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Revamp Heroism/BloodlustFollow

#1 Nov 29 2007 at 6:15 AM Rating: Decent
32 posts
Hi there,

Ok as we all know, Shaman has a bit of a problem when it comes to a CC effect...

But a lot of people says that a CC effect for Shaman would make us OP, witch is not impossible. So I thought of a new idea...

Forget about a CC! Instead lets look at a Revamped Heroism/Bloodlust then.

The new Heroism/Bloodlust should look something like this:


Heroism/Bloodlust

Increase melee, ranged, spell casting and movement speed by 30% and makes you immune to move impairment or stun effects. Last 20 seconds.

Cooldown: 5 minutes.


Almost like the Hunters Bestial Wrath, but with the speed increases as well.

So what do you guys think? :p

HZ
#2 Nov 29 2007 at 8:12 AM Rating: Decent
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171 posts
thats actually a really good idea, i wouldnt mind if they shortened the time it lasts/haste granted or increased the CD for this because it would be a well balanced boost
#3 Nov 29 2007 at 1:53 PM Rating: Good
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2,029 posts
Huge nerf for raiding. That 30% haste across the board to a group of casters or melee is insane for either finishing off a boss or a huge initial burst when needed (i.e. burning down Solarian or Hydross before the second phase, Mag adds, initial threat boost on Reaver to the tanks). Move speed is nice on certain fights, but if you're moving that means you're not damaging and so the spell is wasted. Stun resist is just plain worthless.
And then for PvP, the stun immunity, increased movement speed, and increased cast time for a full 20 seconds is completely overpowered. Like, pre-DR pre-reduced-duration warlock fear overpowered (anyone else remember chain-fearing people for literally minutes, just to **** them off?)

Edited, Nov 29th 2007 3:54pm by lsfreak
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