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Fury in ArenaFollow

#1 Dec 12 2007 at 3:49 PM Rating: Decent
37 posts
Ok, is it really that bad? I really enjoy playing Fury, but a friend of mine invited me to join his Arena team. I've heard what people say about Fury, and it's not good. Also, if it simply wont cut it, how would an Arms warrior fare DPS'ing in raids?
#2 Dec 12 2007 at 4:06 PM Rating: Good
Generally the lack of burst damage and Mortal Strike Debuff makes Fury warriors less effective than Arms warriors in Arena.

Arms warriors have more burst damage and MS debuff.

In my opinion, Fury warriors are better at 5v5 than 3v3 or 2v2.
#3 Dec 12 2007 at 6:33 PM Rating: Decent
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842 posts
you can generally heal through dw fury damage. Imagine trying to take down a target that has 5 earth shields or prayers of mending on it. Your first five white hits (if you can land them before you get cc'd) would simply be absorbed with no net damage done save for whatever your bt or ww did. In 5v5 when nobody is paying attention to you, you can cause some damage.
#4 Dec 12 2007 at 6:57 PM Rating: Decent
I totally agree. I think overall damage over a long time(if you don't get cc'd) fury will do more damage, but they will heal through all of it with short heals. If you land big hits, the opponent will be forced to use long heals and their mana will be drained quickly.
#5 Dec 12 2007 at 7:12 PM Rating: Decent
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224 posts
As has been said, (I'm simply reinforcing this) fury's lack of burst damage simply makes it an ineffective PvP build. That being said, don't let strangers on an internet forum stop you from doing what you enjoy. If you want to stay Fury and PvP, then go for it, you will just have to work very hard to get the best gear and have the best tactics. (Although, in my OPINION fury simply won't cut it)

To answer your second question. Arms DPS can be good in raids. I was an arms warrior DPSing in raids and PvPing the rest of the time, and I did well. Arms warriors bring some useful utility to raids in blood frenzy and MS. Read the warrior PvE DPS FAQ.

#6 Dec 13 2007 at 12:38 AM Rating: Decent
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362 posts
Burst damage has also psychological aspect - when someone suddenly looses 70 % of HP in 3 seconds healer can panic or he can simply not be able to heal due to CC, interupts or simply not paying attention.
To add to that any heals he lands will be cut in half so he must use big, mana draining heals to compensate for it.

As for MS warrior in raids - MS warrior in raids uses either 31/30 or 33/28 biulds which lack Second Wind, TM and either PH or Sweeping Strikes.
You can still PvP with such build but it is not the PvP build - especially for 2v2 and 3v3. Still fury has a potential to do more DPS than arms and is not that dependant on situation. Arms looses a lot without WF totem or when fight is dynamic as Arms DPS is harder to maintain during movement or even imposible to maintain in such situation (slam has cast time and should be used exactly after white hit or it may even decrease DPS).
#8 Dec 13 2007 at 1:32 AM Rating: Good
Can't use Reck, Shield Wall or Retaliation.

And yes, it's that bad. It may not matter before 1600ish rating or so, since people are complete and utter idiots below that, but it's a huge handicap. It's not even the burst damage so much as it is Mortal Strike is obscenely good in Arenas.
#9 Dec 13 2007 at 4:15 PM Rating: Decent
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632 posts
if you're fighting non-healer teams, fury is better if you have good gear. GOD FORBID though, if you play anyone that has a healer, or means to heal with and not have MS. Unless the gear / skill difference is PHENOMENAL you will have 0 chance.
#10 Dec 13 2007 at 4:19 PM Rating: Good
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3,801 posts
Dradniless wrote:
Also, if it simply wont cut it, how would an Arms warrior fare DPS'ing in raids?


An arms warrior does marginal DPS in raids, can be comparable to a ret pally.

To be honest, if you're going to be doing both PvE and PvP during the week, get used to respec costs. That's the only way you're going to be your best.
#11 Dec 13 2007 at 8:00 PM Rating: Good
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224 posts
Ialaman wrote:
An arms warrior does marginal DPS in raids, can be comparable to a ret pally.


I definitely would not go so far as to say that. I raided as an arms warrior for quite a while and I was doing a good amount of damage. (And no, my raiding parties were not incompetent or bad) I would usually be up in the top 6-8 in DPS, which is not amazing, but is also not bad. And I would definitely not go so far as to say and Arms warrior does comparable damage to a ret pally. All the ret pallies that raided with with my arms warrior did far less damage than me.

The main problem I experienced with raiding as an arms warrior were issues with raid utility (other than BF and MS, what do you have?). Ialaman, you probably have just not raided with a very good (not saying incompetent) arms warrior.

As someone else said, you may just have to get used to the respec costs. While they are quite a bit, you would probably only be respecing once every three or four days.
#12 Dec 13 2007 at 9:02 PM Rating: Excellent
Quote:

An arms warrior does marginal DPS in raids, can be comparable to a ret pally.


