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#1 Dec 05 2007 at 2:49 PM Rating: Default
IN 2v2 rogue plus healer is owning, holy pally plus arms war...what to do???
#2 Dec 06 2007 at 5:42 AM Rating: Good
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1,859 posts
I'd love to help but I have absolutely no idea what your question is.

You're the Rogue? Or the Pally?
And you wanna do what with the Arms Warr?

I'm confused.
#3 Dec 06 2007 at 6:59 AM Rating: Decent
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134 posts
I think he means that he is the holy pally, grouped with an Arms warrior. He's having a match against a rogue and a healer, who are dominating the proceedings. Well i'd say have the arms warrior go for the healer. If the rogue goes for the warrior, you should be able to keep him alive long enough to take out the healer, after which the rogues should drop fast enough. If the rogue does come for you, we are after all, priests in plate, so you should be able to survive long enough for the opposing healer to die, which once again lets you team up on the rogue. Avenging wrath + Divine Favour + Holy Shock + Consecration isn't something to be trifled with anyway.
#4 Dec 06 2007 at 8:54 AM Rating: Default
I'm the pally and my friend is the warrior, if we get on the rogue they(most of the time priest) will mana burn me. If we get on the healer I usually go OOM before he can put the healer down.
#5 Dec 06 2007 at 9:05 AM Rating: Good
Terrorfiend
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12,905 posts
LOS is your friend, dont let the priest mana burn you. run around the pillars.
#6 Dec 06 2007 at 2:51 PM Rating: Decent
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530 posts
Priests are a terrific counter to paladins in the arena, unfortunately. Using the pillars is an option, but this is where our lack of an instacast heal can be problematic. To be honest, we're a better bet in the 5v5 format than we are in 2v2.
#7 Dec 06 2007 at 6:56 PM Rating: Decent
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2,396 posts
Damn you, Priests! For too long have you been our bane in virtually all walks of the game! Shake your fists in anger at them, boys! Shake! Shake harder!

On a slightly more but still not at all serious note, there are really only two good ways to beat AR/Prep + healer in the arena.

1. Roll a Rogue, spec AR/Prep, find a healer.

2. Wait for 2.3.2 and hope for the best.
#8 Dec 07 2007 at 7:24 AM Rating: Good
Terrorfiend
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12,905 posts
I think most rogues are still gonna be ar/prep post 2.3.2. In 2v2, that build with sinister strike is actually very powerful.

They lose a bit of stunlocking ability, but gain more damage.
#9 Dec 07 2007 at 10:21 AM Rating: Decent
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2,396 posts
KTurner wrote:
I think most rogues are still gonna be ar/prep post 2.3.2. In 2v2, that build with sinister strike is actually very powerful.

They lose a bit of stunlocking ability, but gain more damage.

Like I said, hoping for the best. Either way, if they transition back to SS or if they stick with Hemo, they'll lose at least a little bit of control and/or damage. Whether or not these adjustments will even change anything at all remains to be seen.
#10 Dec 11 2007 at 3:57 AM Rating: Decent
Tell your warrior to not be such a slacker on damage output that's what I should have done.
#11 Dec 12 2007 at 2:09 AM Rating: Decent
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454 posts
Tell your warrior to use hamstring :S
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