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Water Shield ModFollow

#1 Dec 14 2007 at 7:03 AM Rating: Decent
Anyone come across a good mod to reapply Water Shield?

Back when I rolled a Priest we had a nice mod called Auto-Inner Fire that reapplied Inner-Fire anytime it fell off. Anything like this out there for Shamans?
#2 Dec 14 2007 at 9:18 AM Rating: Decent
There's probably one specifically for Water Shield somewhere, but I've still been using this one:

Shaman Friend

It'll warn you with floating text and/or a sound when you're missing an elemental shield in combat. You still need to re-apply it yourself, but for me the notification that it's missing is key.
#3 Dec 14 2007 at 4:00 PM Rating: Decent
water shield is getting an uberly needed buff next patch... this may not be necessary anymore =(. but the buff is FTW
#4 Dec 14 2007 at 4:30 PM Rating: Decent
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101 posts
Didn't they already buff it? And if there's another buff, what is it?
#5 Dec 15 2007 at 4:27 PM Rating: Decent
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1,188 posts
Drakothh wrote:
Didn't they already buff it? And if there's another buff, what is it?


Instead of being 1 mintue and rewarding mana at the end of the duration, it will last 10 minutes and give MP5 roughly equivalent to the amount rewarded at the end of the old one.

Much better in PvE, not too much better in PvP as far as being dispelled goes.
#6 Dec 17 2007 at 9:37 AM Rating: Decent
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276 posts
I read the shammy will get 50 mp5 while water shield is active (10 mins). I don't know if they're getting rid of the whole 'charge' mechanic though, or if that 50 is scaled down if some charges are used. Also, the underbog totem (can't recall the name) is being modified to give an additional 2mp5 to water shield, when it's equipped.
#7 Dec 18 2007 at 1:17 AM Rating: Decent
Quote:
Also, the underbog totem (can't recall the name)


totem of the thunderhead.
#8 Dec 18 2007 at 3:35 PM Rating: Good
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1,245 posts
gmarkish wrote:
I read the shammy will get 50 mp5 while water shield is active (10 mins). I don't know if they're getting rid of the whole 'charge' mechanic though, or if that 50 is scaled down if some charges are used. Also, the underbog totem (can't recall the name) is being modified to give an additional 2mp5 to water shield, when it's equipped.


The charge mechanic is still there, the 50MP5 is not scaled down by charges used.


By having both the MP5 for 10 minutes and the mana-restore-on-hit function, Water Shield is optimized for use in both PvE and PvP respectively.
#9 Dec 20 2007 at 4:43 AM Rating: Decent
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947 posts
Anyone else think they've taken Shaman mana regen just a little bit too far now?

When I rolled my Shaman (waaaay before TBC, before the review even) my single biggest problem was mana conservation, in any of the three specs it was always the Shaman's achilles heel... now my Shaman at lvl67 regenerates mana faster than my Paladin at lvl70.

Unless I literally use every single ability ALL the time, it is no longer possible (it seems) to run out of mana as an Enhancement Shaman, Water Shield is just too damn impressive, and with Shamanistic Rage you always hit the mana cap way before the duration is over. With the new buff it'll be even better.

I'm the last person to call for Shaman nerfs (I didnt touch my Shaman for most of TBC because they had been nerfed so hard) but the mana regen thing just seems completely out of balance now :(

~sins
#10 Dec 22 2007 at 1:29 AM Rating: Decent
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1,094 posts
Sinstralis wrote:
Anyone else think they've taken Shaman mana regen just a little bit too far now?

.............

I'm the last person to call for Shaman nerfs (I didnt touch my Shaman for most of TBC because they had been nerfed so hard) but the mana regen thing just seems completely out of balance now :(

~sins



Quiet fool, hopefully Blizzard wont notice! =D

Edited, Dec 22nd 2007 4:30am by CestinShaman
#11 Dec 22 2007 at 5:08 PM Rating: Good
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1,245 posts
Sinstralis wrote:
Anyone else think they've taken Shaman mana regen just a little bit too far now?

