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Pre-kara Gear and Talent Build guidesFollow

#1 Dec 03 2007 at 11:23 PM Rating: Decent
Well, I'm kinda curious as to why there really aren't any good Pre-Kara gear guides or talent build guides in these forums? The Hunter forums have a really in-depth Pre-Kara guide. I can't even really find anything on the internet (not Shadowpanther, or whatever, because I'm not going to pay that guy for it) for Rogues, and the way I see it is that it's hard enough for Rogues to get into a Kara group, but if they are geared well and have a good DPS build, then they at least have a shot.

I don't pay for my membership here, so I can't do a search, but has this already been done? If so, could it be made a sticky? And if not, has anyone considered doing this? I think I have the build figured out, but I'm still working on the gear, and a guide would be really helpful, as well as a good stat goal to reach for.
#2 Dec 04 2007 at 12:02 AM Rating: Decent
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You can expect some flames.

Nevertheless, I DO agree that part of the information you ask for, isn't very easy to find on this forum. And as far as I know, many guides haven't been updated for the 2.3 patch.

Anyway, here is some information about pre-kara gear.

Kara-ready stats:
175 hit
22,5% crit
1450 AP
7500 HP
71+ DPS weapons, though you should get 91+ after patch 2.3.
(Or something equivalent.)





#3 Dec 04 2007 at 1:35 AM Rating: Decent
Thanks for the reply. flaming is expected, but then, breathing ordinarily results in flaming. I guess I should have prefaced by saying that I did read the FAQs, and yes they were helpful (they really helped me settle on a good combat build to help me ditch my beloved, yet aged envenom/muti spec). Mostly I didn't notice anything specific on what types of pieces of gear are good or sufficient to run kara with, especially lists that provide options and alternatives.

The stats are a good reference to go by though, so thanks for that. I already have two of my assassination pieces and started getting heroic gear. One thing, I'm really quite fond of daggers, and other rogues have actually told me that, while dueling swords is the most idea for Kara and other raids, daggers spec isn't too far behind and perfectly fine. How true would you say this is? I'm willing to start building to whatever is idea, since I'm mostly gearing up for raiding now and I'd like to have a good idea of what I want to shoot for, since once I ditch my mutil build, I'm gonna have to ditch my Ced's Carvers.

P.S., once again, yes I did read the FAQ about all of this, but I understand that since 2.3, the info for all of that may have changed enough to make a huge difference

Edited, Dec 4th 2007 4:37am by TheOnlyArchVile
#4 Dec 04 2007 at 1:43 AM Rating: Good
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TheOnlyArchVile wrote:
One thing, I'm really quite fond of daggers, and other rogues have actually told me that, while dueling swords is the most idea for Kara and other raids, daggers spec isn't too far behind and perfectly fine. How true would you say this is?


This is true.
#5 Dec 04 2007 at 1:28 PM Rating: Decent
From what I've read combat daggers is better in terms of DPS when it comes to raids, as it is easier to get behind your target which is where you need to be.

I'll probably be moving to daggers once my rogue hits 70 and starts raiding.
#6 Dec 04 2007 at 1:50 PM Rating: Decent
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RuinatorVek wrote:
From what I've read combat daggers is better in terms of DPS when it comes to raids, as it is easier to get behind your target which is where you need to be.

I'll probably be moving to daggers once my rogue hits 70 and starts raiding.

Combat daggers will yield higher DPS in theory. However, in practice, Combat Swords or 11/23/27 will yield the highest DPS, depending on your gear level and the size of the raid, how much melee DPS you have, what kind of buffs you have, etc.

Also, to the OP, read the FAQs, and <insert degrading flame here>.
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#7 Dec 04 2007 at 6:39 PM Rating: Decent
The Demea of Doom wrote:
RuinatorVek wrote:
From what I've read combat daggers is better in terms of DPS when it comes to raids, as it is easier to get behind your target which is where you need to be.

I'll probably be moving to daggers once my rogue hits 70 and starts raiding.

Combat daggers will yield higher DPS in theory. However, in practice, Combat Swords or 11/23/27 will yield the highest DPS, depending on your gear level and the size of the raid, how much melee DPS you have, what kind of buffs you have, etc.

Also, to the OP, read the FAQs, and <insert degrading flame here>.


For <insert degrading flame here>, I would accept "drink bleach" or "die in a fire" or anything in the spirit of either of those, that involves bodily injury or bizarre death scenarios.

But yeah, like I said, I read up on the FAQs, but was told that 2.3 may have affected some of what was written there, so I thought I'd double check and ask to see if the situation was the same. I suppose I should have said all of that on the first post rather then the third, but I suppose I was tired.

From what I gather though from the debate between dagger and swords is that it is a close race between the two, but since I can only base what I know by what is given me as of now, since the sword spec is so gear dependent, it could either be better or worse, depending on the gear.

Since there are players that know how to crunch numbers a lot better than I do, I figure someone will be more than happy to jump in and correct any of my assumptions, but I'm guessing it would be a good idea to at least start with a dagger spec, and switch off to swords at a later time when I have more Kara epics. That seems like probably a fairly safe way of handling it for the time being.

Edited, Dec 4th 2007 9:43pm by TheOnlyArchVile
#8 Dec 04 2007 at 6:51 PM Rating: Excellent
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Quote:
since the sword spec is so gear dependent, it could either be better or worse, depending on the gear.

I've really been meaning to clarify some of the confusing language in the Talent Build Review. >.<

Combat Swords is no more gear dependent than Combat Daggers, but not quite as much as, say, Mutilate, which has insane CP generation as its main draw instead of sustained white damage (although that isn't bad either).

As a rogue who's PvE'd as Mutilate, Combat Swords, Combat Fists, and Combat Daggers, I can say the following: Mutilate is by far the most fun build I've played with, but in terms of pure, ungodly DPS, Combat Swords is the way to go.
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#9 Dec 04 2007 at 7:06 PM Rating: Decent
Noted. This does confirm my worst fear though. I have to sacrifice my longtime Mutilate build of precision, timing and button combos, and respec to the future of spamming SS nearly non-stop, just to be able to run stuff with the guildies. I guess there was a part of me that was hoping someone would come along and say "No, no, Mutilate is the way to go in raiding" and then bust out the proof, but doesn't look like it's going to happen. Although I did sub for a Nightbane take down and was surprised to find out that he wasn't immune to poisons and actually took some decent damage from my Cold Blood/Bladefist/Envenom finisher. But I understand that most Kara and other raid bosses have either high nature resist or are completely immune to poison. That means back to trolling the AH for sharpening stones again.

But yeah, I agree with you. I've known for awhile that the mutilate build wasn't the best for DPS, but it was such a good PvE/BG balance and so much fun to play, I've just been having a hard time giving it up. I guess it won't be so bad. I'll spec to daggers for now until I get some good swords to work with before going to a sword build, so that way, I'll always still have Backstabs and other and pretend I'm using mutilate. At the very least, it'll serve as a good step down before going all the way to sword spec.

Edited, Dec 4th 2007 10:09pm by TheOnlyArchVile
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