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Maybe I'm a bad druid... advice?Follow

#1 Dec 14 2007 at 8:32 AM Rating: Good
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This is advice for something specific: I want to solo. And not just anything, but old game content.

For a while now I've desires to get my tier 0 gear, which means I'm trudging through the old instances. I have 5 pieces so far... just missing the three hardest ones (chest, legs, helm). That means I need to kill the end bosses of Stratholme (UD), Scholomance, and Upper Blackrock Spire. I know UBRS solo is out of the question, but Stratholme and Scholo seem doable.

I ran Scholo a while back; managed to get to the 6 rooms before the Instructor. I don't think I died, although I probably would on Lord Barov. I tried Stratholme yesterday, and maybe I'm just out of practice, but that place is KICKING my behind. I couldn't even down the spider boss (got to about 60%, then got royally eaten by all his bugs). So I need some strategies, and maybe a talent review.

Most of my fights go like this:
-Enrage in bear form for rage
- When enrage fades, engage enemy.
-If the enemy has adds, swipe. Otherwise, just faerie fire + Maul + Mangle. No use for Lacerate when solo.
-Enemy is usually unstunnable, so I only use my feral rejuvination spell (can't think of it right now)
-Hope I kill the guy before my health falls again.

I definitely feel like I'm missing a key point... or three.

My stuff isn't horrible, but it's just a bunch of level 65+ gear. The only epics I have are Haramad's Bargain and the Staff of Natural Fury. Any other easy-to-get pieces I could use? I do have all the Heavy Clefthoof tanking pieces as well, filled out with stamina stuff; they raise my health by about 2000, but I also lose a ton of agility and strength. Thank you for any help :D

http://www.wowarmory.com/character-sheet.xml?r=Sen%27jin&n=Aureliano
#2 Dec 14 2007 at 8:48 AM Rating: Excellent
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Get some tanking gear. Armor and stamina will keep you alive so much longer that it doesnt matter how much dps you are giving up. So long as your enemies die in the end right? If you build up to 9 or 10k health in humanoid form you can take a hit or two while you shift out to put on HoTs and won't need to bash/HT.

As far as your technique goes, I can recommend starting fights by applying regrowth, lifebloom, lifebloom, rejuv, lifebloom, shift to bear and engage right away. That takes the edge off of needing to heal most of the time. If the enemy has adds, you should typically focus on getting them down first so they stop damaging you. Keep spamming swipe but target the little guys for your maul and auto attack. Make sure you keep demo roar applied too, it can be the difference for you.


Your talents look good, though I would think Thick Hide would be really valuable for what you are trying to do.
#3 Dec 14 2007 at 9:42 AM Rating: Good
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163 posts
For soloing elites, nothing works quite so well as tank gear. Personally, I also equip a Mark of Conquest. Usually just the hp regeneration from it and Imp. Leader of the Pack are enough to keep me topped off unless the enemy hits exceptionally hard.

If the enemy goes hit hard enough to warrant healing, a Regrowth/Rejuvenation pre-battle helps. Also, with adds it may be better to focus on getting them down first, especially if the enemy spawns them at a certain % of hp remaining. Swipe is great simply for how much rage it can generate.

My tanking gear in caster form is still equivalent to mail armor (or better, comparing with most of my friends at 70), so hitting Barkskin to cast and shift at once followed by healing spells, was usually a sound tactic. I never had something start hitting me so brutally that it made shifting out to heal (with Barkskin at least) a non-option.
#4 Dec 14 2007 at 10:08 AM Rating: Excellent
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highRfrequenC wrote:
Get some tanking gear. Armor and stamina will keep you alive so much longer that it doesnt matter how much dps you are giving up.

That was my first thought, too. In particular I was thinking of Braxxis Staff of Slumber, but I'd forgotten that Staff of Natural Fury has 320 armor itself. Doing the math, Braxxis would bump your armor by 1600, increase your stamina by 96, but reduce your attack power by 539...ouch...that might be too big a sacrifice to justify the benefits. Still, on my server there's always one or more BSoS in the AH for 50ish gold, so it's cheap enough that you might want to give it a shot.

I have a little theory here that Dodge might be your best friend, since those lower level mobs will be more likely to miss you in the first place...max out dodge and they'll "swing and a miss" all day long. Assuming my theory holds water, and looking just and rings and trinkets since you seem a bit weak there, (in terms of this recommendation to equip tanking gear) and that's what comes to mind, and I have work to do, I'd buy a Delicate Eternium Ring, go for Charm of Alacrity. And since I understand the biggest value of defense rating to be taking crits from level 73 bosses off the table, it MIGHT be smart to socket your Heavy Clefthoof set with agility til the cows come home.

In the area of boosting armor, looking just at rings and trinkets, I'd get Iron Band of the Unbreakable, and maybe Adamantine Figurine.

Edited, Dec 14th 2007 10:21am by JeeBar
#5 Dec 14 2007 at 11:58 AM Rating: Decent
Don't discount lacerate with 5 stacks it ticks pretty well. Not a waste of rage on those stubborn elites.
#6 Dec 14 2007 at 2:43 PM Rating: Good
I had a go at UD Strat a while a go and the end boss is tough! I couldn't beat him in my full tanking gear. I think I might be able to now, but to tell you the truth I just couldn't be bothered.