Get better Arms Warriors.
#13 Dec 14 2007 at 5:08 AM Rating: Excellent
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362 posts
I DPS as Arms specc. I was top DPS yesterday (TK) and second two days ago (Gruul)...
Yes I care for my gear much more than others and work harder to have best I can get.
Yes I had WF totem up all the time.
Yes I buffed myself fully on every boss fight.
Yes it happens I am below top 5 but unless I OT or die early I am never below top 7 in 25 men raids.
Yes I was beaten by fury warrior with comparable gear a few times.

Still noone would ever say my DPS suks....
#15 Dec 14 2007 at 8:31 AM Rating: Default
Fury pretty much sucks for PVP. Though on the opposite side of it, Arms sucks for PVE.
#16 Dec 14 2007 at 2:42 PM Rating: Good
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3,801 posts
RPZip wrote:
Quote:

An arms warrior does marginal DPS in raids, can be comparable to a ret pally.


Get better Arms Warriors.


Get better ret pallies.
#17 Dec 14 2007 at 3:20 PM Rating: Good
Ialaman wrote:
RPZip wrote:
Quote:

An arms warrior does marginal DPS in raids, can be comparable to a ret pally.


Get better Arms Warriors.


Get better ret pallies.


It's more to do with the marginal comment than the Ret comment. We don't run a Retadin since we didn't have a free melee slot nor any good Ret applicants (or existing Paladins interested in raiding as Ret). Our Arms Warrior does extremely good raid damage, typicially running at around #4-5 depending upon the raid composition in a rather DPS heavy and focused guild.
#18 Dec 15 2007 at 4:55 PM Rating: Decent
Yeah, like the others have said, neither is horrible at both PvE and PvP. One is just better than the other. But being Fury instead of Arms is a big handicap in Arenas.
#19 Dec 17 2007 at 4:43 AM Rating: Decent
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362 posts
We had a few warriors - the truth is most of Arms warriors were bad. It is probably because you cannot get decent DPS from Arms build simply pushing all ramdomly. You need to know exactly what you are doing and why, you need swing timer and good connection as lag kills slam timing.

Even the idea of using slam was a novelty for some. One even tried to prove that he can do better without slam at all as "Slam suks LOL. You joking right???"

Fury is maybe harder to gear but easier to use and much more idiot prove...

Still out of 5/6 warriors 2 can do very nice DPS while in arms build and I belive it is prove good enough it is possible.
#20 Dec 17 2007 at 5:56 AM Rating: Good
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3,801 posts
RPZip wrote:
Ialaman wrote:
RPZip wrote:
Quote:
An arms warrior does marginal DPS in raids, can be comparable to a ret pally.

Get better Arms Warriors.

Get better ret pallies.


It's more to do with the marginal comment than the Ret comment. We don't run a Retadin since we didn't have a free melee slot nor any good Ret applicants (or existing Paladins interested in raiding as Ret). Our Arms Warrior does extremely good raid damage, typicially running at around #4-5 depending upon the raid composition in a rather DPS heavy and focused guild.


If you're saying a great player will top out, at best, at #4-5 on the damage meter, then I would certainly say that class/spec combo is marginal raid DPS. Arms spec in raids just hasn't recovered since they removed the ability for Windfury to proc off any yellow attacks.

Remember, Marginal dps is still better than Crappy dps. The thing that makes it more worthwhile than a ret pally is that a ret pally's 3% crit for the raid doesn't scale nearly as well as Blood Frenzy's +damage for physical.
#21 Dec 17 2007 at 9:06 AM Rating: Decent
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2,580 posts
We run with a ret paladin but his dps is horrible. However, the thing that is excellent about them other than the 3% raid wide crit is that crusader strike refreshes ALL judgements.

Our MT is a tankadin and a damn good one at that. Couple that with our healing paladins and our bosses always have crusader (more threat) wisdom (more mana) and light (more health). We just have our healing paladins run in and judge once and they stay up.

#22 Dec 17 2007 at 11:13 AM Rating: Good
Ialaman wrote:
RPZip wrote:
Ialaman wrote:
RPZip wrote:
Quote:
An arms warrior does marginal DPS in raids, can be comparable to a ret pally.

Get better Arms Warriors.

Get better ret pallies.


It's more to do with the marginal comment than the Ret comment. We don't run a Retadin since we didn't have a free melee slot nor any good Ret applicants (or existing Paladins interested in raiding as Ret). Our Arms Warrior does extremely good raid damage, typicially running at around #4-5 depending upon the raid composition in a rather DPS heavy and focused guild.


If you're saying a great player will top out, at best, at #4-5 on the damage meter, then I would certainly say that class/spec combo is marginal raid DPS. Arms spec in raids just hasn't recovered since they removed the ability for Windfury to proc off any yellow attacks.

Remember, Marginal dps is still better than Crappy dps. The thing that makes it more worthwhile than a ret pally is that a ret pally's 3% crit for the raid doesn't scale nearly as well as Blood Frenzy's +damage for physical.


Eh, I didn't say at best. On melee focused fights (Kaz'rogal and even Anetheron come to mind) he usually runs #3, which is to say a bit behind me and our top Rogue. In terms of overall raid damage he's probably beating me once you factor in the 4% physical damage debuff. Either way the damage output is quite solid.
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