Wait until it gets fleshed about before you use it in any argument, you'll look less silly.
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Rogues suck at some things, just like Druids suck at some things. Warlocks suck at something else, just like Warriors suck at something. Rock, scissor, paper. I thought people knew that by now. It's only been the mantra on these boards for, like, two years or so. With the slight change that Warlocks are no longer mushrooms in the equation.
Similar chart to the one you showed us here said that some class are just flat out better then others. It has been showing us this for 2 season. And I'm fairly certain that in a few months in S3, it'll say us the same thing again.
Since you're so fond of Roguecraft (which goes a long way to show just how out of touch you are with the current balance of the game) - It's rock paper scissor alright, where rocks beats everything and scissor is no longer invisible.
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And Tyrandor, I thought you knew that sucking doesn't depend on what class you're playing, but rather how well you play any class against an equal opponent. In fact, the more a class gets buffed in comparison to other classes, the more the player of said class can suck without it showing.
That's assuming the game is perfectly balanced. Which it isn't.
It's also totally unimportant, since this game isn't about fighting an equal opponent.
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It's fine that people want to play the Arena. Hell, I want to play the Arena, I'm just currently in the process of gearing up for it. It's not that I have a problem with the Arena, or with World PvP, or with the Battleground system, or with raiding. Heck, I'd like to do it all. I've got a problem with people who expect their class of choice to be the best at everything, even when they roll a new class. It's a paradox. All classes can't be the best at everything. It can't be done.
I'm not asking for it to be the best at everything. Nor am I even asking to be #1 in any category.
What I want to see is as much balance as possible. In a ideal world, the spread in every format would be extremely thin - we would not see 30% of top player in 2v2 being Druid and 0% Hunter. But rather several class being all within 1 or 2% of each other, with the lead class being at 13% and the 'worse' class at 7% or something.
And that's why the nerf angers me. Rogue is NOT a strong arena class. It is getting nerfed. How can this possibly help balance things out?
Nerf the strong class and/or buff the weak class... don't nerf the weak class and leave the strong class alone (or worse, buff them).
Edited, Dec 16th 2007 7:49pm by Tyrandor