You should be able to get a few 50-60's with you though. Even just a lvl60 or so healer will make the fights much more trivial.
#7 Dec 14 2007 at 3:20 PM Rating: Good
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201 posts
UBRS requires a minimum of 3 people to click the stone to unleash the first fire elemental boss.
I ran it recently for Ony and BWL attuments on my 70 druid. our run as
me, 70 druid feral/tank
70 pali healer
70 mage
66 hunter

it was tough, but not all that hard. mage T0 chest droped off drake, nothing special, but i was happy to be attuned for ony.
If Shadowcraft or wildheart chest would have dropped i would have "needed" and added them to my collection of old gear in the bank.

a tank +dps or a tank+healer combo should be enough to handle Strath live or Dead and Scholo.
...Baron is tough though...might need 3 for him because the skelli;s he spawns that go right for the healer usually.
...Edit...for rookery....
....Rookery...still kicked our a$$es though....wipe for the lose. we didnt have enought DPS fast enough to kill the big dragons...if the big dragons live..they open eggs...once the eggs start opening....good luck.

...and no one had epic type gear...just blues/greens from leveling and dungens and what not.

[i][sm]Edited, Dec 14th 2007 6:23pm by *********************************
#8 Dec 14 2007 at 3:47 PM Rating: Good
Heh - we wiped a 10 man raid of 70's in there. You would think at 70 you could run thru then AOE all the welps. Nope. They smashed us! lol
#9 Dec 14 2007 at 7:07 PM Rating: Good
I run strat ud daily a few times. Doin it in sortof decent hybrid tankin/dps gear (u can look up Atnip norg serv on armory)

Thing to remember is u don't need ungodly amounts of armor for old instances, you cap at 75% damage mitigation at around 22k armor vs lv62.

For Baron I first get medallion and turn in toget npc help w him. I use shadow prot pot rest > rej > bear then engage him. Make sure u swipe his adds fast or he will usem to heal himself. I normally have around 40-50% health left at end of fight. That spider is actually hardest one I think I finish w 25% health on him. Get lots of stamina so improved lotp is maximized.
#10 Dec 14 2007 at 9:55 PM Rating: Good
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Thanks for all the advice, guys! I managed to pull off a solo UD run tonight. Took around 52 minutes, with one wipe (first attempt on the Baron). Took longer than it needed to because I accidentally aggroed a group of ghouls once (who promptly gave me a 30 minute disease that slowed my attacks by 20%...), and I went after Magistrate, Stonespine (rare spawn) and Hearthsinger Forester.

For the Baron fight I chugged a Greater Shadow Protection potion, which gave me a good 2.5k hp barrier. The rest of the fight was fairly easy. Killed him with about 25% life left, only had to use Frenzied Regeneration (first wipe I died while trying to Barkskin + Healing Touch... because I did it right when he summoned skeletons).

Not a tough run after all; I don't know what I was doing before, but it might be that my tanking gear made a HUGE difference. Only have on like 5 pieces of it, but it made a good difference.

And that medallion idea is a good addition, although I feel it might take a little longer than I want by doing it. Thanks for all the advice!
#11 Dec 24 2007 at 8:56 PM Rating: Good
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Bumping this for more strategy advice;

so I'm batting 2/6 on the Baron right now, but using the Medallion and getting more shadow resistance seem like a sure-fire way to up my odds. My next challenge is soloing Scholomance. This will take longer, obviously. My main problem, as I see it, is Lord Alexei Barov. Gandling, truthfully, sounds like a pushover.

This fight is going to be tough because of three things:

1. A curse that reduces healing by 75% for 15 seconds. Hopefully won;t be spammed.
2. 150 DPS Unholy Aura (same as Rivendare... I hate Death Knights)
3. Two guards that are linked to the boss

Any suggestions? Stock up on shadow resistance? Get new gems? What would you guys do?

Note: I can't even try anything until January because I'm home for the holidays, but advice is helpful and rate-ups are given! Thanks again!
#12 Dec 25 2007 at 5:58 AM Rating: Decent
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LockeColeMA wrote:
No use for Lacerate when solo.


W-w-WUT?!

Keep Lacerate stacked (no need to spam it) and it'll tick in for around 250 damage every 3 seconds as long as the Mangle debuff is up. It's additional DPS with minimal rage cost.

I use it on everything I can't kill with a couple of Mangles/Mauls.

Faerie Fire
Mangle
Demoralizing Roar
<build up rage>
Mangle
Lacerate x3
<build up rage>
Mangle
Lacerate x2
Demoralizing Roar
Faerie Fire
Mangle

Now you just have to keep up Faerie Fire, Mangle, Demoralizing Roar and Lacerate. Lacerate every eight seconds, Mangle every 12 seconds, Demoralizing Roar every 30 seconds and Faerie Fire every 40 seconds.

The rest of the time you can add Mauls to keep up the damage, or simply auto-hit to build up rage. I never run low on rage with this and I actually build enough spare rage to use Frenzied Regeneration whenever I want.

Just don't spam Maul.
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#13 Dec 25 2007 at 8:40 AM Rating: Decent
emm I'd go

ff.
demo roar,
buid rage,
mangle,
laceratex 2-3
mangle.
build rage,
ff
lacerate 2
mangle,
demo roar,

keep lacerate and demo topped while spamming swipe or mangle while it's up.
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