not bad, you took pretty much all the essential talents in the prot tree except for 3/3 imp sunder which is somewhat debatable... i've had my doubts about it before, but 3/3 imp sunder = 9 rage sunder/devastate before 3/3 focused rage, which brings it further down to a 6 rage sunder/devastate... which means even with untalented HS and 3/3 focused rage, that means you can get a 12 rage HS and a 6 rage devastate aka 18 rage heroic devastate. not a bad way to spend some excess rage when shield slam/revenge/tclap/shield block are on cd.
you specced 5/5 cruelty, 5/5 parry and 3/3 imp tclap which are all essentials, and 2/3 HS is a matter of personal preference... but anger management is a doubtful choice at best, since in regular instances you can swap in some DPS gear if you're rage starved, and in heroics rage gen is not a problem since you're getting hit so hard... and deep wounds is really "eh??" as a choice. say you were using
Crystalblade of the Draenei, and 40% of your average weapon damage would be 40 (.40 X [(70+131)/2]. then you divide that over 12 seconds, so for every second you would get 3.33 damage X 130% defensive stance threat modifier = an extra 4.29 threat per second. although you would normally want to maximize your TPS, there are better places to put those two points. 2 points in imp demo shout gives you a 16% reduction in the mob's AP = more survivability for you. if you really need the extra threat when tanking multiple mobs (and in most cases, keeping imp tclap and cleave on cd should be sufficient to keep mobs on you), there are other posts
here about how you can put a shield spike on on your shield to help with multimob threat.
PS if my math is off, then please feel free to correct me.
Edited, Dec 6th 2007 12:19am by fromanthebarbarian