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+ spellhit for shadow priestFollow

#1 Dec 18 2007 at 2:07 AM Rating: Default
I am really sorry about this but i was looking through the dang shadow priest guide for ammount of spell hit a shadow priest with 5/5 focus needs in order to be hit capped. I could have sworn i have seen it in the guide before but tonight i could not find it for the life of me. anyways does anyone have that answer?

#2 Dec 18 2007 at 2:52 AM Rating: Decent
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679 posts
76 is the hit cap
#3 Dec 18 2007 at 5:56 AM Rating: Excellent
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978 posts
Having a bad morning? :D It's the first thing mentioned in the Gear Discussion section, which is the 2nd paragraph. hehe

So you're definitely not crazy, it's in there more than once. I hate it when that happens.

Edited, Dec 18th 2007 9:02am by Khalane
#4 Dec 18 2007 at 12:44 PM Rating: Default
lol wow it was in there.. sorry bout that.. anyways do you think 33 hit is enought to do the first few bosses in kara.. lets say like huntsman to curator? I would link my armory profile for my priest but the damn armory looks to be down like always.

#5 Dec 18 2007 at 3:47 PM Rating: Decent
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172 posts
hell yeah.. its more than enough. with talents ure sitting at about 169 spellhit overall.. so its more than enough :).
#6 Dec 19 2007 at 7:15 AM Rating: Good
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503 posts
Tehnomage wrote:
hell yeah.. its more than enough. with talents ure sitting at about 169 spellhit overall.. so its more than enough :).


Am I missing something? I thought cap is at 202, with talents the OP is still short of the cap.


From wowwiki
Quote:
Increasing spell hit
Chance to hit can be increased by talents or gear with spell hit rating up to a cap of 99%. Spell hit rating is a stat found on gear that increases spell hit chance by a certain percent per point, based on level. At level 70, 12.6 spell hit rating is equivalent to 1% spell hit. Because the highest level mob currently present is level 73 (all BC raid bosses, for instance), a level 70 caster has an effective spell hit rating cap of 202, assuming no other spell hit sources.


#7 Dec 19 2007 at 8:13 AM Rating: Decent
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172 posts
Slammerofkooter wrote:
anyways do you think 33 hit is enought to do the first few bosses in kara.. lets say like huntsman to curator?


do u think 170ish spellhit is enough for them?.. i think yes.. other classes start kara with wayyyy less hit (me included). so just short of the cap will put him in a fair advantage.. never said he reached the cap.
#8 Dec 19 2007 at 10:43 PM Rating: Good
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218 posts
Quote:
Am I missing something? I thought cap is at 202, with talents the OP is still short of the cap.


202 is the spell hit cap if you're not using any talents and are trying to get the 16% cap. Shadow Priests get 10% from shadow focus so we only need 6% to reach the 16% cap. 6% at 12.6 per percent is 76 hit rating or 64 if you're a Draenei priest
#9 Dec 19 2007 at 11:58 PM Rating: Default
alrighty thank for all the sweet tips fellas. as of right now i stand at about 52 spell hit rating. would you guys mind taking a look at my armory and letting me know what you think?

here it is: http://www.wowarmory.com/character-sheet.xml?r=Rexxar&n=Koots

Im having a horrid time finding trinkets and a decent belt. I know of a few belts and trinkets from the gear guide but most are proving difficult to get.

One belt im gunning for is the breaking into arc quest belt.

also for trinkets im totally lost. tried for quagmirans eye but never dropped. and also cant afford the darkmoon stuff.

any tips on any particular aspects of my character at all?
#10 Dec 20 2007 at 12:53 AM Rating: Decent
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2,293 posts
I see you have some crit items, as SP, if you have the choice, try to avoid crit rating for PvE, those statpoints are better spent on +hit, +MP5 or +dmg. Keep youre eyes out for warlock gear, its better for SP then mage gear most of the time.

As for the trinket, its best to save herioc badges(41) for Icon of the Silver Crescent.
And do try get the Quagmirran's Eye to drop, it drops in herioc and since you need badges anyway... ;)

Also maybe try a spec like this: http://www.wowhead.com/?talent=beM0khxZZxGxzMxRhtVo
Basicly switched Shadow power for mental agi, a mana discount on dispell, SW:P and SW:D is better imo then more crit on mindblast and SW:D for PvE.

Edited, Dec 20th 2007 10:37am by Sjans
#11 Dec 20 2007 at 2:38 AM Rating: Decent
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172 posts
Oculus of the Hidden Eye will up your +dmg a bit but the icon of the silver crescent is better for the use ...
other then that u look pritty good overall.. i think :)
#12 Dec 20 2007 at 3:43 AM Rating: Decent
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679 posts
Quote:
Also maybe try a spec like this: http://www.wowhead.com/?talent=be...xGxzMxRhtVo


Yeah, that 20/0/41 build is ok, but only if you're having serious mana issues (usually early kara). At later stages in raiding you need to incorporate a lot more mind blasts to keep your damage levels up. If you think about it, mental agility only saves you 57 mana on a shadow word pain, and 30 on a shadow word death. If you instead choose to put the points in shadow power, the additional mana regenerated through crits while VT is running will almost make up this difference (not that it is a huge difference to start with).
#13 Dec 20 2007 at 6:25 AM Rating: Excellent
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978 posts
Mark of Defiance is easy to get and is better than either of those trinkets. You could also run Heroic Slave Pens for Quagmirran's Eye. Those two will tide you over until you get enough heroic badges for the Icon of the Silver Crescent.

If you have Shadowcloth left and don't mind spending some cash you could get a Girdle of Ruination crafted, it will last you for a good while.

Edited, Dec 20th 2007 9:26am by Khalane
#14 Dec 20 2007 at 8:08 AM Rating: Good
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503 posts
electricwizard wrote:
Quote:
Am I missing something? I thought cap is at 202, with talents the OP is still short of the cap.


202 is the spell hit cap if you're not using any talents and are trying to get the 16% cap. Shadow Priests get 10% from shadow focus so we only need 6% to reach the 16% cap. 6% at 12.6 per percent is 76 hit rating or 64 if you're a Draenei priest
That I know, my comment was directed at a post stating that "with talents ure sitting at about 169 spellhit overall, so its more than enough :)" So yes, with talents the OP is still short of the cap, which is 202.

With talent points the OP is around 169. 202 - 169 = boat load of resists. To me spell hit is the most important stat a for a spriest in Kara. Yes, the higher the spell damage you have, the more mana you return to your group and they will think you're the best thing since sliced bread. Once in a while your group will ask you to shackle also. Resisting once may be nap time for some priests. Tell me how useful that +1000dmg is to you when you lying there checking out the decor.
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