
Everything Jack said (which, with the exception of the taunt) was mostly what Prot Paladins knew about but other folks were largely unaware of how difficult it was before)


That's why I wish I could make all other new Paladins who want to be tanks play with the spells and abilities that were available pre-bc. That reeeally taught me how to conserve my mana and push my threat at the same time and new Pallies just don't get that benefit.

And all these people whining about "This person said Prot Paladins sucked, OMG" they mostly didn't play a little over a year ago and really had to fight to get into parties, mostly just starting them by yourself and convincing others to go with you.

That's why Maul is my first mate. He was there, he remembers and fought on the frontlines. He also did it as ret. Maybe not the best choice and I remember him debating it on these forums a few times and formulas were thrown all over the place, but he was still able to do it and that's what really matters.
#32 Dec 24 2007 at 3:18 AM Rating: Decent
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2,183 posts
I also think this is one of the most important points anyone can come up with:

Overlord CapJack wrote:
but he was still able to do it and that's what really matters.


Personally, I don't care that Warriors are the "best" tanking class. I don't care if they are generally better suited for the big bad raid bosses. And I certainly don't care about what all the people have said, both here on the forums and in game, that Paladins have no business being MTs in raids. The fact remains we CAN and DO preform in this role, albeit in a smaller quantity and less frequently. I can't confirm this personally, but it's been stated numerous times that a Paladin has tanked every boss in this game, up to and including Illidan, successfully. That right there is more than enough for me to prove a Paladin's viability in a tanking role. Some don't like it, others love it, but the fact remains that a well played and properly specced/geared Paladin can do anything a Warrior can do as far as tanking goes.

Besides, I don't see why there's all the hate towards us anyway. There are 4 classes that make a viable main healer, why should there only be 1 class that's a viable main tank?
#33 Dec 24 2007 at 10:18 AM Rating: Good
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3,339 posts
Maulgak wrote:
Besides, I don't see why there's all the hate towards us anyway. There are 4 classes that make a viable main healer, why should there only be 1 class that's a viable main tank?


Particularly when so many of that class don't actually want to fill that role.
#34 Dec 24 2007 at 10:40 AM Rating: Decent
In my opinion I find it more difficult to keep aggro as a prot pally then as a warrior.

However, I do get asked to tank constantly. Rarely, am I asked to heal, although that's the nice thing about being a paladin. I can do both. =)
#35 Dec 24 2007 at 2:23 PM Rating: Excellent
Well you should probably re-evaluate your strategy. Paladins can keep and hold aggro so easily in 5-mans it's rediculous.

Though this is the way I think of it, a Paladin's aggro holding ability as he increases in gear compared to a Warriors aggro holding ability as he increases in gear is comparable to an inverse Exponential graph from 0 to 2 against exponential graph from 0 to 2, respectively. If you compare the graphs it makes sense...

Basically like this:

 
2|             -     
 |             -     
 |             -          
 |            -     .... 
 |           -   ... 
 |          -.... 
1|        ... 
 |      ..- 
 |    .. - 
 |  .. - 
 | . -   
 |.-____________________ 
0          1           2 

where...
- = Warrior Threat generation
. = Paladin Threat generation
#36 Dec 24 2007 at 5:15 PM Rating: Decent
Umm…I think you meant a graph of a polynomial function and its inverse. We all know if x=o on an exponential function then y=1.
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