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I can't fight multiple castersFollow

#1 Nov 28 2007 at 5:22 AM Rating: Excellent
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And I'm not even talking about PVP, I'm talking about mobs. Although I suppose this question might apply to PVP as well.

I'm level 56, feral. I was in Felwood last night trying to do that quest where you have to talk to the guy's dead body, except it's surrounded by 3 warlocks and their imps. Died 3 times and now she's parked in Stormwind with Res Sickness til I try again. Gave me some nasty deja vu to STV and how I couldn't do those Bloodsail Buccaneers quests even when they were green for this same reason.

Can't pull or gather&swipe, they all stay at range and light me up. Even with the imps going down in 1 or 2 blows, by the time I circle around trying to kill everyone one at a time, I'm dead. Roots only works outdoors and is useless against casters, Hurricane needs to be channeled so isn't useful solo. Bear doesn't work, kitty doesn't work. Nothing works.

My lack of cc skills doesn't usually bother me as a druid, because how I control crowds is, I kill them. But I just have no effective strategy for facing multiple casters. I'm the first to admit I'm not the best druid out there and I generally make poor use of my casting abilities. So am I missing something obvious?
#2 Nov 28 2007 at 5:42 AM Rating: Decent
Hmmmm, I leveled as Balance so I didn't normally have that kind of an issue, but in my experience fighting mobs with Imps, the Imps should be the 1st to go. They have low hitpoints and can very dangerous if allowed to keep picking away at you with their fireballs. You should be able to take all 3 out b4 they can do much to you. If you are deep into Feral I'd assume you'd take Feral Charge which is a crucial ability for interrupting spellcasters. And also Bash is another way to interrupt a caster; as both these abilities are bear only, that should be the form to be in when fighting the remaining casters. Also don't forget that you do have healing abilities, you will die if you don't shift out and use them in this type of battle.
#3 Nov 28 2007 at 5:51 AM Rating: Good
LOS them; they'll have no choice but to get in your face. Even if you only pull one and the others just link, just get them all to come around a corner at you and you'll be fine.

The imps can be a problem and you can take them out first if you like; I tend to watch how much damage those firebolts are doing and decide at that point, as sometimes they just don't do enough damage for it to matter.

PS- Hurricane is channeled, but with Barksin you won't get interrupted by damage. Worth a try, but I doubt you'll take them out with one Hurricane (though it may make the kill a bit easier).
#4 Nov 28 2007 at 5:51 AM Rating: Good
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54 posts
I would do a feral charge, then bash, then switch to cat form get some quick damage in before bash wears off. Make sure to heal when you need to and don't be afraid to bolt if things aren't going your way.
#5 Nov 28 2007 at 6:04 AM Rating: Excellent
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1,888 posts
ZosaOnDragonmaw wrote:
I would do a feral charge, then bash, then switch to cat form get some quick damage in before bash wears off. Make sure to heal when you need to and don't be afraid to bolt if things aren't going your way.

I would do something similar to that or go as cat, stealthed, pounce one of the casters, FFF, shred (pounce goes off), claw/mangle/rake/rip etc.

When you kill the first caster use that spell that increases running speed of cat, go LoS to others casters and they will stop to chase you. When this happen, the imp from the first mob you just killed will disappear. Heal up, go cat again and repeat that for the second caster. Now, after kill him, maybe you can go bear, bash the third *******, heal up and kill him. If not, repeat the work around again.

Oh, and don't forget to have your buffs.
#6 Nov 28 2007 at 6:05 AM Rating: Excellent
Hi there,

you can cast barkskin and hurricane. the first will protect you'r channeling.
But I think it would be wise for you to keep barkskin for healing.

When I was levelling (feral specced) I used to cast Renjuvenation and start killing as cat as fast as possible.

First goes the Imps.

When your life is at half, Caster Form --> Barkskin --> Healing Touch (bring u to full) --> Renjuvenation (keep healing you)

"Bear" and bash one of the caster, "Cat" and kill the others.
Because fast firing imps are down and maybe also a caster the spell interruptions are not more and issue so re-heal with one renjuvenation and continue killing.

And always use Faerie Fire, drop the already squishy caster armor, and you'll be able to cut them like butter!

Have fun. And Luck!

Oakraven

#7 Nov 28 2007 at 6:11 AM Rating: Excellent
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1,859 posts
I agree with Norellicus, LoS them.

As weird as it may sound, I'd try to go Bear, pull with FFF and get behind a wall. While waiting, pop Enrage to have max rage when they reach you.

Once they're all there, try to target the Imps mostly cause, as mentioned, they have low health, and Swipe away. It should take care of all Imps rather quickly and hurt the casters as well.

