In the group I was in the other day for SH a mage told me, that tankadins sucks due to slow aggrobuilding on single target mobs.
Just to prove him wrong we tried on the first boss to go all out and crazy (gave me 2 sec to fire off my abilities before they all started to nuke).
I popped my trinket (ekstra spell dmg trinket), wings used avenger shield and J
SoB. And I did not loose aggro at all.
But this ain't about how great I am (hehehehehe :-P), but about how to generate hax threat on a mob.
Was it right of me to use my wings before the pull? And was it right to use judged seal of blood instead of SoR?
On a undead/demon I would go something like: Wings, trinket, holy wrath, avenger shield, exorcism, JsoB - and then go on with SoW (since that combo hurts my manapool :P).
I think the threat a pala can put out on sinlge target being undead or demon is allmost overpowered :P.. I've had huters without salvation who without a doubt outgeared me nuking for full power without pulling aggro of me (undead target) :D (theres no doubt thou, that if the fight had lasted for infinity, he would eventually steal aggro :D)
Edited, trying to get rid of sone typo's/spelling, just to safe jack from bleeding eyes, Dec 9th 2007 3:57am by ashbazg
Edited, Dec 9th 2007 3:58am by ashbazg