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So like about Heroics damage....Follow

#1 Nov 26 2007 at 7:34 AM Rating: Decent
Ok, I strongly feel I was ready for Heroics. We cleared H.UB, and H.Crypts... but then I get to the H.Ramps (where a killer tanking mace is) Smiley: rolleyes, and I just can't do it.

Here's what happened. I pulled the 1st two mobs. I had one marked for sheep and 1 for DPS. Set up was 2 hunters, 1 mage, 1 priest (healer), and me. Well the mage 'moved his sheep button and could not find it'. So I'm trying to tank a mear 2 mobs. I die. Our healer next, then people run out of the instance.

The next time we go to kill the one guy in front of the bridge, well the hunter's pet was too far, and aggro'd the PAT. I go to pick him up... same story, I die not instantly, but fast enough. I even took a second to mark the PAT for CC (as if I really needed to in a Heroic)

After that our healer (a guildie) left the group. I whispered if it was my fault, he said 'no... not at all, our CC was not doing their jobs'.

Ummm... is that normal?? I'm well over 495 def, 12k hp, I've worked for a long time on my tanking gear, and still working on as always.

It just seems like I take sooo much damage. I relize that this is Heroics, and they hit harder. In normals I can tank 3+ mobs at a time with very little problems... in heroics if I get 2 on me it's good night Irene.

Again... is that normal? I thought my evasion was good enough (for now). Here's my linky, again just in case Gyffordsox Armory

I've been running a lot of Tempest Keep stuff... I really want that Epic Shield from there too (that'll help a bit I think).

Edited, Nov 26th 2007 10:35am by GYFFORD
#2 Nov 26 2007 at 7:52 AM Rating: Decent
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Lol wait till you get to the destroyers in that instance. Your stats are fine for "starting" heroics.

I would stick to the easier ones though until you get used to heroics. Everything in heroics including non-elite mobs hit like trucks.

Things you should work on: higher HP and more avoidence (dodge+parry)

Like I said your stats are looking good for starting out. Not saying your lacking for heroics just a little bit for the harder ones.

Also for heroics EVERYONE has to be top of their game. You can't carry an under geared person through a heroic unless the rest of you out gear the crap out of it. Was your healer/dps/cc geared up enough for it?
#3 Nov 26 2007 at 7:56 AM Rating: Decent
Make sure the hunters are pros with traps, make sure the mage it good wiht sheeping and controling aggro, make sure the healer is a pro. Make sure that no traps or sheeps get broken. Try to pull smaller groups and kill one mob at a time. Trap and sheep all mobs that you can as well. You should be good from there. This might not be any help to you but I felt that I had to give some input.
#4 Nov 26 2007 at 8:14 AM Rating: Good
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Welcome to heroics gryff.
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#5 Nov 26 2007 at 8:33 AM Rating: Decent
Ah so it seems like I'm doing normal. Thank God. I just got into a good endgame guild that does a lot of Kara and stuff. They just downed curator so they know what's going on.

Anywho, my 1st Kara run is coming up Wednesday... and I was having doubts lol.

Thanks for the support on that. It's hard to really get a feel for how well you're taking damage, since usually there are not two tanks in the same party lol.

Sounds like I'm semi-on track.
#6 Nov 26 2007 at 9:05 AM Rating: Good
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Your doing well for your progression.

Your ready to tank everything up to curator as far as your gear goes. Once you get some kara runs in and pick up the bracers off attumen, gloves and neck off maiden, belt and trinket off moroes, and helm off of the play event you will be set to start taking the later bosses. (edit: also the boots of elusion random drop, those things are freaking sweet)

Curator hits slow but hard. Imp thunderclap makes him fairly trivial to tank. Back when I was at your level of progression a single holy paladin could keep me up with flash heals thanks to him hitting so slow.

Curator is just a dps check. Bit of advice though, don't use a hateful bolt tank. Imo it's just not worth losing another dps in that fight. His hateful bolts can be dealt with easy enough.

When evo comes up have all combo point dps go directly to him while everyone else burns the last add. You can have the locks keep dots on him the entire time if you want. Good think to have though is everyone have 10k raid buffed hp.

Sorry didn't mean to get off on a tangent.

