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Sunder armor obsolete?Follow

#1 Dec 03 2007 at 5:59 AM Rating: Decent
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277 posts
I was running BRD a few nights ago with my 57 prot warrior. My usual tactic for 1-3 mob fights is to TC and then tab around to each mob and put on sunders. When the fight is about 2/3 through I will switch to Devastate to drop any surviving mobs. I noticed that Devastate now applies sunder armor when used.

My question is whether sunder armor has any use to me any more since devastate costs the same amount of rage AND deals some damage. Should I drop sunder armor from my rotation or am I missing some hidden benefit?

As you can see this is my first post. These forums usually cover the topics so well that I rarely feel the need to ask anything. I didn't see this in the sticky or any previous topics though. Please point me in the right direction if I missed it though.
#2 Dec 03 2007 at 7:10 AM Rating: Excellent
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2,580 posts
If you have devastate there is no need to have sunder armor on your bars.
#3 Dec 03 2007 at 9:12 AM Rating: Decent
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277 posts
Thanks a million Jimpadan. Now I can clear up a bar slot for something more important. :-)
#4 Dec 03 2007 at 9:20 AM Rating: Good
Quote:
My usual tactic for 1-3 mob fights is to TC and then tab around to each mob and put on sunders

Well not to derail your post, but everytime I've ever tried that... I ended up Taunting the main dps mob off the dps... and if it was a mage toon standing away from the group, there goes a train of mobs following you while you're trying to get the main dps mob back off the Mage XD

Just to lessen your burden when tanking, just T. clap and focus on the main DPS mob. Later instances when you just start running them and are out geared by people just rep grinding and what not... you'll need to stay on that dps mob... my Omen threat meter is like a music equalizer sometimes lol.

If the DPS are not attacking the mob, then no threat, and T. claps take care of the small healing threat.

I still use Sunders btw... I don't know why... I should prolly stop. Old dog/new tricks... I don't adapt well lol.
#5 Dec 03 2007 at 9:35 AM Rating: Excellent
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61 posts
While sunder is no longer on my key bars i still use Sunder ALOT in instances and raids where CC is involved.

I use a mouseover sunder macro set to an off button on my mouse, ill take the mobs i want near the CC and once i have clear threat advantage ill start sundering the CC mobs so that should they break early they hit me, not the healer/mage/rogue or lock.

So dont forget about sunder, just need to change how your using it.

(on another note, i dont use the tab and devistate on mobs either, i use TC when its off cooldown and a mouseover devistate macro set to another mouse key so i can put some devistates down on any mob i want to keep on me also. Only time i have trouble with this is when there are some big crits from the DPS early and the healing is high due to heroic dmg or something of that sort.)
#6 Dec 03 2007 at 10:05 AM Rating: Good
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277 posts
I appreciate the advice...I'll have to modify how I tank a little bit. And great tip on still using sunders on CC mobs. I'm still new to tanking large groups of mobs. I actually never found Thunderclap to be that useful until dealing with the large groups in this instance. I certainly learned how well it works.

Regrettfully I was unable to focus on the primary target becuase my brother kept using multi-shot. He didn't seem to understand that I was having a tough time keeping enough threat on ALL of the mobs for multi-shot not to steal aggro. I adjusted my tactics and tried to get at least 3 sunders on the 2-3 elite mobs while just TC'ing the extra non-elites. That way when he inevitably used multi-shot he really only stole the non-elites and I didn't need to chase them all over the place. I just stayed where I was at and kept all the elites on me while a couple people took out the non-elites.

I didn't really push the issue since I had already had it out with him about keeping growl on and destroying my rage generation. One battle at a time :-)
#7 Dec 04 2007 at 10:25 AM Rating: Decent
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438 posts
Quote:
I use a mouseover sunder macro set to an off button on my mouse,


What's the macro for that? I have no idea how I would do that.
#8 Dec 04 2007 at 10:31 AM Rating: Good
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958 posts
/cast [target=mouseover] Sunder Armor

I think that will work
#9 Dec 04 2007 at 12:20 PM Rating: Decent
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1,331 posts
so if your mouse cursor is over a mob, it theoretically should sunder it. Without you losing your current target.

I've used that macro in the past, but sometimes it doesn't work as intended. Which could be from lag or the specific details of the mob to cursor where not tight enough, or the hit box for the mob wasn't close enough.

But otherwise it works great.
#10 Dec 04 2007 at 12:35 PM Rating: Good
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501 posts
Have it set to one of the side buttons on the mouse for tanking, it's amazing.
#11 Dec 06 2007 at 4:26 AM Rating: Decent
How does this affect leveling as prot? While I had a 61 warrior in outland I was prot for a while and I found that after a couple of sunders the Revenge/Heroic Strike damage went significantly up. Coupled with shield slam this work really well. With Devestate doing damage and applying a sunder armor effect, would this not boost the dps a prot warrior can do, with the same great surviveability as before?
#12 Dec 06 2007 at 5:49 AM Rating: Good
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608 posts
SideLabel wrote:
How does this affect leveling as prot? While I had a 61 warrior in outland I was prot for a while and I found that after a couple of sunders the Revenge/Heroic Strike damage went significantly up. Coupled with shield slam this work really well. With Devestate doing damage and applying a sunder armor effect, would this not boost the dps a prot warrior can do, with the same great surviveability as before?


Quick theoretical illustration ... I recently found the Warrior DPS simulator Spreadsheet off ElitistJerks.com ... it's a nifty piece of work which shows you what DPS you would theoretically do with what gear / enchants, etc .. as well as your buffs and your target's debuffs.

If I feed in my gear and stats (etc) and calculate DPS UNbuffed ... it comes out as 587.8 .. If all I do is apply 5 sunders to the target ... DPS goes to 790. ie 5 sunders = 200 dps. No other buffs were applied in the calculation. In other words ... Same AP, same Crit, Same Hit, but simply 5 sunders (at 520 reduced armour per sunder), increases DPS by 200 .. that's 34% !

So yeah ... sunders help an Immense amount ... while solo'ing, I try and include at least 2 up front (not always possible, but if you can, do it)
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