I'm the last person to call for Shaman nerfs (I didnt touch my Shaman for most of TBC because they had been nerfed so hard) but the mana regen thing just seems completely out of balance now :(

~sins


I kinda agree.

Another thing I feel is that the shaman is being specialized a bit too much. I loved the shaman for being the jack of all trades and the masters of none. I liked that if the tank went down, a shaman can run in and grab aggro long enough for the fight to be finished. I loved that if the healer went down, a shaman can heal in a pinch. It felt like it was separated from the druid in that whilst a druid has to change form and do a bit to take over another role, the shaman at any time could just do some random thing and keep everyone up- he was THE support character who would have your back in a group.

Now taking an enhance shaman is like taking a rogue, an elemental shaman is like taking a moonkin... it's just so specialized now.

I like the Mental Quickness talent, but Elemental Devastation needs a serious buff.

Maybe I'm being shortsighted and Elemental Shaman can already take over the healer's role, and Resto Shaman can be offtank in dire situations, but I don't see it as often as I did pre-BC.
#12 Dec 25 2007 at 11:22 PM Rating: Decent
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57 posts
Okay, I admit, I have no clue as to what the posters end up talking about... yes, enhc shamans are like rogues in that they can dual wield and do damage, but the buffs and the option of self-healing are completely independent of a rogue's abilities. As an elemental shaman myself, I am always ready to heal someone if there is a problem going on... the tank took a couple of criticals or a volley spell just went out, through a healing wave or chain heal. We are different from Boomkins in that very respect... we do not have as large a crit buff precisely (I believe) because if needed, we can immediately cast a healing spell as soon as our finger can hit the escape button, no global cooldown, no mana wasted shifting in and out.

I admit I have a friend who is an enhc shaman that has tanked some instances in BC, and that I in my pre-BC enhc days did offtank and pick-up tank when the occasion called for it. It was luck that we could clear places like Mech with the shaman tanking and forget anything beyond normal instances at 70. The only use I have for tanking now is for Frost Shocking a mob coming at a caster and dragging it back to the tank so the tank can pick it back up, and that happens only on occasion.

I think it is not the class that is becoming specialized, but the instances themselves and the mobs that we are facing are forcing the issue. Our gear has been mail for 30 levels now, and there has nary a piece of it with defense or parry on it to speak of. The talents in the enhc tree that would be useful for tanking are about as useful as, to quote Rip Torn, a poopie-flavored lollipop because of the very reason that we are still the same gear and how lopsided would it be for us to have +str, sta, crit, parry, defense, dodge, int and spell in one piece. The offtank role has been officially passed off of us because of the level of disparity in the mobs, crowd control, and multi-mob tanking.

The issue is being forced in many other cases as well... holy spec pallies can't be expected to compete with rogues or mages in dps or to hold aggro. Neither are 2-hd mortal strike warriors expected to tank a heroic and be able to do it without having some serious gear augmentations and some extra healing thrown in.

The game is becoming more and more nuanced and requiring more specific roles for a party to be effective, but we still fill three of those roles effectively. DPS either as caster or melee, a main-healer, and in any one of those specs, we are far and away the most versatile support player in the game still. Buffs for all and damage or healing at the click of a button, no wait, no muss, no fuss.

I feel sorry for those other classes that only have different ways to play their one limited capacity... hmmm, should I shoot little blue things, big red things, or lots of little purple things... I'll have to go ask the gnomage next door....

That my friends, is what I love about the Shaman class. John Morrison may be the 'Shaman of Sexy', but we are sexy all the time just for being Shamans.

BTW, in response to the original post, I still use Smart-Buff. Find it on Curse of course, and it has the options of setting any number of things for the Water Shield. My current setup announces to me on the screen and audially when my shield is running low or out, and I can simply roll my mouse scroll either direction for it to buff... reaaaaaaally handy. Also helps if you have multiple buffs like my druid does. Once you set up which buffs you want and when (you can set it up for solo, in combat, out of combat, party, raid, etc.) you just keep rolling the scroll until you're all buffed up.

Cheers, and happy hunting!
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