Well, I'm a Retribution Paladin, and I love it. We all know that it works for soloing, but what about groups? Would a group be willing to use a DPS slot for a Ret. Pally? I came up with a build that I believe focuses on being DPS in a group.
http://www.worldofwarcraft.com/info/classes/paladin/talents.html?5500000000000000000050300000000000000000005023035102033125031031
Obviously this focuses on doing as much damage as I can, without much defense.
First off, I took Imp. BoM for myself and others in the group to increase mele damage output. Followed that with Imp. SotC for a debuff to add 3% crit. chance to the target and increase my holy damage on it. Vindication is another debuff I thought would work well in a group.Seal of Command of course. Crusade + 2H weapon spec + imp. Sanctity Arua + 3 stack vengence = 26% more damage (Not to mention the 10% holy damage bonus Sanc. Aura gives to me and the group). Also, I'd like to mention that the 2% bonus to damage isn't bad for a party buff. To get as much damage as I could, I skipped the mana reduction and replenishment talents like benediction and Sanc. Judgement. Also I did not take Spiritual Focus in the Holy tree as this build is geared towards having a healer already in the group. I also went for Precision in the Prot tree because I figure 3% more hit means 3% more chance for dmg. Lastly, devine intellect in the Holy tree for more spell dmg and healing when I need it (Main focus on Cursader Strike) Tell me what you think.