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#1 Nov 27 2007 at 9:20 AM Rating: Decent
Well this is my talents so far, http://www.wowhead.com/?talent=sZV0tIx0zgMqtVff00b

Feel free to advise on anything u would change on this? I have tanked many of the level 70 instances. I have not many issues at all, I hold aggro really well, loose it some times to high dps mages, but that is it. And generally if that happens they have it dead before i need to worry about it. I don't use consecration much, generally once in the beginning to add extra aggro. With RF and BoS up i have no problem holding it, and of course Holy Shield, most of my items are blue and purple, My health is at 11k and mana is 6k.

I am still fairly new to WOW, but why would a tank be worried about dps meters??? If the tank is top of the chart, i would consider a new group. Most all i have done is 5-main runs, tried a few heroics but my items are not ready for that yet.


Maybe a guild like this would be better? I use SoR alot, http://www.wowhead.com/?talent=sVVZV0tIx0zgMqtVb

And im looking to get this trinket for tanking, have ran Shattered Halls 4 times no drop yet. http://wow.allakhazam.com/db/item.html?source=live;witem=27529

Edited, Nov 27th 2007 12:42pm by hamletarcher

Edited, Nov 27th 2007 12:45pm by hamletarcher
#2 Nov 27 2007 at 9:23 AM Rating: Good
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1,859 posts
Quote:
If the tank is top of the chart, i would consider a new group.

Indeed. At 70 if your tank out-DPS a DPS class they should be slapped around and be told to do their job. Feral Druids and Prot Pallies actually do a decent amount of damage just through tanking, but it's nothing compared to the actually DPSers.
#3 Nov 27 2007 at 9:31 AM Rating: Decent
Well i have been reading some more in the forums, Could someone explain to me what uncrushable is? I have seen it mentioned a few times. And i think i will change my talents, as i can see the improved Ret Aura is no good. I still like the benediction and Improved Judgement. Guess i can use the extra points in prot tree, I rarely heal my self any more at all so no point putting points in that tree. Any suggestions as to were to use the extra 8 points at?



Edited, Nov 27th 2007 12:32pm by hamletarcher
#4 Nov 27 2007 at 10:36 AM Rating: Decent
This is my build there are many different versions now for tanks (small differences) and I don't think there is really a cook cuter right now. I plan on making a few small changes to mine like dropping one in spell warding and putting it into precision. But it won't make a huge difference.


http://www.wowhead.com/?talent=sZVotIx0dMgqtVbx0b


Read the sticky above (defence and mitigation) for info on uncrushable
#5 Nov 27 2007 at 11:13 AM Rating: Decent
Borrgar

I'm new to wow and Reckoning seems a place to put five points. How come you skipped it?

#6 Nov 27 2007 at 11:30 AM Rating: Decent
It all depends on your gear as your gear gets better and you start to dodge, parry and get missed more it procs less and less. I had it till patch 2.3 and I really love it, when they released 2.3 there were some new talents that I wanted to try out. Reckoning is a great grinding tool and aoe tanking tool. I may even go back to it at some point.


Here is a another build I suggest. This one would be more like my pre 2.3 build.


http://www.wowhead.com/?talent=sZVotIx0dgtqtV0x

Edited, Nov 27th 2007 1:31pm by Borrgar
#7 Nov 27 2007 at 11:35 AM Rating: Decent
I mean there are so many different combos's and it depends on what you do. If you are 70 yet, if you are in normals or heroic/kara or beyond, how much you grind, what you gear is like, etc. The prot tree is bloated for sure.

Edited, Nov 27th 2007 1:36pm by Borrgar
#8 Nov 27 2007 at 11:49 AM Rating: Decent
Thanks for the insight.

This is my build so far.

http://www.wowhead.com/?talent=sZV0tIg0zgMotm

I am new so I am getting used to the fact that things are different at different levels.

Do you think Ardent Defender is a must have for a level 70 tank?
#9 Nov 27 2007 at 12:12 PM Rating: Decent
It's kind of like a passive oh s*** button. I know it has save my butt many times, be it when I was tanking something over my head, had a healer on a pug who was either bad, not paying attention or was undergeared. When my guild and I tried ZA the first time I had 17k buffed with 17k it would kick in at 6k. The warbringers would hit for 6k sometimes. If I had 5.5 K hp and I took a hit it would have saved my life. Preventing a wipe. Doubtfull I will ever drop it

Edited, Nov 27th 2007 2:15pm by Borrgar
#10 Nov 27 2007 at 7:57 PM Rating: Decent
Quote:
Indeed. At 70 if your tank out-DPS a DPS class they should be slapped around and be told to do their job. Feral Druids and Prot Pallies actually do a decent amount of damage just through tanking, but it's nothing compared to the actually DPSers.


That reason alone was one of the reasons why I liked to run SH with no CC. The amount of reflection damage alone would put so many dps classes to shame. Sure, a mage would usually beat me because aoe is where they can really shine, but single-target dps like rogues would get so put-out cause it was hard for them to keep up.

It depends on the gear level of the dps, I considered myself pretty good on my gear, so if I was partying with people who just turned 70, they might not have been able to keep up.
#11 Nov 28 2007 at 5:47 AM Rating: Excellent
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3,339 posts
The Honorable CapJack wrote:
That reason alone was one of the reasons



Our chief weapon is surprise and fear.... our two weapons are fear and surprise... and a ruthless efficiency... our three weapons are fear, surprise and a ruthless efficiency... and an almost fanatical devotion to the pope. Our four... no, among our weaponry...

Smiley: grin

But I agree - nice reflective damage and you can usually half the time it takes if you omit the CC. You just have to have a good healer and be well (though not ridiculously) geared.
#12 Nov 28 2007 at 6:30 AM Rating: Decent
22 posts
I'm not trying to flame anyone just trying to see if I am understanding this correctly.

Quote:
Indeed. At 70 if your tank out-DPS a DPS class they should be slapped around and be told to do their job. Feral Druids and Prot Pallies actually do a decent amount of damage just through tanking, but it's nothing compared to the actually DPSers.


I agree but as Capt Jack stats below:

Quote:
That reason alone was one of the reasons why I liked to run SH with no CC. The amount of reflection damage alone would put so many dps classes to shame. Sure, a mage would usually beat me because aoe is where they can really shine, but single-target dps like rogues would get so put-out cause it was hard for them to keep up.


So if they are not AoE tanking then yes something is wrong, if there are AoE tanking all those little dimes and nickels add up. The more mobs the more dimes and nickels they get putting them up close, if not on top, of the damage meter.

Am I getting that right or am I missing something?

#13 Nov 28 2007 at 10:17 AM Rating: Good
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1,859 posts
Yup, that's pretty much it. If the Pally is taking on 6 mobs at once, the last or two last mobs should have a huge dent in them by the time the first ones are dead. All that damage being done by the reflective abilities of the Pally.

On a 3-mob pull, the DPSers will move from the first mob to the last faster and thus less damage will come from the Pally.

So yeah, the larger the pull, the more damage the Pally will do. But I still cannot think it would be "acceptable" for DPS to be below the tank, unless, like Cap said, they were fresh 70's and the tank was really well-geared.

Edited, Nov 28th 2007 12:18pm by Selverein
#14 Nov 29 2007 at 7:37 AM Rating: Decent
22 posts
Got it. Thanks for the info.
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