Schmere wrote:
For PvP, I have never, EVER seen an enhancement shaman with better than a 1800 (on my server) rating. It just simply doesn't have the capabilities to be extremely competitive because of little burst damage, no CC and little survivability.
Schmere, enhancement shaman have AMAZING burst damage. I would go so far as to say that enhancement shaman have burst damage unparalleled by even Arcane/Fire mages.
The reason that enhancement shaman do NOT do well in PvP is lack of control. Enhancement shaman burst damage is based on a percent chance for Windfury and critting, at melee range or short-range shocks. Even with Frost Shock, enhancement shaman are kited by classes even if you got one of your snares off onto them. If an enhancement shaman stays next to you, though, you better be a stun-locking rogue or GG.
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Q. I'm always told to NEVER use fire totems in instances. Why?
A. These are people who rarely have a good shaman in their groups. If you can watch your totems and make sure they don't pull aggro you should be good. Another reason is added threat that steals aggro from the tank, the mob kills your totem then targets you or another member, or worse.... the healer. If you are good at using and reading threat meters and have a good one you should also be fine here.
That answer seems conjured. Fire totems are advised against because of CC. You cannot control the targeting of your Searing Totem, and Searing Totem often ends up doing two things: breaking CC, or pulling the next group of mobs before you guys are ready. If you're an enhancement shaman in a group with a tankadin, then lay down a Fire Nova totem next to the tank with a Magma totem to follow-- you weren't using the fire totem for a buff anyway.
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[Random junky-junk about using twohanders for stats as Elemental/Restoration in PvP.]
You should be using a shield in PvP unless you're enhancement. Survivability is key in a BG, and I've seen level 70 epic'd-out shamans with 12K+ armor (which is more than 50% physical damage reduction), and the shield made up a substantial portion of that. (Don't get shields with +Block or +Defense though- you get the shield for the armor, but there should still be caster stats or at least stamina on the shield.)
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[For elemental shaman]
Q. What is my role in a group?
A. To sustain DPS while droppin totems and switching back and forth between off/healing.
Elemental shaman are here to dish out the damage. They are quote capable of healing in a pinch and during "Oh *********** moments due to +spell-damage gear also having an equal +healing component. In raids, your totems will be centered around buffing the caster group; you'll probably be placing down Totem of Wrath, Wrath of Air (or Tranquil Air), and Mana Spring. In groups, you'll be doing whatever's best for the group.
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[For elemental shaman]
Q. What stats should i look for?
A. +Spell crit, Spell damage, Intellect, MP/5, Stamina.
This is spot on, actually. Elemental shaman are one of the only classes that can make more out of spell crit than spell damage, for even the fire mage generally values +spell damage over +spell crit. Spell crits for elemental shaman proc Clearcastings for mana efficiency, thereby shoving MP/5 to a less important spot than it is for Restoration Shaman. Stamina is a needless stat to mention except for tanks and warlocks, as all 27 classes benefit from it.
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Q. Is it viable for me to use cloth or leather?
A. When solo'ing you should go for the armor of mail. Pvp, groups i suggest stats > armor.
Again, for PvP, you should choose mail. Elemental shaman mail is not rare thanks to Burning Crusade. Soloing should generally also take mail. In groups and raids, using druid leather and mage cloth is acceptable (though make sure never to Need on these items if there is a druid or mage present in the groups, respectively ;P ).
I'm particularly pleased with the enhancement section so far, though.