Bottom line, you are where you need to be given your guilds progression.



Edited, Nov 26th 2007 12:08pm by Jimpadan
#7 Nov 26 2007 at 9:14 AM Rating: Decent
Awesome! Thanks Jimpadan for the 'gear to look forward to' breakdown, that helps a lot to know what bosses will help me.

What if I would not get those, and the guild wants to continue? Do I go? My luck on Instance to Warrior drop ratio has just been in the toilet. I can't buy a drop. Devilshark cape I did get very lucky one shotted.

Like I said in hopes of getting my epic shield from Shatt, I've been running a lot of Arc and bot. I'm still hoping to get that chest item with the +50 Hp on it. There's also another trinket that I was trying to get... I'll have to look at my guide I'm following, I'm pretty sure it's from one of those.

Edited, Nov 26th 2007 12:30pm by GYFFORD
#8 Nov 26 2007 at 9:26 AM Rating: Decent
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Yha your chest and shield are the only things I see you need to upgrade and both can be gotton from rep rewards. Revered with aldor for the vindicator's chestpiece (or jadeskull breastplate from mech) and the exalted shat'ar shield.

You might also want to look into the revered CE neck piece. Little less stm than the one you have but you get a 17 dodge rating iirc. Every bit of avoidence counts.
#9 Nov 26 2007 at 9:42 AM Rating: Decent
Quote:
Revered with aldor for the vindicator's chestpiece
It's funny I was looking at that last night. I passed on getting it. I have the rep, but the stats IMO were not what I needed (I needed stamina more to reach the 12k).

Actually since I'm at work... let me look both of those up again:
[wowitem=29127]Vindicator's Hauberk[/wowitem]

Or

[wowitem=25819]Breastplate of the Warbringer[/wowitem]
With the Taunt and Hit rating... I figure it would help a bit more than dodge? If it's a definate upgrade I'll buy it tonight... but if I get that I will not have the 12k unbuffed I'm needed...even with armor kits, and top end gems, enchants... and the RACIAL +HP%... I still can't get there lol.

The jadeskull breastplate from mech is what I'm looking to get. I got to remember Mech.. not Bot. I ran Bot 2 times last night lol. The +50 stamina on that is nice.


Edited, Nov 26th 2007 12:57pm by GYFFORD
#10 Nov 26 2007 at 9:55 AM Rating: Good
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One thing about Ramps that's extremely important is to BURN THE DOGS.

Those things are non-elite but they hit like trucks.
#11 Nov 26 2007 at 11:04 AM Rating: Decent
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Taunt gets used so rarely with a good group and then it only has a 5% chance to be resisted anyways. The hit rating is more of a help in TPS than anything.

Your HP will steadily go up the further you progress so if your just missing the 12k mark by a little I wouldn't worry too much about it. Good rule of thumb for me has been that dodge rating is not something to be passed up.

Also when gemming, unless your going to be shy of the 490 defense mark socket everything with +12 stm gems. I haven't come across any set bonuses that are worth trying to socket for.
#12 Nov 26 2007 at 11:08 AM Rating: Good
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that mage was an idiot. such a BS excuse. if he wants to group with you again tell him you dont group with ebayers and idiots, of which he is likely both.

also, for heroic ramps, having a priest for main heal isnt the best. priests are much better used for mind control; nothing clears packs like an MC'ed ravener. just make sure either the ravener dies, or you get ready to intercept > taunt it off the priest, or the priest is gonna be mulch.
#13 Nov 26 2007 at 11:08 AM Rating: Decent
heroic ramparts....where everything hits like a boss, and the bosses hit like...bigger bosses. that's all i can add :(
#14 Nov 26 2007 at 11:32 AM Rating: Decent
Gukagim wrote:
heroic ramparts....where everything hits like a boss, and the bosses hit like...bigger bosses. that's all i can add :(

Lol. I have actually made it up to the 2nd boss in Ramps in another group (with worse gear), I was told we did not have enough dps to take him down before the healers went OOM (stupid mana draining adds), so I know what you mean XD

I CAN'T even imagine Shat halls. I just ran the normal shat halls over the weekend.. it's horrible XD They all said it is a nightmare in heroics in there. I can't even imagine the slime tunnel in there.
#15 Nov 26 2007 at 11:48 AM Rating: Decent
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Bring a rogue in just to open the door lol.