I always forget if you're NE or Tauren, but from your location I'd guess NE. In that case a shift out -> Stomp isn't an option so just pop Barkskin -> Regrowth -> Rejuv and shift back to Cat. I'm pretty sure you'll be able to kill them easily enough with your HoT's keeping you alive.
#8 Nov 28 2007 at 6:12 AM Rating: Good
i would bear, feral charge, bash attack one that isnt stunned, if bash's cool down is over bash the one with most hp, and swipe the hp off them all, when things turn nasty do feral instact and the rage one (if i got it wrong the ones that convert rage to hp and the on that genarate rage)
#9 Nov 28 2007 at 6:17 AM Rating: Good
Ehm, I intend Regrowt instead of Rejuvenation!
#10 Nov 28 2007 at 7:21 AM Rating: Good
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71 posts
Another standard technique is to clear an escape path first. Then you pounce, mangle, shred, .. the first caster then hit the afterburners and escape. This works outside of instances only as you can get out of aggro range. You should be able to come back and easily do 2 casters+imps with the techniques already mentioned.
#11 Nov 28 2007 at 7:25 AM Rating: Excellent
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Wow, thank you everyone for the great suggestions. I do target the imps first and always use Barkskin when I pop out to heal, but I, um, didn't even know what LOS meant and had to look it up on WoWWiki. Yeah, seems like a pretty basic thing for me not to know before level 56. I'm so lending credence to those female night elf stereotypes. Before you know it I'll be dancing on a mailbox.

So anyway lots of good stuff to try here. Thanks again.
#12 Nov 28 2007 at 10:10 AM Rating: Excellent
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817 posts
teacake wrote:
Before you know it I'll be dancing on a mailbox.


ROFL : )

As feral, I really don't recommend hurricane...tempting to use our one AoE damage spell, but in my experience all that time as a channeling/defenseless sitting duck isn't worth the damage you'll do. Hurricane is mostly for running guildies' alts through deadmines or stocks. : )

Line of sight is huge against casters, you'll get big value out of that when soloing and tanking.

When there's nothing to duck behind, you can approximate the effect with the "back the heck up" approach. If you attract/pull the casting mob from max distance they'll start to cast. If you pull a Monty Python and "run away run away" you'll get out of range and they'll have to break off their cast to come after you. Seems like they run closer 'into range' than they have to, setting themselves up to be feral charged or just run up to. And when pulling multiples, in the act of chasing you they seem to end up grouped tighter than when they were standing around, which is nice for swipage.
#13 Nov 28 2007 at 12:39 PM Rating: Good
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107 posts
ISTR on that quest that the casters do not attack you unless you attack them individually, although it has been a while since I did that quest. Don't you pull the succubus into the passageway with moonfire and then take her down, then rest up, sneak back in and deal with the imp and fel-thingy around the outside, rest up, then take down the casters one by one?

You mention that all the casters attack you at once, but I don't recall that happening with me.

Dealing with multiple casters is crappy, and line of sight issues can be the best way to deal with them.

Thranathiril
#14 Nov 28 2007 at 2:00 PM Rating: Good
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4,074 posts
thranathiril wrote:
ISTR on that quest that the casters do not attack you unless you attack them individually, although it has been a while since I did that quest. Don't you pull the succubus into the passageway with moonfire and then take her down, then rest up, sneak back in and deal with the imp and fel-thingy around the outside, rest up, then take down the casters one by one?


Yeah, that's what it says in the quest info too, so it must've been like that at one time, but. No. They all jump me. I pulled and killed the succubus no problem, also the felthingy, but I can't pull a single imp away from that body you have to talk to without everyone jumping me at once.

I'm sure now I've got all this good advice it'll be easy peasy though, which is good, cause my plan was going to be stealth in, complete the quest under fire, then just die and spirit res.
#15 Nov 28 2007 at 3:14 PM Rating: Decent
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539 posts
Although its allready been said,it deserves repeating ;)

Throw regrowth + rejuv on yourself just before you leap boldly in to battle...
this will keep your health more or less full untill the heals run out...

By that time you should have 1,maybe 2 down allready.
#16 Nov 28 2007 at 5:53 PM Rating: Excellent
Learn to make use of the Line of Site. I see soooo many tanks & hunters that don't seem to understand it (at 70!).

It is such an easy way to pull casters & ranged mobs.

It is fantasic for pulling AOE groups with casters in instance/raids as well - all the mobs bunch up on the corner and are prime targets for some crazy AOE :)
#17 Nov 28 2007 at 6:58 PM Rating: Good
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4,074 posts
Update, because I know none of you can sleep without knowing how it all turned out: had them all down in no time flat with my nifty new LoS knowledge. They tried to get me with their their tricksy caster-mobs-can-still-hit-you-through-rocks-and-walls thing, but I had none of it.

I heart this forum.
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