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Heroic Dungeon WorriesFollow

#1 Dec 16 2007 at 8:46 PM Rating: Decent
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I've been excitedly getting ready for Heroics and Kara. However, I PUG'd Shattered Halls (worst dungeon to PUG btw) for the first time with a pretty good group and had some difficulty. The usual FoL spamming wasn't going as well as I hoped and I found myself oom several times from using Holy Light so much. We only wiped twice on 6-mob pulls, but I was only barely keeping up with the damage whenever the tank had 3+ mobs on him. So am I going to be able to handle healing Heroics where mobs hit even harder? How do you handle healing Heroics?
#2 Dec 17 2007 at 7:58 AM Rating: Good
SH is one of the easiest dungeons to PuG if you have a Paladin tank. Did you check out your tank's gear or armory? Maybe he was undergeared for the instance thus making it harder for you, or maybe you are undergeared. What are your healing stats unbuffed?
#3 Dec 17 2007 at 8:37 AM Rating: Decent
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85 posts
The armory link should be correct. In case you can't see it I have +1336 healing, 17.55 holy crit (19.55 for FoL due to gloves), 70mp5, 8403 mana, all unbuffed. We did have a paladin tank and 3 hunters, but he kept leading off with AS which often bounced to mobs designated for freezing trap, making it harder for the hunters to aggro the mobs to the traps. I didn't get a good look at his gear, but he had mostly blues and a few greens. Maybe the problem was that he only had 8.5k hp, so I was casting Holy Light whenever he dropped more than 3k hp. Or maybe I should have stuck with FoL and waited till he took more damage before using Holy Light, but I was afraid the 2-3 mobs on him could do 5k damage in that 2.5 secs with a string of unlucky hits.
#4 Dec 17 2007 at 8:51 AM Rating: Decent
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468 posts
You're overgeared for regulars, with a good group you could heal heroics with +1000 heal. I don't think the tanks HP is too low either. Maybe he is new to tanking and learning the ropes or maybe his gear sucks...
#5 Dec 17 2007 at 9:17 AM Rating: Good
Probably his gear sucking and/or you jumping the gun with HL. Honestly, with a Paladin tank you shouldn't have to use any cc at all in that instance. 8.5k is a bit low though, especially with the new talents. So if his stam was that low, then his avoidance is going to be low, and he probably wasn't even uncrittable.

Anyway, given your stats, you can handle healing Heroics and Kara just fine.
#6 Dec 17 2007 at 9:24 AM Rating: Decent
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648 posts
BlackoutCC wrote:
The armory link should be correct. In case you can't see it I have +1336 healing, 17.55 holy crit (19.55 for FoL due to gloves), 70mp5, 8403 mana, all unbuffed.


not bad stats. spell crit could be closer to 20% and mana a little higher, but you're close enough for SH and several heroics.


BlackoutCC wrote:
We did have a paladin tank and 3 hunters, but
he kept leading off with AS which often bounced to mobs designated for freezing trap, making it harder for the hunters to aggro the mobs to the traps.


that shouldn't matter. a good prot pally doesn't need much CC anyway. and if the hunter can't pull a mob off the pally at the beginning of the pull like that, they aren't very good.

BlackoutCC wrote:
I didn't get a good look at his gear, but he had mostly blues and a few greens. Maybe the problem was that he only had 8.5k hp


yeah, thats your problem.... 8.5k hp? as a 70 tank he should have at least 11k-12l i'd say. probably a good indication that his gear was pretty sad.
#7 Dec 17 2007 at 9:32 AM Rating: Excellent
Quote:
and if the hunter can't pull a mob off the pally at the beginning of the pull like that, they aren't very good.


Well that can be tough depending. If the hunter has salv on him he's already pulling 35% less threat. Starting off with AS, a Paladin can easily pump out over 1000 threat. The hunter has to match that and exceed it on the threat scale in the 3 or 4 seconds it takes for the mob to run over to the Paladin, and once the mob starts hitting the paladin it's over.

Quote:
as a 70 tank he should have at least 11k-12l i'd say. probably a good indication that his gear was pretty sad.


I'd say at least 10k now. 11-12k can be pretty hard to get when you are just running 70s and you are trying to up your other stats like avoidance and DR. 10k is pretty easily attainable now though, so I think that's a good indicator of where the tank should be at.
#8 Dec 17 2007 at 10:00 AM Rating: Decent
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85 posts
Thanks for the replies.

Overlord Capjack wrote:
Honestly, with a Paladin tank you shouldn't have to use any cc at all in that instance.


That happened once when the hunters weren't ready for the pull. Pally grabbed 5 mobs and was dead before I could pop 3 FoL's.

Overlord Capjack wrote:
I'd say at least 10k now. 11-12k can be pretty hard to get when you are just running 70s and you are trying to up your other stats like avoidance and DR. 10k is pretty easily attainable now though, so I think that's a good indicator of where the tank should be at.


Almost every MT I've grouped with for 70 instances have had at least 10k hp. I should probably pay more attention to people's gear, but I just assume people know what they're doing if they say they've done the instance before.

toolofjesus wrote:
not bad stats. spell crit could be closer to 20% and mana a little higher, but you're close enough for SH and several heroics.


Hopefully I'll get there the pvp belt and boots upgrade I'm planning.

chood wrote:
You're overgeared for regulars, with a good group you could heal heroics with +1000 heal


Really? I've been under the impression that 1200 was the bare minimum. Well, better to be overgeared and have an easier time. =)

Thanks for the comments, I feel like trying a Heroic now. Any suggestions where I should start? I've heard Heroic Underbog is a cakewalk.
#9 Dec 17 2007 at 10:04 AM Rating: Decent
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468 posts
BlackoutCC wrote:
chood wrote:
You're overgeared for regulars, with a good group you could heal heroics with +1000 heal


Really? I've been under the impression that 1200 was the bare minimum. Well, better to be overgeared and have an easier time. =)

Thanks for the comments, I feel like trying a Heroic now. Any suggestions where I should start? I've heard Heroic Underbog is a cakewalk.




That's when I did my first, had a great tank though. Before you go just look up you group on the armory, particularly your tank.


Hellfire Ramparts was really easy

Edited, Dec 17th 2007 1:04pm by chood
#10 Dec 18 2007 at 11:59 AM Rating: Decent
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1,309 posts
One thing I am unsure of from your post, was it heroic SH? Or normal?

If normal then yeah it was the tank, I do normal SH with no CC at all unless I don't feel like dealing with the hunter orcs using scatter shot and sending the mobs running off after the rest of the group. Aside from them at the beginning CC has never been necesary for me.

If it was heroic and your tank thought he could handle it with 8.5k hp then I stand by my previous assertion that the heroic requirement should have stayed at Revered.
#11 Dec 18 2007 at 3:11 PM Rating: Decent
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468 posts
DrkMateo wrote:
One thing I am unsure of from your post, was it heroic SH? Or normal?


BlackoutCC wrote:
So am I going to be able to handle healing Heroics where mobs hit even harder? How do you handle healing Heroics?


Judging by that i'd say normal...
#12 Dec 18 2007 at 9:14 PM Rating: Decent
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85 posts
Yes, I was was PUGing normal Shattered Halls.

I went on my first Kara run with my friend's guild tonight and it was magical. Things went very well and we downed all bosses up to and including Romulo and Julianne with no wipes and only a few deaths. Tomorrow, we will down the curator and go from there. A well organized and experienced group makes things so much more fun and so much less stressful.

edit - verb tense

Edited, Dec 19th 2007 12:15am by BlackoutCC
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