Ieatrocks wrote:
It is better than legacy.
I wouldn't go as far as to say that...
You and me might have had the same thought when we saw this thread: "Wow, if the waraxe is better than SS, how does it compare to weapons that are farther along in progression?" That's when I decided to find out exactly how good the "ignores 98 armor" effect is... After all, 98 looks like a nice, big, crunchy number, right?
Anyways, I ended up here on Ala forums:
http://wow.allakhazam.com/db/class.html?wclass=2;mid=11746556482987693;num=69;page=1
The thread is old so the math might be off already, but I honestly can't access other WoW sites from work... so this'll have to do. Anyways, with this formula:
Against mobs of lvl60 and up, the Damage Reduction in % is:
100 * Armor / (Armor + (Moblvl * 467.5) - 22170)
...this ability ignores roughly 0.92% of the opponent's mitigation, or provides roughly 12.88 AP-- except it could be potentially worse than that depending on where the effect is applied to the target (before or after mitigation talents?), and it does not scale like AP does.
Legacy/waraxe
AP 120/92(or 104.98 if we treat the ignores armor effect as AP)
Crit 1%/2.09%
Stam 46/62
Agi 40/0
Hit 0/15
Mp5 8/0
It's pretty close. But then, that does not factor in the higher end talents on the MM and SURV trees, since the "ignore 98 armor" effect does not scale with the AP and crit bonuses from Master Marks, Survival Instincts, and Lightning reflexes the way the extra Agi/AP on Legacy does, though it should scale with the speed in BM.
I would probally say that for PvE, the axe is slightly better for BM, *about even for MM, and MUCH worse for Surv, and leave it at that. There's more math to be done here tho...
For PvP, the axe is CLEARLY better for BM and MM... But a Surv hunter is likely going to want to roll with Legacy anyways. Surv STILL loses out on a ton of HP and res to get their agility, but it's not *as bad as it looks* since you pick up a little more dodge and armor (the "wrong" outlast stats, I know, but you take what you can get).
Again, I've made a LOT of assumptions here (does the game treat lvl70 characters and mobs as the same? Is the ignore armor effect applied before or after mitigation talents are applied? Do mobs even mitigation talents? Is this formula even current?), and my math could be off as well. If anyone has anything better, I would LOVE to see it.
Edited, Dec 1st 2007 7:40am by scrubmonkey Edited, Dec 1st 2007 7:56am by scrubmonkey