Me and my guildies wrecked heroic SH in 49 minutes the other day. Man that was a blast. Over geared prot pally plus new fury AE potential = full of win for that place.

Party make up was me, prot pally, assassination (poison) rogue, feral druid, and holy pally.

I ended up dying on the pulls with the two champions that pretty much stun lock the tank.
#16 Nov 26 2007 at 5:01 PM Rating: Decent
I dont think it's necessary to have everyone at 10k health buffed. It's not impossible, but I think thats stretching it. It's nice to look at on paper, but the reality just doesn't make it feasible. Aside from that, warlocks should put Curse of Doom on Curator about a minute or less away from his Evocation for some pretty big numbers. A lock friend of mine IRL that I work with said he had one hit for 30k dmg. I watched him for one fight and saw it hit for abot 28k, so...yeah. Curse of Doom that ****!!

I'm just glad their are paly tanks and druid tanks. That means DPS for the ole geekster, which isn't a hard thing to do.

#17 Nov 26 2007 at 8:00 PM Rating: Decent
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It's not really stretching it. You only need to get around 8k completely unbuffed. Throw in imp fort and kings and your at 10k. Salv is a moot point in that fight so no worries about not having it in place of kings.

If your ready to take down curator most everyone will have 8k hp anyways, save for maybe the priests or resto druids.
#18 Nov 27 2007 at 1:43 AM Rating: Decent
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The fact that you can start heroics does not mean you can tank all of them. I would rather recomend taking easier first like Slave Pens and buying some nice tanking gear for badges. Some of it is better then T4 and anything in Kara (legs, cloak).
How to upgrade your gear?

Don't be cheap on gems - 12 sta > 9 sta....
Get some craftables - better cloak, bracers helm ranged await for those who can grind - all of them Kara quality and the ranged is actually best tanking ranged for a long time (if not in game).
Get some better enchats - stamina on chest boots bracers, agility on cloak first.
Get tanking trinket - you still use one DPS one oh and ranged as well - crafted gun is fairly chaep and great.
If you can get legs from KoT reputation - it will be a nice improvement.
Shield from exalted Tempest Keep is also great.

If you have problems with keeping aggro you can get crafted 1 Her which will boost your rage ganaration and threat but lower tanking stats.


As for groups to heroics - never go without enough CC unless your party is full epic :P.



#19 Nov 27 2007 at 6:30 AM Rating: Decent
Ok, now I'm sitting at 16._ parry%, and 16._ dodge%. Ran BM twice last night and got Revered... which brings a killer head enchant of dodge/defense. I also got the CoT legs... with the right gems and the clefthoof armor kit it really bosted my HP a lot.

Tried getting that stupid chest from Mech.. did not drop it :/ Kara prep time is running out... Wednesday I think. 12,108 unbuffed HP, 32-33% evasion now. Getting there lol

Edited, Nov 27th 2007 4:42pm by GYFFORD
#20 Nov 27 2007 at 8:25 AM Rating: Good
For heroics your stats are fine... but that doesnt mean you party members' are ready too, with heroic keys obtainable at honored a lot of people who hit 70 want do start doing heroics right away.

Im sick of 9k hp tanks and healers with +400 heal in LFG... your healer prob has kara gear so he is ok too... and dont party with that mage again
#21 Nov 27 2007 at 8:31 AM Rating: Good
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Your kara ready bro. Depending on group make up and buffs I wouldn't put it past you to tank curator. Little tip, try to stock pile rage right before he evocates. He won't be hitting you during this time so having ample supply will really help you out. Nothing like getting 3k SS crits and devastate crits for over 1500 (provided you have a slow weapon for devastate).


Oh and grats on KoT revered, that opens up great gear/enchants for you.
#22 Nov 27 2007 at 11:08 AM Rating: Good
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For the second boss in ramps the easiest way to beat him is to have the ranged people spread out and then full out dps burn him down - No tanking. He'll stay in the middle and shoot shadow bolts, which can be healed through. the tank and any melee just grab the dogs to keep them away from the casters.
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